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Xenia-Canary/src/xenia/ui/d3d12/d3d12_provider.h
2020-05-04 18:55:31 +03:00

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C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2018 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_D3D12_D3D12_PROVIDER_H_
#define XENIA_UI_D3D12_D3D12_PROVIDER_H_
#include <memory>
#include "xenia/ui/d3d12/d3d12_api.h"
#include "xenia/ui/graphics_provider.h"
namespace xe {
namespace ui {
namespace d3d12 {
class D3D12Provider : public GraphicsProvider {
public:
~D3D12Provider() override;
static bool IsD3D12APIAvailable();
static std::unique_ptr<D3D12Provider> Create(Window* main_window);
std::unique_ptr<GraphicsContext> CreateContext(
Window* target_window) override;
std::unique_ptr<GraphicsContext> CreateOffscreenContext() override;
IDXGIFactory2* GetDXGIFactory() const { return dxgi_factory_; }
// nullptr if PIX not attached.
IDXGraphicsAnalysis* GetGraphicsAnalysis() const {
return graphics_analysis_;
}
ID3D12Device* GetDevice() const { return device_; }
ID3D12CommandQueue* GetDirectQueue() const { return direct_queue_; }
uint32_t GetViewDescriptorSize() const { return descriptor_size_view_; }
uint32_t GetSamplerDescriptorSize() const { return descriptor_size_sampler_; }
uint32_t GetRTVDescriptorSize() const { return descriptor_size_rtv_; }
uint32_t GetDSVDescriptorSize() const { return descriptor_size_dsv_; }
template <typename T>
inline T OffsetViewDescriptor(T start, uint32_t index) const {
start.ptr += index * descriptor_size_view_;
return start;
}
template <typename T>
inline T OffsetSamplerDescriptor(T start, uint32_t index) const {
start.ptr += index * descriptor_size_sampler_;
return start;
}
template <typename T>
inline T OffsetRTVDescriptor(T start, uint32_t index) const {
start.ptr += index * descriptor_size_rtv_;
return start;
}
template <typename T>
inline T OffsetDSVDescriptor(T start, uint32_t index) const {
start.ptr += index * descriptor_size_dsv_;
return start;
}
// Adapter info.
uint32_t GetAdapterVendorID() const { return adapter_vendor_id_; }
// Device features.
uint32_t GetProgrammableSamplePositionsTier() const {
return programmable_sample_positions_tier_;
}
bool AreRasterizerOrderedViewsSupported() const {
return rasterizer_ordered_views_supported_;
}
uint32_t GetTiledResourcesTier() const { return tiled_resources_tier_; }
uint32_t GetVirtualAddressBitsPerResource() const {
return virtual_address_bits_per_resource_;
}
// Proxies for Direct3D 12 functions since they are loaded dynamically.
inline HRESULT SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC* desc,
D3D_ROOT_SIGNATURE_VERSION version,
ID3DBlob** blob_out,
ID3DBlob** error_blob_out) const {
return pfn_d3d12_serialize_root_signature_(desc, version, blob_out,
error_blob_out);
}
inline HRESULT Disassemble(const void* src_data, size_t src_data_size,
UINT flags, const char* comments,
ID3DBlob** disassembly_out) const {
return pfn_d3d_disassemble_(src_data, src_data_size, flags, comments,
disassembly_out);
}
private:
explicit D3D12Provider(Window* main_window);
static bool EnableIncreaseBasePriorityPrivilege();
bool Initialize();
HMODULE library_dxgi_ = nullptr;
HMODULE library_d3d12_ = nullptr;
HMODULE library_d3dcompiler_ = nullptr;
typedef HRESULT(WINAPI* PFNCreateDXGIFactory2)(UINT Flags, REFIID riid,
_COM_Outptr_ void** ppFactory);
typedef HRESULT(WINAPI* PFNDXGIGetDebugInterface1)(
UINT Flags, REFIID riid, _COM_Outptr_ void** pDebug);
PFNCreateDXGIFactory2 pfn_create_dxgi_factory2_;
PFNDXGIGetDebugInterface1 pfn_dxgi_get_debug_interface1_;
PFN_D3D12_GET_DEBUG_INTERFACE pfn_d3d12_get_debug_interface_;
PFN_D3D12_CREATE_DEVICE pfn_d3d12_create_device_;
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE pfn_d3d12_serialize_root_signature_;
pD3DDisassemble pfn_d3d_disassemble_;
IDXGIFactory2* dxgi_factory_ = nullptr;
IDXGraphicsAnalysis* graphics_analysis_ = nullptr;
ID3D12Device* device_ = nullptr;
ID3D12CommandQueue* direct_queue_ = nullptr;
uint32_t descriptor_size_view_;
uint32_t descriptor_size_sampler_;
uint32_t descriptor_size_rtv_;
uint32_t descriptor_size_dsv_;
uint32_t adapter_vendor_id_;
uint32_t programmable_sample_positions_tier_;
bool rasterizer_ordered_views_supported_;
uint32_t tiled_resources_tier_;
uint32_t virtual_address_bits_per_resource_;
};
} // namespace d3d12
} // namespace ui
} // namespace xe
#endif // XENIA_UI_D3D12_D3D12_PROVIDER_H_