Files
Xenia-Canary/src/xenia/memory.h
2015-08-06 20:17:01 -07:00

261 lines
8.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_MEMORY_H_
#define XENIA_MEMORY_H_
#include <cstdint>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "xenia/base/memory.h"
#include "xenia/base/mutex.h"
#include "xenia/cpu/mmio_handler.h"
namespace xe {
enum SystemHeapFlag : uint32_t {
kSystemHeapVirtual = 1 << 0,
kSystemHeapPhysical = 1 << 1,
kSystemHeapDefault = kSystemHeapVirtual,
};
enum MemoryAllocationFlag : uint32_t {
kMemoryAllocationReserve = 1 << 0,
kMemoryAllocationCommit = 1 << 1,
};
enum MemoryProtectFlag : uint32_t {
kMemoryProtectRead = 1 << 0,
kMemoryProtectWrite = 1 << 1,
kMemoryProtectNoCache = 1 << 2,
kMemoryProtectWriteCombine = 1 << 3,
kMemoryProtectNoAccess = 0,
};
// Equivalent to the Win32 MEMORY_BASIC_INFORMATION struct.
struct HeapAllocationInfo {
// A pointer to the base address of the region of pages.
uint32_t base_address;
// A pointer to the base address of a range of pages allocated by the
// VirtualAlloc function. The page pointed to by the BaseAddress member is
// contained within this allocation range.
uint32_t allocation_base;
// The memory protection option when the region was initially allocated.
uint32_t allocation_protect;
// The size of the region beginning at the base address in which all pages
// have identical attributes, in bytes.
uint32_t region_size;
// The state of the pages in the region (commit/free/reserve).
uint32_t state;
// The access protection of the pages in the region.
uint32_t protect;
// The type of pages in the region (private).
uint32_t type;
};
union PageEntry {
struct {
uint32_t base_address : 20; // in 4k pages
uint32_t region_page_count : 20; // in 4k pages
uint32_t allocation_protect : 4;
uint32_t current_protect : 4;
uint32_t state : 2;
uint32_t reserved : 14;
};
uint64_t qword;
};
class BaseHeap {
public:
virtual ~BaseHeap();
uint32_t page_size() const { return page_size_; }
virtual void Dispose();
void DumpMap();
virtual bool Alloc(uint32_t size, uint32_t alignment,
uint32_t allocation_type, uint32_t protect, bool top_down,
uint32_t* out_address);
virtual bool AllocFixed(uint32_t base_address, uint32_t size,
uint32_t alignment, uint32_t allocation_type,
uint32_t protect);
virtual bool AllocRange(uint32_t low_address, uint32_t high_address,
uint32_t size, uint32_t alignment,
uint32_t allocation_type, uint32_t protect,
bool top_down, uint32_t* out_address);
virtual bool Decommit(uint32_t address, uint32_t size);
virtual bool Release(uint32_t address, uint32_t* out_region_size = nullptr);
virtual bool Protect(uint32_t address, uint32_t size, uint32_t protect);
bool QueryRegionInfo(uint32_t base_address, HeapAllocationInfo* out_info);
bool QuerySize(uint32_t address, uint32_t* out_size);
bool QueryProtect(uint32_t address, uint32_t* out_protect);
uint32_t GetPhysicalAddress(uint32_t address);
protected:
BaseHeap();
void Initialize(uint8_t* membase, uint32_t heap_base, uint32_t heap_size,
uint32_t page_size);
uint8_t* membase_;
uint32_t heap_base_;
uint32_t heap_size_;
uint32_t page_size_;
std::vector<PageEntry> page_table_;
xe::recursive_mutex heap_mutex_;
};
class VirtualHeap : public BaseHeap {
public:
VirtualHeap();
~VirtualHeap() override;
void Initialize(uint8_t* membase, uint32_t heap_base, uint32_t heap_size,
uint32_t page_size);
};
class PhysicalHeap : public BaseHeap {
public:
PhysicalHeap();
~PhysicalHeap() override;
void Initialize(uint8_t* membase, uint32_t heap_base, uint32_t heap_size,
