Ben Vanik
a92566dfc5
More style.
2015-08-07 21:29:03 -07:00
Ben Vanik
5e08889d93
More style cleanup.
2015-08-06 20:17:01 -07:00
Ben Vanik
e6461f326c
Some xb style cleanup.
2015-08-05 22:06:20 -07:00
Ben Vanik
ec326119cf
Replacing beaengine in mmio handler with custom decoder.
...
Fixes #358 .
2015-08-04 08:25:42 -07:00
Ben Vanik
cb701fcb7c
Latest linter.
2015-08-01 04:08:59 -07:00
Ben Vanik
abf50b477e
Making shutdown clean.
2015-07-25 12:56:37 -07:00
Ben Vanik
a98fa47081
Merge pull request #361 from DrChat/misc_fixes
...
Misc fixes
2015-07-21 20:22:00 -07:00
Dr. Chat
e6eb21f6ac
%s
2015-07-21 22:20:54 -05:00
Dr. Chat
dda00b604b
Don't try to use an invalid file!
2015-07-21 22:14:28 -05:00
Ben Vanik
8126b12340
Plumbing frontbuffer_ptr around (but not using it yet).
2015-07-21 19:43:36 -07:00
Ben Vanik
7df2692822
Manual merge of part of #336 .
2015-07-21 19:43:16 -07:00
Ben Vanik
2215d4707d
Manual merge of #330 .
2015-07-21 19:42:54 -07:00
Ben Vanik
2f1d49aa32
xenia-gpu mostly clang clean.
2015-07-19 21:48:47 -07:00
Ben Vanik
5bd7833e87
More clang fixes. xenia-kernel is clean.
2015-07-19 21:29:06 -07:00
Ben Vanik
91d7acf59e
Fixing some particularly bad /W4.
2015-07-18 23:04:21 -07:00
Ben Vanik
e0eb85bbbc
Switching to premake. Probably with disasterous consequences.
2015-07-18 16:00:01 -07:00
Ben Vanik
756d414386
Prep for split libraries.
2015-07-16 22:26:34 -07:00
Sinoxan
0cdff21582
Removing unnecessary unsigned checks.
2015-07-16 19:01:11 +01:00
Ben Vanik
ecd4af10c9
Fixing some clang warnings/errors.
2015-07-15 23:26:58 -07:00
Ben Vanik
f520d3a2a4
Run with latest clang-format.
2015-07-15 22:44:30 -07:00
Ben Vanik
fefaa31cd8
Switching a few types to their platform-agnostic versions.
2015-07-15 22:09:19 -07:00
Ben Vanik
d89bad7380
Removing uses of Sleep/SwitchToThread/etc.
2015-07-13 21:54:24 -07:00
Ben Vanik
15c17459be
Massive refactoring of xenia::ui and GL swap behavior.
...
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
raven02
0f7f2f2491
gl4: swap high and low 16 bits within a 32 bit word using SSE intrinsics
2015-07-04 00:35:48 +08:00
Ben Vanik
9efccc5f4a
Removing dependencies on MainWindow.
2015-07-01 08:02:22 -07:00
Ben Vanik
4732378ba9
Removing NV command list path, as it's unused and untested.
2015-07-01 07:36:12 -07:00
Ben Vanik
0ebee76bfe
Moving common GL code out of gpu/.
2015-07-01 07:29:14 -07:00
Ben Vanik
d6136c6f3f
Skeleton debugger project.
...
Progress on #316 .
2015-06-30 15:50:52 -07:00
Ben Vanik
6c571ccfc5
Change rect lists to tri lists instead of strips.
...
Progress on #304 .
2015-06-30 07:35:08 -07:00
Ben Vanik
e80c149492
Fixing button repeat in trace viewer.
2015-06-29 13:16:32 -07:00
Ben Vanik
1106029afc
_wfopen -> xe::filesystem::OpenFile.
...
Progress on #305 .
2015-06-28 17:33:46 -07:00
Ben Vanik
0716cf84c0
Renaming xe::fs to xe::filesystem and xe::kernel::fs to xe::vfs.
...
Progress on #294 .
2015-06-27 13:31:21 -07:00
Ben Vanik
74a710e8d4
Reverting interlaced types until we know what they are.
2015-06-27 12:17:37 -07:00
Ben Vanik
8c69a4df09
Cleaning up apu/ and renaming -private files to _flags.
...
Part of #296 .
2015-06-27 11:25:56 -07:00
sephiroth99
3cac71322c
gl4: fix glsl version detection when there is no vendor specific info
2015-06-27 13:19:50 -04:00
Ben Vanik
883126d497
Simplifying GPU creation.
...
Part of #296 .
2015-06-27 09:11:03 -07:00
Ben Vanik
dd41f01c41
Latest imgui.
...
Fixes #286 .
2015-06-26 19:32:08 -07:00
Ben Vanik
3b42b7b694
Verifying GLSL version and ARB_bindless_texture support.
...
Fixes #289 .
2015-06-26 17:22:13 -07:00
Ben Vanik
4ffaac6d6f
--gl_debug flag.
2015-06-26 17:22:13 -07:00
raven02
3a2e7bce97
Typo fix
2015-06-27 08:00:35 +08:00
raven02
767f796306
gl4: more texture formats
2015-06-27 07:37:38 +08:00
Ben Vanik
2785124d1d
Cleanup.
2015-06-26 07:56:06 -07:00
Ben Vanik
55f6ab4f38
Merge pull request #281 from raven02/master
...
gl4: implement texture max anisotropy
2015-06-26 07:52:18 -07:00
raven02
f41c500c43
gl4: minor read format fix
2015-06-26 22:27:59 +08:00
raven02
d7dfb681aa
gl4: implement texture max anisotropy
2015-06-25 00:13:49 -07:00
Ben Vanik
fb1f4906d9
xb format --all (we are now format clean). Buildbot will yell at you.
2015-06-22 22:26:51 -07:00
Ben Vanik
b46406ee4b
More descriptive OpenGL error.
2015-06-22 21:49:57 -07:00
raven02
1fb2ccb552
Add back the comment and we can check it again in future
2015-06-22 09:22:31 -07:00
raven02
68e12a4664
typo fix
2015-06-22 09:07:55 -07:00
raven02
d2de2bf652
gl4 : clear depth and stencil seperately using the DSA version
2015-06-22 09:04:34 -07:00