Triang3l
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a11b070fee
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[GPU] Align texture extents in loading to host buffer texel size accessed by the shader
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2022-06-29 23:38:06 +03:00 |
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Triang3l
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820b7ba217
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[GPU] Fix GetActiveTextureHostSwizzle return type
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2022-06-12 18:50:38 +03:00 |
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Triang3l
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78d1eb8bf8
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[GPU] TextureCache::GetActiveTextureHostSwizzle
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2022-06-09 21:34:21 +03:00 |
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Triang3l
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75c185e759
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[GPU] Move texture load shader info to common
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2022-05-24 22:24:33 +03:00 |
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Triang3l
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26cf717394
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[GPU] Make TextureCache constructors explicit
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2022-05-14 18:28:32 +03:00 |
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Triang3l
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d280b3953d
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[GPU] Texture object/binding management to common superclass
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2022-05-14 16:18:10 +03:00 |
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Ben Vanik
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295910c3d8
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Initial refactoring of gpu/.
Runs too fast - now there are ringbuffer wrapping issues.
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2014-06-08 11:23:55 -07:00 |
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Ben Vanik
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19c48c7a90
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Partial texture cache - doesn't invalidate yet.
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2014-05-31 17:38:32 -07:00 |
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Ben Vanik
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6607606b15
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Moving texture code into shared/separate files. Leaking a lot.
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2014-05-31 15:42:21 -07:00 |
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