MechaCat02 ad9c8e4cb8 [iterate-2U] VdGlobalDevice: allocate a real device cell so the swap counter (clock B) can advance
Sylpheed's title loop re-runs its per-frame manager update sub_821741C8
only when "clock B" ([controller+88], the swap count) changes. Clock B's
sole source is the CP swap-complete callback sub_824CE2B8, which bumps
[gfx+15160] via the TWO-LEVEL deref [[VdGlobalDevice]+0]+15160, where
VdGlobalDevice is the kernel variable export 0x01BE at guest .data
0x82000750.

Ours patched that import slot with literal 0 (the old "passed through to
Vd* shims, write 0" behaviour). Consequences, both confirmed at runtime:
  * the guest's graphics init stores its D3D device object via
    `stw r31, 0([0x82000750])` (sub_824C6DC0 @0x824C6F18) — with the slot
    0, that store lands at address 0;
  * the swap callback reads [[0x82000750]] = [0] = 0 and increments
    [0+15160] (the null page) instead of the real device's swap counter.
So [gfx+15160] never moved, clock B stayed frozen at 0, sub_821741C8
fired exactly once, and the game submitted one render batch (the 78-draw
splash) then stalled.

Fix mirrors xenia-canary RegisterVideoExports (xboxkrnl_video.cc:557-564)
exactly: allocate a 4-byte cell, point the import slot at it, zero the
cell. The guest then stores its device into the cell, and the callback's
two-level deref resolves correctly. Verified: [0x82000750] now holds a
real cell whose [+0] is the device (gfx state), the swap callback bumps
[gfx+15160] 0->1, clock B advances, and the per-frame chain steps forward
(sub_821741C8 fires 1->2x, GamePart update sub_821C7CB8 0->1x).

Determinism: --gpu-inline digest re-baselined and byte-identical across
runs. The fix shifts the early execution trajectory (clock B unfreezing),
so the n50m golden moves imports 451500->178937 and instructions
50000001->50000014; draws/swaps/RTs/shaders unchanged (78/4/2/3). n2m
golden unchanged (early boot, pre-fix-effect). 675 workspace tests green;
sylpheed_n50m oracle green.

Note: this breaks the FIRST hard blocker (clock B could never advance at
all). Full per-frame sustain (draws past 78) needs a further step: each
GamePart update must submit a per-frame command buffer (with PM4_INTERRUPT)
during the asset-streaming phase to keep generating CP interrupts; ours
currently produces only the single seed interrupt from the initial batch,
so the chain advances once and re-stalls. Tracked for the next iterate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 16:20:08 +02:00

xenia-rs

Rust reimplementation of the Xbox 360 emulator xenia, focused on reverse-engineering and preservation rather than full-speed play. The initial target is Project Sylpheed — Arc of Deception; getting the title disassembled, traced, and far enough into its init path to understand its engine.

Heavy cross-reference to xenia-canary for CPU context setup, kernel export behavior, and XEX loading semantics.

Status

  • XEX loader — XEX2 header parsing, LZX decompression, AES decryption, PE section parsing.
  • VFS / XISO — XGD2 dual-layer disc images (with the 0x0FD90000 partition offset).
  • PPC interpreter — 200+ opcodes, PowerPC 32/64-bit GPR/FPR, VMX128 decoding.
  • Static analyzer — function discovery (prolog/epilog heuristics), cross-references, labels, save/restore helper detection, assembly text + SQLite database output.
  • Kernel HLE — minimal subset driving Project Sylpheed: ~170 xboxkrnl + xam exports (critical sections, events, TLS, virtual memory, Vd stubs, XAM input/user/content).
  • Debugger — in-memory step/break, SQLite execution + import-call + branch tracing.

Not yet: GPU (xenos/xe-shader), APU audio, HID, kernel scheduler, full threading, exception delivery.

Workspace

crates/
  xenia-types       # shared primitive types, bitflags
  xenia-memory      # guest memory, paged allocator, page table
  xenia-cpu         # PPC decoder, interpreter, context
  xenia-xex         # XEX2 loader, PE parser, LZX, AES
  xenia-vfs         # XISO / disc-image reader
  xenia-kernel      # HLE kernel state, exports, XAM
  xenia-gpu         # (stub) Xenos command processor
  xenia-apu         # (stub) XAudio
  xenia-hid         # (stub) XInput
  xenia-debugger    # in-memory trace, breakpoints, step modes
  xenia-analysis    # function/xref analysis, assembly formatter, SQLite DbWriter
  xenia-app         # `xenia-rs` CLI binary

CLI

Build:

cargo build --release

The binary xenia-rs accepts XEX2 files or ISO / XISO disc images as input (the loader auto-detects discs and extracts default.xex).

info / browse / disasm

Quick header / disc / first-N-instructions inspection. See --help.

extract — unpack PE + metadata

xenia-rs extract <xex-or-iso> [-o <out-dir>] [--db <sqlite-path>]

Writes <name>.pe (decompressed/decrypted PE image) and <name>.xex.json (header metadata). With --db, also emits a SQLite database containing the base tables: metadata, sections, imports.

dis — full disassembly

xenia-rs dis <xex-or-iso> [-o <asm-file>] [--db <sqlite-path>] [--quiet]

Runs function + cross-reference analysis and produces:

  • assembly text to stdout or -o <file> (unless --quiet)
  • optional SQLite DB with the base tables + disasm tables: functions, labels, instructions, xrefs

exec — interpret with tracing

xenia-rs exec <xex-or-iso> [-n <max-instrs>] [--db <sqlite-path>]
             [--trace-instructions] [--trace-imports] [--trace-branches]

Loads the title, initializes CPU state per xenia-canary, intercepts import thunks with HLE kernel calls, and interprets from the entry point. Without -n, runs until halt/fault. With --db, produces a DB that is a superset of dis --db plus opt-in trace tables:

flag table rows
--trace-instructions exec_trace one row per interpreted instruction (PC, r3/r4, LR, SP)
--trace-imports import_calls one row per kernel/XAM call (module, ordinal, args)
--trace-branches branch_trace taken branches classified as call/return/jump/branch

Cumulative DB layering

Each command's DB is a superset of the previous. A single xenia-rs exec <iso> --db full.db --trace-instructions --trace-imports --trace-branches produces the full picture in one pass — base tables, complete static disassembly, and runtime traces correlatable by address/cycle.

Performance knobs

  • XENIA_DB_BATCH_SIZE — rows per streaming commit / trace-buffer flush (default 100_000). Lower values reduce memory use; higher values reduce fsync overhead on slow disks.

The DB writer uses journal_mode=OFF, synchronous=OFF, locking_mode=EXCLUSIVE and commits in batches; no ANALYZE is run at finalize. Indices are created after bulk insertion with progress messages.

Example queries

-- Top 20 kernel functions called during early init
SELECT name, COUNT(*) FROM import_calls GROUP BY name ORDER BY 2 DESC LIMIT 20;

-- All basic-block leaders (targets of taken branches) not already labelled
SELECT DISTINCT bt.target
FROM branch_trace bt LEFT JOIN labels l ON l.address = bt.target
WHERE l.address IS NULL;

-- Correlate a traced call site with its static disassembly
SELECT et.cycle, i.disasm, i.ext_disasm
FROM exec_trace et JOIN instructions i ON i.address = et.address
WHERE et.address = 0x824AB748 ORDER BY et.cycle;

License

BSD-3-Clause, matching upstream xenia.

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