Commit Graph

271 Commits

Author SHA1 Message Date
Triang3l
ecc056912d [D3D12] Don't drop draw calls with no render targets 2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b [D3D12] Place UAV barriers for the EDRAM ROV when layout changes 2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871 [D3D12] Don't create RT store pipelines with ROV 2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b [D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy 2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947 [D3D12] User clip planes and constant/signature refactoring 2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98 [D3D12] Fix lint failure in RenderTargetCache::BeginFrame 2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549 [D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway 2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e [D3D12] Draw rectangles by mirroring one vertex across diagonal 2019-04-09 17:19:47 +03:00
Triang3l
6db0ad663b [D3D12] mb_used -> used_mb in the profiler 2019-04-05 15:31:59 +03:00
Triang3l
d0c8725270 [D3D12] Limit texture memory usage with LRU deletion 2019-04-05 15:19:16 +03:00
Triang3l
5582e63ef1 [D3D12] Resolve 16-bit RTs to unorm textures, not snorm 2019-03-07 11:21:39 +03:00
Triang3l
7049d52dbb [D3D12] Display texture cache size in the profiler 2019-03-05 10:26:40 +03:00
Triang3l
57e8f05234 [D3D12] Make RG16/RGBA16 RTVs range switchable 2019-01-29 14:39:04 +03:00
Triang3l
61fd5a6dc2 [D3D12] Replicate red channel of single-channel textures 2019-01-26 14:11:09 +03:00
Triang3l
ba7b6d6081 [D3D12] Memexport CPU readback, disabled by default 2019-01-25 16:33:25 +03:00
Triang3l
4a3245650f [D3D12] Optional non-GS path for quads for PIX 2019-01-25 15:09:58 +03:00
Triang3l
9dd62c1e15 [D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes 2019-01-21 23:41:47 +03:00
Triang3l
0a9feb5eca [D3D12] ROV: Alpha to coverage (without dithering) 2019-01-21 21:28:26 +03:00
Triang3l
0fc8497905 [D3D12] Fix debug config crash in back buffer stretching code 2019-01-19 14:48:46 +03:00
Triang3l
b7bcdf3e8b [D3D12] Pre-create EDRAM and shared memory buffer descriptors 2019-01-17 16:39:51 +03:00
Triang3l
cf7c981991 [D3D12] Cache SRV descriptors in the texture cache to copy instead of creating 2019-01-16 19:06:11 +03:00
Triang3l
cf3ce4f98b [D3D12] Unhardcode forgotten pipeline creation thread count 2019-01-15 21:04:17 +03:00
Triang3l
a1a1110784 [D3D12] Non-indexed line loops 2019-01-15 14:19:59 +03:00
Triang3l
17dfd84f71 [D3D12] Free two alphatest-related system constant dwords 2019-01-15 12:58:36 +03:00
Triang3l
b8d1bb740b [GPU/D3D12] Fix CTX1 component order 2019-01-12 14:28:32 +03:00
Triang3l
ef523823d5 [D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored 2019-01-11 17:07:33 +03:00
Triang3l
d7ed044be1 [D3D12] Don't cull points and rectangles 2019-01-09 16:25:03 +03:00
Triang3l
8ad12480a4 [D3D12] Copy index buffer to a scratch buffer for memexporting draws 2019-01-09 13:19:49 +03:00
Triang3l
aabe6dec9c [D3D12] Fix log level of pipeline creation messages 2019-01-08 14:14:14 +03:00
Triang3l
6c48f209a1 [D3D12] Fix 7e3 and 20e4 denormal conversion 2019-01-06 15:10:55 +03:00
Triang3l
1523a1f662 [D3D12] Use 3/4 of logical cores for pipeline creation, cleanup pipeline log messages 2019-01-04 14:30:26 +03:00
Triang3l
890228b6f3 [D3D12] Prototype multithreaded PSO creation 2019-01-04 00:30:11 +03:00
Triang3l
364cae6cc8 [D3D12] Use deferred command list 2019-01-03 15:08:49 +03:00
Triang3l
f0c662fa1e [D3D12] Deferred command list class 2019-01-02 23:46:24 +03:00
Triang3l
a97fc28ee2 [D3D12] Use multimap for pipelines 2019-01-01 23:13:26 +03:00
Triang3l
1cea4062c0 [D3D12] Rewrite pipeline cache for compact storage of pipeline descriptions 2019-01-01 22:20:50 +03:00
Triang3l
317e5c3ce2 [D3D12] Some stats in the profiler, tweak tiled buffer heap sizes 2018-12-30 15:09:58 +03:00
Triang3l
87d663d7e0 [D3D12] Disable adaptive tessellation temporarily because of cracks 2018-12-29 21:12:21 +03:00
Triang3l
928e46c8b2 [D3D12] Adaptive tessellation of triangle patches 2018-12-29 20:53:41 +03:00
Triang3l
14476e5453 [D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10 2018-12-29 14:59:10 +03:00
Triang3l
cbfc00f80e [D3D12] Debug option to display tessellation as wireframe 2018-12-28 14:37:39 +03:00
Triang3l
ed09cac440 [D3D12] DXBC: vfetch RoundIndex, vertex index signedness fixes 2018-12-28 08:11:34 +03:00
Triang3l
e803ee84d5 [D3D12] Bind shared memory as UAV with memexport 2018-12-22 15:39:47 +03:00
Triang3l
6025599d3b [D3D12] Request memory for memexport in shared memory 2018-12-22 00:57:31 +03:00
Triang3l
090bf8e353 [D3D12] Change RT in the title to something less ambiguous and more googlable 2018-12-20 20:48:15 +03:00
Triang3l
c84511a5f1 [GPU/D3D12] Update tessellation enums 2018-12-19 18:23:54 +03:00
Triang3l
574f85cc15 [D3D12] Refactoring: DXBC -> Dxbc 2018-12-14 13:25:07 +03:00
Triang3l
952819ed87 [D3D12] Don't 4KB-align sizes of resolve destinations 2018-12-13 15:22:16 +03:00
Triang3l
2b646ff425 [D3D12] Fake per-edge tessellation with continuous 2018-12-12 22:12:32 +03:00
Triang3l
7698944673 [D3D12] Swap red and blue in 8bpp gamma ramp 2018-12-09 15:53:57 +03:00