gibbed
ea1f2b114a
[App] Improve title tracking.
...
[App] Improve title tracking.
[App] Show title version in emulator window title, when available.
2021-05-01 17:29:05 -05:00
gibbed
0419a9f13d
[App] Build title using StringBuffer.
2021-05-01 17:29:05 -05:00
Sandy Carter
382dd8860f
[threading] Change thread names to suit pthread
...
Shorten names to 16.
Rename Win32 to Windowing.
Shorten GraphicsSystem thread names due to 16 length limit of pthread.
Without this change, both show up as GraphicsSystem.
Remove redundant "Worker" and "Thread" from names.
Remove redundant thread handle from thread name.
2020-11-15 11:12:05 -06:00
Sandy Carter
69bcf59c79
filesystem: use std for CreateFolder
...
Remove custom platform implementation of `CreateFolder` and replace uses
with `std::filesystem::create_directories` which creates paths
recursively.
2020-04-09 09:44:48 -05:00
Sandy Carter
c8e64da4eb
filesystem: use std for PathExists
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Remove custom platform implementation of `PathExists` and replace uses
with `std::filesystem::exists`.
2020-04-09 09:44:48 -05:00
gibbed
a48bb71c2f
Overhaul logging.
2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445
C++17ification.
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C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
gibbed
a6e6f0f7bf
Lint cleanup.
2020-02-22 13:29:07 -06:00
Silent
d3a73022fd
[UI] Remove MAX_PATH limit from WM_DROPFILES
...
Also required const-ifying a file drop message.
2020-02-09 14:02:22 -06:00
illusion98
c3f3bd8701
[UI] Add F2 Hotkey to open current git commit in browser
2020-02-05 09:46:30 -06:00
gibbed
c16ef67ff9
[App/Discord] Rework how rich presence is managed.
...
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
c1af632562
Replace all gflag implementations with cvar implementations
2019-08-03 02:34:07 +02:00
Wes Taylor
ce38e7b0b1
[App] Add support for Discord rich presence.
2019-08-02 09:06:02 -05:00
gibbed
179883dc0a
[App] Fix "Open" menu item text.
2019-04-30 16:44:45 -05:00
gibbed
cfa0a40343
[App] Add "Show content directory..." menu item.
2019-04-30 16:30:49 -05:00
Triang3l
63e135590c
[UI] Host breakpoint shortcut (pauses WinDbg)
2019-04-17 16:40:35 +03:00
Margen67
896ac4a682
Update documentation.
...
- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
gibbed
926464cb90
[App] Put DEBUG/CHECKED into the window title when appropriate.
2018-05-26 06:29:08 -05:00
DrChat
76b577148d
[UI] Add game title ID to titlebar
2017-12-17 22:16:00 -06:00
DrChat
12e796bc0a
Formatting.
2017-12-17 13:26:58 -06:00
DrChat
8ec8d9778f
[UI] Shuffle some exit handling code around
2017-12-17 12:37:58 -06:00
DrChat
aaf281351d
Format all code with new clang-format
2017-12-14 20:44:43 -06:00
gibbed
082c767fba
Add the currently active graphics system to the window title.
2017-08-09 00:40:44 -05:00
Parker Lamb
fc27b34304
UI: Prevent race condition during emulator startup.
2017-07-02 11:57:54 -05:00
IndieDriver
8e1c0201ad
KeyEvent: Support modifiers / UI: Open file chooser on ctrl-O ( #707 )
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* file chooser on ctrl-o
* typo fix
2017-06-07 13:25:38 -05:00
Dr. Chat
222a9721aa
Add a File->Close option
2016-11-23 11:00:10 -06:00
Leighton Hancock
524ba0c88c
Add file drop functionality
...
Adds the ability to drag and drop files from windows in order to attempt
to execute them
2016-11-14 16:50:58 +13:00
Dr. Chat
1de47e0d17
UI: Hide the cursor after 3 seconds in fullscreen-mode.
2016-08-06 17:00:12 -05:00
Dr. Chat
b82f6a990a
Core: Add a file open dialog and refactor logic around loading new games
2016-06-18 20:42:28 -05:00
Ben Vanik
6777ce6668
Reconcile debugger and save state stuff into a single implementation.
...
Fixes #497 and fixes #496 .
Still rough edges, but at least less duplication.
2016-01-18 11:48:21 -08:00
Ben Vanik
9c93fa5187
Cleaning up xdbf stuff.
...
- moving next to xex utils
- fixing error cases around icon setting (and allowing reset)
- making C++11
- abstracting a bit so future additions will be easier
- fixing non-xex uses
2016-01-10 11:04:55 -08:00
x1nixmzeng
5fa9499a12
Community feedback
...
Updated naming convention
Exposed the game name to Emulator for other uses
Fixed bug with XDBF parsing
2016-01-08 22:55:37 +00:00
Dr. Chat
49ed0915d4
Add (temporary) shortcuts to save(F7)/restore(F8) to a file called "test.sav"
2015-12-29 13:09:39 -08:00
Ben Vanik
5de82887fa
Adding build version information to main window/log.
2015-12-27 11:53:37 -08:00
Ben Vanik
0e58208add
Dropping elemental-forms and swapping out with imgui.
...
Too much code for such little use. This should simplify porting.
2015-12-26 20:25:24 -08:00
Ben Vanik
4af6c41740
Moving profiling.h to base - UI could be separated for cleanliness.
2015-11-07 12:31:07 -08:00
Ben Vanik
5d033f9cb3
A new debugger.
...
Lots of bugs/rough edges/etc - issues will be filed.
Old-style debugging still works (just use --emit_source_annotations to get
the helpful movs back and --break_on_instruction will still fire).
2015-09-20 21:31:05 -07:00
Ben Vanik
e5fbf840d2
Shuffling kernel/.
2015-09-06 18:07:52 -07:00
Ben Vanik
b7203c2989
Logging to with a ringbuffer. Much faster.
2015-08-29 18:06:30 -07:00
Ben Vanik
a92566dfc5
More style.
2015-08-07 21:29:03 -07:00
Ben Vanik
abf50b477e
Making shutdown clean.
2015-07-25 12:56:37 -07:00
Ben Vanik
ea4ec28acc
Adding --show_profiler to show profiler by default, changing hotkey to F3.
2015-07-25 12:34:15 -07:00
Ben Vanik
baa86fcd1b
Migrating xam UI to elemental-forms.
...
Fixes #345 .
2015-07-19 14:43:27 -07:00
Ben Vanik
fd893f730b
Shuffling files around.
2015-07-17 01:15:12 -07:00