Herman S. 6e5b2a95b0 [XMA] Fix multiple audio issues in new decoder
- Handle XMA2 frames with headers split across packet boundaries
  (fixes audio cutoff in Capcom games)
- Output buffer minimum space check using actual frame size instead
  of SDC-based formula, allowing tight-buffer contexts to decode
  (fixes PGR4 engine sounds)
- Gate consume-only context clearing with tight-buffer heuristic to
  prevent disrupting playback while still allowing stream completion
  signaling (fixes Borderlands 2 dialog)
- Clamp read offset 0 to packet header size to prevent decode rejection
  loop (fixes Dirt 2 crashes)
2026-02-17 13:56:24 +09:00
2025-08-22 06:22:07 -07:00
2025-11-20 03:53:41 -08:00
2025-07-19 14:42:21 -07:00
2025-11-20 03:53:43 -08:00
2025-11-20 03:53:41 -08:00
2025-11-20 03:53:41 -08:00

Xenia Canary - Xbox 360 Emulator

Xenia Canary is an experimental fork of the Xenia emulator. For more information, see the Xenia Canary wiki.

Come chat with us about emulator-related topics on Discord. For developer chat join #dev but stay on topic. Lurking is not only fine, but encouraged! Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Discussing illegal activities will get you banned.

Status

Buildbot Status Releases
Windows CI Codacy Badge LatestAllOld
Linux CI
Netplay Build Latest

Quickstart

See the Quickstart page.

FAQ

See the frequently asked questions page.

Game Compatibility

See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.

Building

See building.md for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

Contributors Wanted!

Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.

For general rules and guidelines please see CONTRIBUTING.md.

Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:

See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Description
No description provided
Readme 68 MiB
Languages
C++ 95.9%
Rust 2%
Python 0.9%
CMake 0.3%
GLSL 0.2%
Other 0.5%