Commit Graph

  • 8dd68a6256 re: Stage 02 phase 1 watches 27 Turrets in ADN110/111/112 Sylpheed RE agent 2026-08-25 13:17:47 +00:00
  • 5b2a719675 re: 936s live run -- no phase advance, and a script lose-branch GAME OVER Sylpheed RE agent 2026-08-25 13:11:52 +00:00
  • 81e9267e31 re: a Stage 02 clear condition read end to end, with squadron names Sylpheed RE agent 2026-08-25 12:42:50 +00:00
  • 56507e8c2d re: the 147 ISL built-ins characterised; Stage 02 gates on units, not counts Sylpheed RE agent 2026-08-25 12:36:02 +00:00
  • d434aafc6b re: ISL operand kinds decoded; arguments are staged through local[] Sylpheed RE agent 2026-08-25 12:28:04 +00:00
  • 0ba25a281f re: ISL bytecode encoding decoded; phase-end call sites located in Stage02 Sylpheed RE agent 2026-08-25 12:21:44 +00:00
  • d2f3bcdbac backlog: script bytecode found; ISL decode is the next payoff; nav fix only partly reliable Sylpheed RE agent 2026-08-25 12:13:18 +00:00
  • 66a8a5de2d re: the mission scripts found -- Stage\StageNN.ssb in GP_MAIN_GAME_<L>.pak Sylpheed RE agent 2026-08-25 12:12:59 +00:00
  • 351ba37c19 backlog: phase-advance solved, hashes located, nav bug fixed, tooling corrections Sylpheed RE agent 2026-08-25 12:01:53 +00:00
  • 380caf6f88 re: run 3 did not freeze -- a counter-example to my own inducer hypothesis Sylpheed RE agent 2026-08-25 11:56:00 +00:00
  • d93917bed4 re: phases are advanced by a compiled script VM, not by data Sylpheed RE agent 2026-08-25 11:41:11 +00:00
  • 72a80d0d2f docs: IXUD solved, extsb correction, name_hash exactness retraction Sylpheed RE agent 2026-08-25 11:29:09 +00:00
  • 3cdf2b24b2 re: locate both guest hash routines; IXUD solved; two corrections Sylpheed RE agent 2026-08-25 11:28:35 +00:00
  • 63849c2fde backlog: no freeze signature survives the control; boot-nav blind-tap bug found Sylpheed RE agent 2026-08-25 11:08:25 +00:00
  • 5f03bc2f4a re: tag_hash verified disc-wide; record keys follow a stronger own-name rule Sylpheed RE agent 2026-08-25 11:08:10 +00:00
  • 84940a8aa2 re: control run withdraws the T68/T69 signature too -- nothing survives Sylpheed RE agent 2026-08-25 11:07:37 +00:00
  • 0703d5291a backlog+roster: 387-vs-300 solved, phase map found, three candidates refuted Sylpheed RE agent 2026-08-25 10:45:53 +00:00
  • afc33ea109 re: phase membership is in the Route record names; the ~300 craft are ~150 Sylpheed RE agent 2026-08-25 10:45:24 +00:00
  • 508db8e99f re: recover the IDXD record-key / field-tag hash (8643/8643) Sylpheed RE agent 2026-08-25 10:38:18 +00:00
  • 359f05e764 backlog: inducer n=2, T74/T75 signature withdrawn, T68/T69 survives Sylpheed RE agent 2026-08-25 10:10:27 +00:00
  • 7323eb9d39 re: second freeze at ~96s with the inducer on; T74/T75 signature withdrawn Sylpheed RE agent 2026-08-25 10:10:14 +00:00
  • a1820b1335 backlog: n settled as a unit count; in-table roster is the key-resolution rule Sylpheed RE agent 2026-08-25 10:04:34 +00:00
  • 7db341f76a re: UnitGroup member field n is a unit count, bounded by the formation Sylpheed RE agent 2026-08-25 10:04:20 +00:00
  • 310ad9e40b backlog: S18-S23 settled, S17 confirmed absent, GP_TUTORIAL.pak refuted Sylpheed RE agent 2026-08-25 09:35:16 +00:00
  • eb2e36978b re: S18-S23 stage records were never missing; only S17 is absent Sylpheed RE agent 2026-08-25 09:34:58 +00:00
  • b1a0f890f5 backlog: frozen capture taken, screen_id correction, instrument-provokes-freeze at n=1 Sylpheed RE agent 2026-08-25 09:03:05 +00:00
  • 0b7fd59489 re: the frozen wait-object capture, and screen_id was never a freeze test Sylpheed RE agent 2026-08-25 09:02:48 +00:00
