05239daecf
Fixing tracing of games that do everything in nested indirect buffers.
Ben Vanik
2015-03-06 22:27:41 -08:00
14c6fbfba4
Adding safety checks, disabling vendor gl extensions by default.
Ben Vanik
2015-03-06 21:54:59 -08:00
84fa131f12
Hacking on render targets. Kind of work in simple cases, upside down :/
Ben Vanik
2015-03-06 20:36:10 -08:00
a1e68c0036
Experimenting with clip mode but it doesn't work like I think it does.
Ben Vanik
2015-03-06 19:27:45 -08:00
9db38ac860
Kind of fixing window coordinates.
Ben Vanik
2015-03-06 13:42:56 -08:00
05bdbbbe84
Fixing packet disassembler.
Ben Vanik
2015-03-06 12:24:46 -08:00
b19c98fd9a
Fixing small textures. This was painful. Fixes#173.
Ben Vanik
2015-03-05 22:22:34 -08:00
4b5f77bde4
Special quad list line geometry shader. Fixes#174.
Ben Vanik
2015-03-03 20:31:05 -08:00
41174b0e64
Hacktastic GPU trace viewer; textures, shaders, state, etc.
Ben Vanik
2015-03-01 12:26:11 -08:00
4a211a4195
'xb format' helper.
Ben Vanik
2015-02-21 14:45:23 -08:00
0f1e870d99
Fixing keyboard input in imgui.
Ben Vanik
2015-02-21 11:47:43 -08:00
f013fde7b6
Merge pull request #172 from x1nixmzeng/master
Ben Vanik
2015-02-21 11:46:41 -08:00
07c592942f
Simple UI for frame seeking.
Ben Vanik
2015-02-21 11:19:00 -08:00
5227fe72b5
RequestSwap to force a swap from the GL thread.
Ben Vanik
2015-02-21 11:18:22 -08:00
9b21dd8874
Adding imgui.
Ben Vanik
2015-02-21 11:16:24 -08:00
25f78ed325
Added API scanner tool
x1nixmzeng
2015-02-21 17:33:56 +00:00
130c11a2ca
GPU recording (--trace_gpu=file) and playback (gpu-trace-viewer file).
Ben Vanik
2015-02-20 07:47:06 -08:00
c4aeedd0a3
Hacking in PACK 8_IN_16 UUS
Ben Vanik
2015-02-17 17:23:19 -08:00
29bc8d8620
Merge pull request #169 from x1nixmzeng/master
Ben Vanik
2015-02-17 14:52:42 -08:00
d091f12c81
Adjustments to wildcard engine
x1nixmzeng
2015-02-17 22:42:01 +00:00
17bc561045
Implement XMA* methods. Fixes#156.
Ben Vanik
2015-02-16 22:22:42 -08:00
1204f35f1e
--disable_framebuffer_readback
Ben Vanik
2015-02-16 21:58:24 -08:00
50b0746a26
XMA hardware spoofing when using direct register access. This works for recent games that don't use the XMA* methods. Upcoming CLs will add the XMA* method shims forthcoming.
Ben Vanik
2015-02-16 17:18:07 -08:00
b0e62d8aeb
Merge pull request #168 from x1nixmzeng/master
Ben Vanik
2015-02-16 16:09:18 -08:00
97ed221d8b
Fixed writing data to the host device
x1nixmzeng
2015-02-16 23:04:10 +00:00
20f40a1da4
sprintf.
Ben Vanik
2015-02-16 10:07:46 -08:00
04b30fef99
Fixing warning.
Ben Vanik
2015-02-13 15:50:37 -08:00
02fc47a68d
Merge pull request #166 from x1nixmzeng/master
Ben Vanik
2015-02-13 15:48:22 -08:00
4f7761c5e2
Support for wildcard queries
x1nixmzeng
2015-02-13 23:41:19 +00:00
3d980dd294
No-op FileDispositionInformation for NtSetInformationFile.
Ben Vanik
2015-02-13 12:00:34 -08:00
a482d7968b
Fixing bad log and warnings.
Ben Vanik
2015-02-13 11:29:07 -08:00
a5eacc2972
Fixing polygon mode.
Ben Vanik
2015-02-13 11:28:06 -08:00
6598556446
Implementing RtlCompareString/RtlCompareStringN. Fixes#162.
Ben Vanik
2015-02-13 10:43:56 -08:00
de5bad5fb2
Removing weird GPU masking. Fixes a lot of bad shader loads.
Ben Vanik
2015-02-13 10:14:28 -08:00
4915837c35Fixes#163: scalar dest export regs. No more rainbow sky!
Ben Vanik
2015-02-13 10:12:19 -08:00
c26329ece6
RG16 format.
Ben Vanik
2015-02-12 22:19:00 -08:00
ea5175cab5
Fixing path issues for host FS.
Ben Vanik
2015-02-12 21:52:46 -08:00
f8c7c97d54
Fix null deref.
Ben Vanik
2015-02-12 18:11:29 -08:00
d22bfec53c
Implementing XamContentGetCreator, always returning self for saves.
Ben Vanik
2015-02-12 17:31:07 -08:00
0ae79bc21a
Implementing NtFlushBuffersFile stub.
Ben Vanik
2015-02-12 17:30:41 -08:00
d4d88daa94
XamContentCreate. Seems to work! Fixes#152.
Ben Vanik
2015-02-12 16:57:42 -08:00
1ddb8f0c8f
Content enumeration.
Ben Vanik
2015-02-12 16:15:45 -08:00
1e1a123fba
Merge pull request #161 from x1nixmzeng/master
Ben Vanik
2015-02-12 16:31:09 -08:00