And default ignore_thread_priorities to false.
Map Xenon's 0-31 priority range across all 5 host priority levels
instead of collapsing 0-17 into kNormal.
Use timer-driven quantum decay (~20ms period) matching Xenon's
60-quantum / 3-per-tick cycle to prevent starvation by gradually lowering
effective priority for non-real-time threads (< 18), piggybacking on the
existing 1ms timestamp timer.
Replace Linux-specific fstat64/ftruncate64 with portable POSIX equivalents.
Fix mmap error check to use MAP_FAILED instead of null pointer comparison.
Remove unconditional ftruncate after mmap that could corrupt files.
Add zero-length guard.
Replace Linux-specific fseeko64/ftello64/ftruncate64 with portable
POSIX equivalents.
Fix pread/pwrite error handling that assigned -1 to unsigned size_t.
Implement SetAttributes via chmod instead of stubbing it out.
Fix potential overflow in Unix-to-Windows filetime conversion.
Clean up unused removeCallback.
Most non-Windows code paths use standard POSIX APIs (sockets, signals,
dlopen, threading) that work on any POSIX platform. Change Linux-specific
guards to !WIN32 or #else where the code is portable. Linux-specific
APIs (SIGRTMIN, Vulkan/X11, fontconfig/GTK) remain Linux-guarded.
ffs() can collide with POSIX macro definitions on some platforms;
__builtin_ffs is the portable GCC/Clang intrinsic. log2_floor/log2_ceil
passed template types directly to lzcnt which has only uint32_t and
uint64_t overloads, causing implicit narrowing on smaller types.
Adds `platform_arm64` similar to `platform_arm64` to populate a 64-bit feature-flag value and creates a `a64_extension_mask` configuration-mask for the detection and utilization of certain arm ISA features. The first feature being `FEAT_LSE` which maps to `XBYAK_AARCH64_HWCAP_ATOMIC`.
Just like the x64 backend, implements `IsFeatureEnabled` to the emitter for checking if the host processor supports a certain subset of feature flag(s) at once.
Optimizes `OPCODE_ATOMIC_EXCHANGE`, `OPCODE_ATOMIC_COMPARE_EXCHANGE`,
and `OPCODE_RESERVED_STORE` with `FEAT_LSE` instructions.
Implements a raw clock by directly accessing the `CNTVCT_EL0` and
`CNTFRQ_EL0` registers by using `mrs` intrinsics.
Should allow for a raw-clock to work on all ARM platforms without having
to make a per-platform implementation for any further a64 platforms like
MacOS or Linux or Android and such.
Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.
So far passes all tests and boots at least some games on Windows.
version.h is now found via CMAKE_BINARY_DIR on the include path instead
of a hardcoded "build/version.h" path. This allows out-of-tree and
multi-config builds to each generate and find their own version header
without colliding.
When SuspendThread is called on an already-suspended thread, it would send
another pthread_kill signal, which would nest signal handlers and create
multiple outstanding sem_wait calls while Resume only posts once when count
reaches 0. Instead we increment suspend count and skip redundant signal.
Replace std::mutex/condition_variable with sem_wait/sem_post for thread
suspension, as WaitSuspended is called from the SIGRTMIN signal handler
where pthread_mutex_lock is not async-signal-safe.
The threading test is verifying that the timer fires, not that it fires
within a specific timeout, so increasing to 100 to keep it from failing
randomly. Also removing xenia-cpu-ppc-tests from list of default targets
as they take forever to run, they can still be run run using xb test
with --target xenia-cpu-ppc-tests explicitly.
BaseHeap::Dispose() walks the page table and calls
DeallocFixed(addr, 0, kRelease) for every allocated page region.
These addresses are within file-backed view mappings (i.e. guest memory).
On Windows, VirtualFree on file-mapped pages silently returns FALSE.
On POSIX, the code hit assert_always() and crashed. Changed to return false
to match Windows behavior.
Memory leaks from munmap(addr, 0):
Callers passed length=0 to DeallocFixed(kRelease). On Windows this works because
VirtualFree(addr, 0, MEM_RELEASE) means "release the entire region" — Windows
ignores the length parameter for MEM_RELEASE and always frees the whole
allocation. On POSIX, munmap(addr, 0) fails with EINVAL, so the memory was
silently leaked every time.
File-scope static initialization order is undefined across translation
units. Code that acquires the global critical region during early startup
could run before the mutex constructor, operating on uninitialized state.
A function-local static is constructed on first use, guaranteeing the
mutex is initialized before any caller can access it.
- Added codepath for "consume only" pass. This should resolve constant clicking in Source engine games.
- Added smaller performance improvements to decoder