Use the _xe suffix instead of the xesl_ prefix for quicker visual recognition of identifiers, also switch to snake_case for consistency. Also add the f suffix to float32 literals because the Metal Shading Language is based on C++.
51 lines
2.1 KiB
Plaintext
51 lines
2.1 KiB
Plaintext
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2022 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#define XE_RESOLVE_CLEAR
|
|
#include "resolve.xesli"
|
|
|
|
array_buffer_wo_declare_xe(uint4_xe, xe_resolve_edram, set=0, binding=0, u0,
|
|
space0)
|
|
#define LOCAL_SIZE_X_XE 8
|
|
#define LOCAL_SIZE_Y_XE 8
|
|
#define LOCAL_SIZE_Z_XE 1
|
|
entry_bindings_begin_compute_xe
|
|
XE_RESOLVE_PUSH_CONST_BINDING
|
|
entry_binding_next_xe
|
|
array_buffer_wo_binding_xe(uint4_xe, xe_resolve_edram, buffer(1))
|
|
entry_bindings_end_inputs_begin_compute_xe
|
|
entry_in_global_thread_id_xe
|
|
entry_inputs_end_code_begin_compute_xe
|
|
{
|
|
// 1 thread = 8 host samples (same as the resolve granularity at 1x1 scale).
|
|
XeResolveInfo resolve_info = XeResolveGetInfo(pass_push_consts_xe);
|
|
uint2_xe extent_scale = uint2_xe(greater_than_equal_xe(
|
|
uint_x2_xe(resolve_info.edram_msaa_samples),
|
|
uint2_xe(kXenosMsaaSamples_4X, kXenosMsaaSamples_2X)));
|
|
// Group height can't cross resolve granularity, Y overflow check not needed.
|
|
dont_flatten_xe
|
|
if (in_global_thread_id_xe.x >=
|
|
resolve_info.width_div_8_scaled << extent_scale.x) {
|
|
return;
|
|
}
|
|
uint address_int4s =
|
|
XeEdramOffsetInts(
|
|
(in_global_thread_id_xe.xy << uint2_xe(3u, 0u)) +
|
|
(resolve_info.edram_offset_scaled << extent_scale),
|
|
resolve_info.edram_base_tiles, true, resolve_info.edram_pitch_tiles,
|
|
kXenosMsaaSamples_1X, resolve_info.edram_is_depth, 0u, 0u,
|
|
resolve_info.resolution_scale)
|
|
>> 2u;
|
|
array_buffer_store_xe(xe_resolve_edram, address_int4s,
|
|
resolve_info.clear_value.xxxx);
|
|
array_buffer_store_xe(xe_resolve_edram, address_int4s + 1u,
|
|
resolve_info.clear_value.xxxx);
|
|
}
|
|
entry_code_end_compute_xe
|