uint32_t page_size, VirtualHeap* parent_heap);
bool Alloc(uint32_t size, uint32_t alignment, uint32_t allocation_type,
uint32_t protect, bool top_down, uint32_t* out_address) override;
bool AllocFixed(uint32_t base_address, uint32_t size, uint32_t alignment,
uint32_t allocation_type, uint32_t protect) override;
bool AllocRange(uint32_t low_address, uint32_t high_address, uint32_t size,
uint32_t alignment, uint32_t allocation_type,
uint32_t protect, bool top_down,
uint32_t* out_address) override;
bool Decommit(uint32_t address, uint32_t size) override;
bool Release(uint32_t base_address,
uint32_t* out_region_size = nullptr) override;
bool Protect(uint32_t address, uint32_t size, uint32_t protect) override;
protected:
VirtualHeap* parent_heap_;
};
class Memory {
public:
Memory();
~Memory();
int Initialize();
const std::wstring& file_name() const { return file_name_; }
inline uint8_t* virtual_membase() const { return virtual_membase_; }
inline uint8_t* TranslateVirtual(uint32_t guest_address) const {
return virtual_membase_ + guest_address;
}
template <typename T>
inline T TranslateVirtual(uint32_t guest_address) const {
return reinterpret_cast<T>(virtual_membase_ + guest_address);
}
inline uint8_t* physical_membase() const { return physical_membase_; }
inline uint8_t* TranslatePhysical(uint32_t guest_address) const {
return physical_membase_ + (guest_address & 0x1FFFFFFF);
}
template <typename T>
inline T TranslatePhysical(uint32_t guest_address) const {
return reinterpret_cast<T>(physical_membase_ +
(guest_address & 0x1FFFFFFF));
}
inline uint64_t* reserve_address() { return &reserve_address_; }
// TODO(benvanik): make poly memory utils for these.
void Zero(uint32_t address, uint32_t size);
void Fill(uint32_t address, uint32_t size, uint8_t value);
void Copy(uint32_t dest, uint32_t src, uint32_t size);
uint32_t SearchAligned(uint32_t start, uint32_t end, const uint32_t* values,
size_t value_count);
bool AddVirtualMappedRange(uint32_t virtual_address, uint32_t mask,
uint32_t size, void* context,
cpu::MMIOReadCallback read_callback,
cpu::MMIOWriteCallback write_callback);
cpu::MMIORange* LookupVirtualMappedRange(uint32_t virtual_address);
uintptr_t AddPhysicalWriteWatch(uint32_t physical_address, uint32_t length,
cpu::WriteWatchCallback callback,
void* callback_context, void* callback_data);
void CancelWriteWatch(uintptr_t watch_handle);
uint32_t SystemHeapAlloc(uint32_t size, uint32_t alignment = 0x20,
uint32_t system_heap_flags = kSystemHeapDefault);
void SystemHeapFree(uint32_t address);
BaseHeap* LookupHeap(uint32_t address);
BaseHeap* LookupHeapByType(bool physical, uint32_t page_size);
void DumpMap();
private:
int MapViews(uint8_t* mapping_base);
void UnmapViews();
private:
std::wstring file_name_;
uint32_t system_page_size_ = 0;
uint8_t* virtual_membase_ = nullptr;
uint8_t* physical_membase_ = nullptr;
uint64_t reserve_address_ = 0;
xe::memory::FileMappingHandle mapping_ = nullptr;
uint8_t* mapping_base_ = nullptr;
union {
struct {
uint8_t* v00000000;
uint8_t* v40000000;
uint8_t* v7F000000;
uint8_t* v80000000;
uint8_t* v90000000;
uint8_t* vA0000000;
uint8_t* vC0000000;
uint8_t* vE0000000;
uint8_t* physical;
};
uint8_t* all_views[9];
} views_ = {{0}};
std::unique_ptr<cpu::MMIOHandler> mmio_handler_;
struct {
VirtualHeap v00000000;
VirtualHeap v40000000;
VirtualHeap v80000000;
VirtualHeap v90000000;
VirtualHeap physical;
PhysicalHeap vA0000000;
PhysicalHeap vC0000000;
PhysicalHeap vE0000000;
} heaps_;
friend class BaseHeap;
};
} // namespace xe
#endif // XENIA_MEMORY_H_