Triang3l
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7a88789ebd
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[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup
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2019-07-14 23:49:30 +03:00 |
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Triang3l
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929ecfa15c
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[D3D12] ROV: Fix stencil test result being ignored for depth
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2019-07-13 12:27:15 +03:00 |
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Triang3l
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6672997108
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[D3D12] ROV early Z and full rewrite, shader scalar optimizations
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2019-07-11 09:31:58 +03:00 |
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Triang3l
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93a18a517b
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[D3D12] Place UAV barriers for the EDRAM ROV when layout changes
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2019-04-12 15:59:09 +03:00 |
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Triang3l
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9dd62c1e15
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[D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes
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2019-01-21 23:41:47 +03:00 |
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Triang3l
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0a9feb5eca
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[D3D12] ROV: Alpha to coverage (without dithering)
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2019-01-21 21:28:26 +03:00 |
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Triang3l
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17dfd84f71
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[D3D12] Free two alphatest-related system constant dwords
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2019-01-15 12:58:36 +03:00 |
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Triang3l
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77e9ab342c
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[D3D12] DXBC: Don't update coverage in the depth-only pixel shader
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2019-01-06 20:13:23 +03:00 |
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Triang3l
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6c48f209a1
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[D3D12] Fix 7e3 and 20e4 denormal conversion
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2019-01-06 15:10:55 +03:00 |
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Triang3l
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14476e5453
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[D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10
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2018-12-29 14:59:10 +03:00 |
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Triang3l
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43866092a5
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[D3D12] Update some comments about numeric formats
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2018-12-28 14:12:09 +03:00 |
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Triang3l
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f3e3bbc4fa
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Revert "[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even"
This reverts commit 216998eb56.
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2018-12-28 14:05:13 +03:00 |
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Triang3l
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216998eb56
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[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even
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2018-12-28 08:25:41 +03:00 |
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Triang3l
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e803ee84d5
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[D3D12] Bind shared memory as UAV with memexport
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2018-12-22 15:39:47 +03:00 |
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Triang3l
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645f450321
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[D3D12] DXBC: Fix UAV and sampler operands
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2018-12-22 14:26:18 +03:00 |
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Triang3l
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0aeff797e5
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[D3D12] DXBC: Allocate multiple registers with PushSystemTemp
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2018-12-21 22:54:26 +03:00 |
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Triang3l
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cbba86fcf0
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[D3D12] Split DXBC shader translator into multiple files
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2018-12-19 14:24:16 +03:00 |
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