Drew DeVault
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a064ba053e
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Add missing includes for cstring
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2015-06-16 23:16:18 -06:00 |
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Ben Vanik
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a446d9c64a
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No need for thread-local shader translator as all reqs come from GPU CP.
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2015-06-07 16:13:04 -07:00 |
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Ben Vanik
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8244409501
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Refactoring to enable future time scaling, coordinated clocks, etc.
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2015-05-26 22:20:58 -07:00 |
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Ben Vanik
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7cabcad69e
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f5 now also clears cached framebuffers/targets.
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2015-05-25 14:58:46 -07:00 |
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Ben Vanik
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fff1a7c132
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Switching std::thread to XThread and hosting in object_refs.
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2015-05-25 00:51:26 -07:00 |
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Ben Vanik
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1104f8e687
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Header cleanups and prep.
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2015-05-25 00:51:25 -07:00 |
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Ben Vanik
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f88bf33b4f
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Moving threads to XHostThread and making shutdown not crash.
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2015-05-19 22:20:49 -07:00 |
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Ben Vanik
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ec84a688e9
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Starting to properly attribute virtual vs. physical memory accesses.
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2015-03-29 11:11:35 -07:00 |
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Ben Vanik
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11b0c076bd
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Adding basic short-term vb reuse, removing index counting.
Regression for some games (that don't size their fetches), massive
improvement for others.
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2015-03-22 11:35:23 -07:00 |
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Ben Vanik
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08e652410e
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Plumbing scalar params through swap. Hacky, but works for replay.
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2015-03-22 09:31:55 -07:00 |
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Ben Vanik
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cef9a684cd
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Primitive reset.
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2015-03-22 08:52:05 -07:00 |
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Ben Vanik
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7c3225ee41
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Render target display in trace viewer.
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2015-03-21 10:41:20 -07:00 |
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Ben Vanik
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a82587f943
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Fixing window offset and moving into state batch params.
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2015-03-20 17:41:50 -07:00 |
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Ben Vanik
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22246cccb5
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Whoops - my arbitrarily picked GPU command # collided -_-
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2015-03-20 16:37:04 -07:00 |
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Ben Vanik
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341a493bf9
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Discovered new GPU opcode for constant setting.
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2015-03-15 12:26:40 -07:00 |
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Ben Vanik
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7192728fe0
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Playing more with viewport stuff.
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2015-03-14 16:11:55 -07:00 |
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Ben Vanik
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d57306b473
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Possibly fixing transforms.
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2015-03-10 20:25:14 -07:00 |
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Ben Vanik
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d72610ba1b
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Custom blitter for final resolve.
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2015-03-07 10:17:09 -08:00 |
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Ben Vanik
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a1e68c0036
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Experimenting with clip mode but it doesn't work like I think it does.
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2015-03-06 19:27:45 -08:00 |
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Ben Vanik
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9db38ac860
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Kind of fixing window coordinates.
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2015-03-06 13:42:56 -08:00 |
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Ben Vanik
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4b5f77bde4
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Special quad list line geometry shader.
Fixes #174.
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2015-03-03 20:31:05 -08:00 |
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Ben Vanik
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41174b0e64
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Hacktastic GPU trace viewer; textures, shaders, state, etc.
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2015-03-01 12:26:11 -08:00 |
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Ben Vanik
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07c592942f
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Simple UI for frame seeking.
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2015-02-21 11:19:00 -08:00 |
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Ben Vanik
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5227fe72b5
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RequestSwap to force a swap from the GL thread.
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2015-02-21 11:18:22 -08:00 |
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Ben Vanik
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130c11a2ca
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GPU recording (--trace_gpu=file) and playback (gpu-trace-viewer file).
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2015-02-20 07:47:06 -08:00 |
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Ben Vanik
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00e4a4fe1b
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Fix #include format.
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2015-01-31 22:49:47 -08:00 |
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Ben Vanik
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2bc951cd1e
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Stub for screen extent write event.
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2015-01-09 00:26:40 -08:00 |
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Ben Vanik
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4fcf9c6229
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MultiDrawIndirect draw batching - now down to <20us per draw.
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2015-01-04 11:20:42 -08:00 |
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Ben Vanik
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56a04592d5
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Removing fetch consts from state data.
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2015-01-03 13:59:31 -08:00 |
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Ben Vanik
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2a082ff242
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Tracking bytes used in the scratch buffer.
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2015-01-03 13:50:11 -08:00 |
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Ben Vanik
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3e61cc95cd
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Tracking whether state changes are compatible for batching.
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2015-01-03 03:19:32 -08:00 |
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Ben Vanik
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07a82200f9
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Shadow state to eliminate most redundant GL calls.
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2015-01-03 02:57:58 -08:00 |
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Ben Vanik
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79179c28ef
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Experimenting with index ranges. Look unused by d3d :(
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2015-01-02 18:21:39 -08:00 |
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Ben Vanik
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825c09dd16
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Viewport tweaking. Most stuff works better, now.
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2015-01-01 11:59:23 -08:00 |
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Ben Vanik
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8869d4620f
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Fixing clears.
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2014-12-31 19:27:01 -08:00 |
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Ben Vanik
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dfc260b86e
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Textures and such.
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2014-12-31 19:27:01 -08:00 |
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Ben Vanik
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ea403b2164
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Caching pipelines.
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2014-12-31 19:26:59 -08:00 |
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Ben Vanik
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14ee211ea9
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Experimenting with vertex pipeline.
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2014-12-31 19:26:59 -08:00 |
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Ben Vanik
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39541aaaac
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Playing with buffers.
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2014-12-31 19:26:58 -08:00 |
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Ben Vanik
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f438ae1bfd
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Swapping.
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2014-12-31 19:26:58 -08:00 |
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Ben Vanik
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3dffc72e59
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Basic render target/framebuffer setup.
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2014-12-31 19:26:56 -08:00 |
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Ben Vanik
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02d52167d3
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GL context on command processor.
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2014-12-31 19:26:56 -08:00 |
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Ben Vanik
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e8de42d9ea
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Copying in generic shader code.
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2014-12-31 19:26:56 -08:00 |
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Ben Vanik
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10ea5f1dbe
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Predication (I think).
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2014-12-31 19:26:54 -08:00 |
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Ben Vanik
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f8325512d7
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GL4 command processor.
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2014-12-31 19:26:54 -08:00 |
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