Files
Xenia-Canary/src/xenia/kernel/objects/xtimer.h
Ben Vanik 345fe60da0 Switching over kernel objects to the platform-agnostic APIs.
Possibly some regressions here.
2015-07-14 22:44:45 -07:00

45 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_XTIMER_H_
#define XENIA_KERNEL_XBOXKRNL_XTIMER_H_
#include "xenia/base/threading.h"
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
class XTimer : public XObject {
public:
XTimer(KernelState* kernel_state);
~XTimer() override;
void Initialize(uint32_t timer_type);
// completion routine, arg to completion routine
X_STATUS SetTimer(int64_t due_time, uint32_t period_ms, uint32_t routine,
uint32_t routine_arg, bool resume);
X_STATUS Cancel();
xe::threading::WaitHandle* GetWaitHandle() override { return timer_.get(); }
private:
std::unique_ptr<xe::threading::Timer> timer_;
uint32_t current_routine_;
uint32_t current_routine_arg_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_TIMER_H_