gibbed
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8dbf3d240b
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Make the previous commit slightly more performant.
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2017-03-12 01:15:43 -06:00 |
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gibbed
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69b92c6c31
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Maybe fix texture uploads where mipmaps are packed in linear textures.
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2017-03-12 01:12:02 -06:00 |
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DrChat
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c62c4fe741
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Vulkan: Properly invalidate resolve textures
Trace Writer memory caching
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2017-02-17 18:59:08 -06:00 |
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DrChat
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4a99b88650
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Vulkan: Fill unused descriptor array elements with a dummy image (required by API)
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2017-02-13 14:46:24 -06:00 |
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Dr. Chat
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75b34b83a6
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Vulkan: Alias all input textures on the same binding
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2017-02-13 13:35:53 -06:00 |
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DrChat
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7a9c33fcfe
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Vulkan: Emit a warning if the physical device is unable to support texture cache requirements
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2017-02-12 21:24:38 -06:00 |
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Dr. Chat
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366eeeaa60
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Vulkan TextureCache: Use a hashed and fenced pool for descriptors
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2017-01-28 14:05:42 -06:00 |
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Dr. Chat
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9135b6d9ac
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Vulkan: Support accessing only depth buffer via shaders
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2017-01-28 14:05:42 -06:00 |
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gibbed
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a95de67b8c
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1D textures. Maybe.
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2017-01-10 00:04:41 -06:00 |
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Dr. Chat
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48f6ba747c
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Track batch fences with the batches.
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2016-11-08 18:11:12 -06:00 |
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Dr. Chat
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99090e0a22
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CircularBuffer: Allow users to bind their own memory to our buffer.
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2016-08-01 16:30:28 -05:00 |
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Dr. Chat
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ff57d79793
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TextureCache: Flush uploads if the staging buffer overflows in a frame.
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2016-08-01 13:25:44 -05:00 |
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Dr. Chat
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ab4245c6af
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VGT_INDX_OFFSET actually means index/vertex offset
Fixup depth resolves
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2016-06-24 14:35:24 -05:00 |
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Dr. Chat
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6729ec182b
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These clears are redundant.
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2016-06-19 21:32:31 -05:00 |
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Dr. Chat
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f194d261b1
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TextureCache: Speed up descriptor writes (no more vector usage)
WIP TextureCube uploading skeleton
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2016-06-19 21:27:30 -05:00 |
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Dr. Chat
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f8d9472872
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TextureCache: Fix trying to erase a resolve texture that isn't in the resolve textures list.
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2016-05-26 14:46:18 -05:00 |
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Dr. Chat
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c85756981b
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TextureCache: Fix a few null pointer bugs
Ordering of in-flight descriptor sets
Change staging buffer size
Free all samplers on exit
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2016-05-25 19:55:50 -05:00 |
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Dr. Chat
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f2af28c322
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TextureCache: Fix up some synchronization flaws (deleting in-use textures/etc)
Fix texture binding IDs not matching fetch instruction IDs.
Fix some bad texture format matching.
Add access watches
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2016-05-03 14:10:15 -05:00 |
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Dr. Chat
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2eca3ce9e6
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Texture uploads/basic formats
Fixed swizzle one/zero mismatch
Sampler setup
Remove samplers from the descriptor set layout
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2016-04-01 21:51:17 -05:00 |
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Dr. Chat
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fc1bd0f379
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Fix texture uploads
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2016-03-25 17:29:39 -05:00 |
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Dr. Chat
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b2457d7e72
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Basic texture uploads/address lookups/etc
Freeing of descriptor sets when the GPU is finished with them.
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2016-03-25 16:32:29 -05:00 |
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Dr. Chat
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4e27539709
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Fix Vulkan texture drawing.
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2016-03-08 17:57:04 -06:00 |
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Dr. Chat
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af7fc20c38
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Beginnings of texture conversion/uploads
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2016-03-05 22:09:18 -06:00 |
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Ben Vanik
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62931f8c8e
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Adding texture setup and a dummy grid texture.
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2016-02-21 19:56:23 -08:00 |
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Ben Vanik
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cda08ff826
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Setup descriptor set for textures.
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2016-02-21 17:17:57 -08:00 |
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Ben Vanik
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97174dbe4d
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Skeleton leaky hacky hardcoded pipeline setup.
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2016-02-19 23:23:58 -08:00 |
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Ben Vanik
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4c4a641096
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WIP rough sketch of vulkan backend structure.
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2016-02-18 16:43:41 -08:00 |
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