39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/register_file.h"
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#include <cstring>
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#include "xenia/base/math.h"
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namespace xe {
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namespace gpu {
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RegisterFile::RegisterFile() { std::memset(values, 0, sizeof(values)); }
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const RegisterInfo* RegisterFile::GetRegisterInfo(uint32_t index) {
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switch (index) {
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#define XE_GPU_REGISTER(index, type, name) \
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case index: { \
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static const RegisterInfo reg_info = { \
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RegisterInfo::Type::type, #name, \
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}; \
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return ®_info; \
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}
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#include "xenia/gpu/register_table.inc"
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#undef XE_GPU_REGISTER
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default:
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return nullptr;
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};
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}
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} // namespace gpu
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} // namespace xe
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