38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/apu/nop/nop_audio_system.h"
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#include "xenia/apu/apu_flags.h"
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namespace xe {
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namespace apu {
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namespace nop {
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std::unique_ptr<AudioSystem> NopAudioSystem::Create(cpu::Processor* processor) {
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return std::make_unique<NopAudioSystem>(processor);
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}
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NopAudioSystem::NopAudioSystem(cpu::Processor* processor)
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: AudioSystem(processor) {}
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NopAudioSystem::~NopAudioSystem() = default;
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X_STATUS NopAudioSystem::CreateDriver(size_t index,
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xe::threading::Semaphore* semaphore,
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AudioDriver** out_driver) {
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return X_STATUS_NOT_IMPLEMENTED;
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}
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void NopAudioSystem::DestroyDriver(AudioDriver* driver) { assert_always(); }
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} // namespace nop
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} // namespace apu
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} // namespace xe
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