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Xenia-Canary/src/xenia/gpu/d3d12/d3d12_trace_viewer_main.cc

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2.1 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2021 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <memory>
#include <string>
#include "xenia/base/logging.h"
#include "xenia/gpu/d3d12/d3d12_command_processor.h"
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
#include "xenia/gpu/trace_viewer.h"
namespace xe {
namespace gpu {
namespace d3d12 {
class D3D12TraceViewer final : public TraceViewer {
public:
static std::unique_ptr<WindowedApp> Create(
xe::ui::WindowedAppContext& app_context) {
return std::unique_ptr<WindowedApp>(new D3D12TraceViewer(app_context));
}
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
return std::unique_ptr<gpu::GraphicsSystem>(new D3D12GraphicsSystem());
}
uintptr_t GetColorRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::ColorRenderTargetFormat format) override {
// TODO(Triang3l): EDRAM viewer.
return 0;
}
uintptr_t GetDepthRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::DepthRenderTargetFormat format) override {
// TODO(Triang3l): EDRAM viewer.
return 0;
}
uintptr_t GetTextureEntry(const TextureInfo& texture_info,
const SamplerInfo& sampler_info) override {
// TODO(Triang3l): Textures, but from a fetch constant rather than
// TextureInfo/SamplerInfo which are going away.
return 0;
}
private:
explicit D3D12TraceViewer(xe::ui::WindowedAppContext& app_context)
: TraceViewer(app_context, "xenia-gpu-d3d12-trace-viewer") {}
};
} // namespace d3d12
} // namespace gpu
} // namespace xe
XE_DEFINE_WINDOWED_APP(xenia_gpu_d3d12_trace_viewer,
xe::gpu::d3d12::D3D12TraceViewer::Create);