  • a9284b5141 backlog: record the WaitMultiple withdrawal, the 30/30 read, and the missing freeze Sylpheed RE agent 2026-08-25 08:35:13 +00:00
  • da562cabfd re: WaitMultiple read confirmed on a live capture; XTimer is a third type Sylpheed RE agent 2026-08-25 08:34:46 +00:00
  • 3f23ceb8e7 re: withdraw the 'unrestorable rbx' claim — the misses are WaitMultiple Sylpheed RE agent 2026-08-25 08:20:21 +00:00
  • 2830d14f87 re: two wait object types, and the read validates itself Sylpheed RE agent 2026-08-25 08:10:56 +00:00
  • 443a650949 re: the waited object reads as an xe::kernel::XEvent Sylpheed RE agent 2026-08-25 08:04:33 +00:00
  • b5d1f91743 re: route 1 is viable — XObject::Wait keeps this in %rbx and .eh_frame restores it Sylpheed RE agent 2026-08-25 07:42:12 +00:00
  • 37ba2a9169 re: freeze frontier — wait confirmed by ordinal, but info args will not work here Sylpheed RE agent 2026-08-25 07:36:56 +00:00
  • 1c4b89d24d re: a freeze with zero refused resumes; and fix the index that caused duplicate work Sylpheed RE agent 2026-08-25 07:30:40 +00:00
  • 33a1900124 re: the mission black-screens at ~4.5 min — that is what ends every run Sylpheed RE agent 2026-08-25 07:23:27 +00:00
  • 7c5a4f84d4 re: OB address is run-dependent; watcher hunts it, HUD reader gated on confidence Sylpheed RE agent 2026-08-25 06:02:33 +00:00
  • 4142438ae8 re: REMAINING OB found and verified — big-endian u32 at 0xbdb59668 Sylpheed RE agent 2026-08-25 05:40:30 +00:00
  • 3355ce9198 re: build a shared probe harness so the same lessons stop being re-learned Sylpheed RE agent 2026-08-25 05:22:24 +00:00
  • a040cad0da re: widen the OB scan to seven encodings; run inconclusive, probe lacked a witness Sylpheed RE agent 2026-08-24 23:14:59 +00:00
  • 696119b9e6 re: kill-free HUD route for REMAINING OB; big-endian u32 assumption refuted Sylpheed RE agent 2026-08-24 22:58:55 +00:00
  • 45f31d69bd re: OB correlation method proven; turret tracking refuted Sylpheed RE agent 2026-08-24 22:39:59 +00:00
  • 3be3628468 re: OB hunt second attempt — saving verified, filter fixed, attach was frozen Sylpheed RE agent 2026-08-24 22:15:15 +00:00
  • cd473268c9 re: record the REMAINING OB hunt in the backlog index Sylpheed RE agent 2026-08-24 21:50:34 +00:00
  • 348b3833f2 re: REMAINING OB by correlation — method works, run unfinished, two repeat defects Sylpheed RE agent 2026-08-24 21:50:10 +00:00
  • ef17c624ce re: the per-phase objectives, from the game's own text Sylpheed RE agent 2026-08-24 21:24:38 +00:00
  • 054fd7586a re: target preference works; the blocker is now combat effectiveness, not RE Sylpheed RE agent 2026-08-24 21:18:15 +00:00
  • d1b03e5f8c re: the mission script is readable — phase 1 never advanced because we killed the wrong things Sylpheed RE agent 2026-08-24 21:02:10 +00:00
  • 115e874986 re: message tables searched — phases are pervasive, the trigger is not in data Sylpheed RE agent 2026-08-24 20:55:34 +00:00
  • 5a6c4f5adc re: enemies come into play per phase, deployed at phase start Sylpheed RE agent 2026-08-24 20:49:10 +00:00
  • 496745ef26 re: deployment is resolved at mission load; withdraw the take-off hypothesis Sylpheed RE agent 2026-08-24 20:43:48 +00:00
  • cb6e0fe7f9 re: sample from the first moment — still flat, and the wait variant caught the ready room Sylpheed RE agent 2026-08-24 20:28:15 +00:00
  • 920938ffce re: the 42 anomaly is Stage 01, and the route times are probably frames Sylpheed RE agent 2026-08-24 20:07:10 +00:00
  • 26c062a0d1 re: blocker removed — chained attaches extend the observation window Sylpheed RE agent 2026-08-24 19:54:32 +00:00
