Files
Xenia-Canary/src/xenia/base/filesystem.h
Sandy Carter c8e64da4eb filesystem: use std for PathExists
Remove custom platform implementation of `PathExists` and replace uses
with `std::filesystem::exists`.
2020-04-09 09:44:48 -05:00

141 lines
4.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_FILESYSTEM_H_
#define XENIA_BASE_FILESYSTEM_H_
#include <filesystem>
#include <iterator>
#include <memory>
#include <string>
#include <vector>
#include "xenia/base/string.h"
namespace xe {
std::string path_to_utf8(const std::filesystem::path& path);
std::u16string path_to_utf16(const std::filesystem::path& path);
std::filesystem::path to_path(const std::string_view source);
std::filesystem::path to_path(const std::u16string_view source);
namespace filesystem {
// Get executable path.
std::filesystem::path GetExecutablePath();
// Get executable folder.
std::filesystem::path GetExecutableFolder();
// Get user folder.
std::filesystem::path GetUserFolder();
// Creates the parent folder of the specified path if needed.
// This can be used to ensure the destination path for a new file exists before
// attempting to create it.
bool CreateParentFolder(const std::filesystem::path& path);
// Creates a folder at the specified path.
// Returns true if the path was created.
bool CreateFolder(const std::filesystem::path& path);
// Recursively deletes the files and folders at the specified path.
// Returns true if the path was found and removed.
bool DeleteFolder(const std::filesystem::path& path);
// Creates an empty file at the given path.
bool CreateFile(const std::filesystem::path& path);
// Opens the file at the given path with the specified mode.
// This behaves like fopen and the returned handle can be used with stdio.
FILE* OpenFile(const std::filesystem::path& path, const std::string_view mode);
// Wrapper for the 64-bit version of fseek, returns true on success.
bool Seek(FILE* file, int64_t offset, int origin);
// Wrapper for the 64-bit version of ftell, returns a positive value on success.
int64_t Tell(FILE* file);
// Reduces the size of a stdio file opened for writing. The file pointer is
// clamped. If this returns false, the size of the file and the file pointer are
// undefined.
bool TruncateStdioFile(FILE* file, uint64_t length);
// Deletes the file at the given path.
// Returns true if the file was found and removed.
bool DeleteFile(const std::filesystem::path& path);
struct FileAccess {
// Implies kFileReadData.
static const uint32_t kGenericRead = 0x80000000;
// Implies kFileWriteData.
static const uint32_t kGenericWrite = 0x40000000;
static const uint32_t kGenericExecute = 0x20000000;
static const uint32_t kGenericAll = 0x10000000;
static const uint32_t kFileReadData = 0x00000001;
static const uint32_t kFileWriteData = 0x00000002;
static const uint32_t kFileAppendData = 0x00000004;
};
class FileHandle {
public:
// Opens the file, failing if it doesn't exist.
// The desired_access bitmask denotes the permissions on the file.
static std::unique_ptr<FileHandle> OpenExisting(
const std::filesystem::path& path, uint32_t desired_access);
virtual ~FileHandle() = default;
const std::filesystem::path& path() const { return path_; }
// Reads the requested number of bytes from the file starting at the given
// offset. The total number of bytes read is returned only if the complete
// read succeeds.
virtual bool Read(size_t file_offset, void* buffer, size_t buffer_length,
size_t* out_bytes_read) = 0;
// Writes the given buffer to the file starting at the given offset.
// The total number of bytes written is returned only if the complete
// write succeeds.
virtual bool Write(size_t file_offset, const void* buffer,
size_t buffer_length, size_t* out_bytes_written) = 0;
// Set length of the file in bytes.
virtual bool SetLength(size_t length) = 0;
// Flushes any pending write buffers to the underlying filesystem.
virtual void Flush() = 0;
protected:
explicit FileHandle(const std::filesystem::path& path) : path_(path) {}
std::filesystem::path path_;
};
struct FileInfo {
enum class Type {
kFile,
kDirectory,
};
Type type;
std::filesystem::path name;
std::filesystem::path path;
size_t total_size;
uint64_t create_timestamp;
uint64_t access_timestamp;
uint64_t write_timestamp;
};
bool GetInfo(const std::filesystem::path& path, FileInfo* out_info);
std::vector<FileInfo> ListFiles(const std::filesystem::path& path);
} // namespace filesystem
} // namespace xe
#endif // XENIA_BASE_FILESYSTEM_H_