Files
xex2tractor/README.md
MechaCat02 a9436a3a7a feat: parse and display all optional headers (M2)
Implement parsing for all 15 optional header types found in XEX2 files:
inline values (entry point, base address, stack size, system flags),
fixed-size structures (execution info, file format, TLS, game ratings,
LAN key, checksum/timestamp), and variable-size structures (static
libraries, import libraries, resource info, original PE name, Xbox 360
logo). Add comprehensive unit and integration tests.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-28 18:59:41 +01:00

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# xex2tractor
A tool for extracting and inspecting Xbox 360 XEX2 executable files, written in Rust.
## Usage
```sh
xex2tractor <file.xex>
```
### Example Output
```
=== XEX2 Header ===
Magic: XEX2 (0x58455832)
Module Flags: 0x00000001 [TITLE]
Header Size: 0x00003000 (12288 bytes)
Reserved: 0x00000000
Security Offset: 0x00000090
Header Count: 15
=== Optional Headers (15 entries) ===
[ENTRY_POINT] 0x824AB748
[IMAGE_BASE_ADDRESS] 0x82000000
[DEFAULT_STACK_SIZE] 0x00080000 (524288 bytes)
[SYSTEM_FLAGS] 0x00000400 [PAL50_INCOMPATIBLE]
[EXECUTION_INFO]
Media ID: 0x2D2E2EEB
Title ID: 0x535107D4
Version: 0.0.0.2
...
[FILE_FORMAT_INFO]
Encryption: Normal (AES-128-CBC)
Compression: Normal (LZX)
[STATIC_LIBRARIES] (12 libraries)
XAPILIB 2.0.3215.0 (Unknown(64))
D3D9 2.0.3215.1 (Unknown(64))
...
[IMPORT_LIBRARIES] (2 libraries)
xam.xex v2.0.4552.0 (min v2.0.4552.0) - 104 imports
xboxkrnl.exe v2.0.4552.0 (min v2.0.4552.0) - 294 imports
```
## Building
```sh
cargo build --release
```
## Testing
Place a sample XEX2 file at `tests/data/default.xex`, then run:
```sh
cargo test
```
## Documentation
See [doc/xex2_format.md](doc/xex2_format.md) for the XEX2 file format specification.
## License
This project is licensed under the MIT License. See [LICENSE](LICENSE) for details.