Commit Graph

2 Commits

Author SHA1 Message Date
MechaCat02
78ea81c12a fix(gpu): GPUBUG-101 — decode src1/2/3_sel temp-vs-constant selector
Per canary AluInstruction layout (xenia-canary/src/xenia/gpu/ucode.h:
2078-2086), word-0 bits 29-31 are the per-operand `srcN_sel` flags
selecting temp register (1) vs ALU constant (0); the corresponding
8-bit src byte indexes either:
  - a temp register (bits 5:0 = index, bits 6/7 reserved for
    relative-addressing / abs flags consumed by Phase D2), or
  - an ALU constant (full 8-bit index).

Pre-fix, the WGSL interpreter and AOT translator both masked `& 0x7F`
on the src byte and emitted `r[low7]` regardless of the operand class.
Every shader's WVP matrix / light constant / per-frame uniform read
came back as r[low7] — typically zero — yielding invisible rendering.

Mechanical changes:
- crates/xenia-gpu/src/ucode/alu.rs: decode src_a_is_temp /
  src_b_is_temp / src_c_is_temp from w0 bits 29/30/31. Note that our
  src_a (low byte of w0) is canary's third operand, hence its selector
  is bit 29 (canary src3_sel), not bit 31.
- crates/xenia-gpu/src/shaders/xenos_interp.wgsl: `read_src` now takes
  the is_temp flag; constants index xenos_consts.alu directly.
- crates/xenia-gpu/src/translator.rs: `src_operand` mirrors the
  interpreter — `r[idx]` when temp, `xenos_consts.alu[idx]` when
  constant.

The trivial-shader synthetic test was updated to set the temp flags so
its `r[0u] = (r[0u] + r[0u])` assertion remains valid; without the
flags set, all sources would now resolve as constants.

Bank-selection (cf-level relative addressing for higher banks of the
512 ALU constants) remains a Phase G+ extension — covers c0..c127
in bank 0, which most Sylpheed shaders use directly.

Verification at -n 100M lockstep:
  swaps:                2 → 2     (unchanged — gated by D2/D3/E for draws)
  draws:                0 → 0
  packets:              ~61M (within noise)
Tests: 552 → 554 (+2 translator tests for the temp/constant decode).

Closes GPUBUG-101 (P0).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 14:10:11 +02:00
MechaCat02
79eb52c378 xenia-gpu: end-to-end Xenos pipeline (PM4, ucode, EDRAM, resolve)
First real GPU implementation. Ring/PM4 frontend (ring_view,
ring_drain, pm4) drains the command processor; gpu_system owns the
threaded backend (DrainFence RPC + parker/fence helpers from M1) and
the MMIO-mapped register block (mmio_region).

Xenos shader frontend: ucode/{alu,control_flow,fetch,mod}.rs decode
the Xbox 360 microcode, translator.rs lowers it onto the WGSL
xenos_interp interpreter shader (shaders/xenos_interp.wgsl).
shader_metrics.rs counts decode/translate work.

Render state: draw_state, primitive, render_target_cache,
texture_cache, tiled_address (Xenos's swizzled tiled-memory layout),
xenos_constants (register field constants), edram (the 10 MiB EDRAM
model with MSAA), and resolve.rs (TILE_FLUSH copy-out — clear-resolve
plus bitwise-equivalent 32 bpp + 64 bpp paths landed). handle.rs
owns the typed GPU-resource handles the kernel hands out.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 16:29:38 +02:00