  • 324cb7f85a re: blocker — the schedule's later entries cannot be reached in one turn Sylpheed RE agent 2026-08-24 19:28:53 +00:00
  • 2e5bcf628e re: freezes are stochastic, not eliminated; calibration vectorised Sylpheed RE agent 2026-08-24 19:13:06 +00:00
  • d194aef52d re: clean run reproduces; startup was eating a third of the window Sylpheed RE agent 2026-08-24 18:31:51 +00:00
  • cc21e58432 re: the periodic rescan was the freeze driver; first trustworthy negative Sylpheed RE agent 2026-08-24 18:16:49 +00:00
  • 2866f96bd6 re: the stall witness is validated; the freeze is now the blocker Sylpheed RE agent 2026-08-24 17:50:58 +00:00
  • 03f58d2f54 re: fix the bind failure; witness search window was too narrow Sylpheed RE agent 2026-08-24 17:30:03 +00:00
  • af4f364d6c re: multi-witness vote works, its threshold did not, and freezes persist Sylpheed RE agent 2026-08-24 17:09:43 +00:00
  • 88b47a5448 re: persistence rule works; the stall witness gives false positives Sylpheed RE agent 2026-08-24 16:54:52 +00:00
  • 3b91a4c6d1 re: cheap probe verified; its one "arrival" is flicker Sylpheed RE agent 2026-08-24 16:28:59 +00:00
  • 52809ab92f re: confirmed — the probe was causing the guest stalls Sylpheed RE agent 2026-08-24 16:13:04 +00:00
  • e1e035fb57 re: the stall witness works, and stalls may be caused by the probe Sylpheed RE agent 2026-08-24 15:57:09 +00:00
  • 44e9f8dc94 re: eliminate an enemy squadron — no wave follows; add a stall witness Sylpheed RE agent 2026-08-24 15:41:21 +00:00
  • a884c62098 re: player death bounds every run; fix a harness bug that shortened the windows Sylpheed RE agent 2026-08-24 15:25:17 +00:00
  • c56c93e1e9 re: long run — a squadron ground 18 to 2, still no arrival Sylpheed RE agent 2026-08-24 15:09:33 +00:00
  • 97daa3e493 re: the mission clock is running — refute the stopped-clock explanation Sylpheed RE agent 2026-08-24 14:54:57 +00:00
  • a3463ef4d9 re: six runs with no arrival, and an accidental no-pilot control Sylpheed RE agent 2026-08-24 14:42:36 +00:00
  • 86c918f399 re: the 42-vs-116 outlier does not reproduce; losses are observable Sylpheed RE agent 2026-08-24 14:27:31 +00:00
  • 26efe58382 re: per-record strength measured, but the run does not reproduce Sylpheed RE agent 2026-08-24 14:04:24 +00:00
  • 801dfe3e34 re: find the roster-to-craft link — a pointer at roster_base + 0x08 Sylpheed RE agent 2026-08-24 13:48:39 +00:00
  • 0feb624651 re: record the pointer-link refutation in the backlog index Sylpheed RE agent 2026-08-24 13:31:28 +00:00
  • 14650e360b re: refute a direct pointer link between roster records and live craft Sylpheed RE agent 2026-08-24 13:31:13 +00:00
  • b9cb0135e3 re: sites are entities 1:1 — withdraw "n is craft-per-member" Sylpheed RE agent 2026-08-24 13:13:43 +00:00
  • 9beb60bc1a re: motion-independent liveness probe; n looks like craft-per-member Sylpheed RE agent 2026-08-24 13:01:19 +00:00
  • f28207851b re: add a hunting pilot; withdraw the "10 of 116 records are dynamic" result Sylpheed RE agent 2026-08-24 12:45:43 +00:00
  • 1a7f8f190c re: fix record labelling and measure the stride; confirm 116 records == roster Sylpheed RE agent 2026-08-24 12:35:02 +00:00
  • 1d3ebdaa05 re: record the event-gated wave model as a competing hypothesis Sylpheed RE agent 2026-08-24 12:25:54 +00:00
  • ca0e88eb58 re: withdraw the "turrets don't move" hedge — Turret is a craft, not a ship mount Sylpheed RE agent 2026-08-24 12:24:20 +00:00
  • ff921c097d re: diff inside the 116 entity records — no arrival flag found, two probe defects Sylpheed RE agent 2026-08-24 12:21:48 +00:00
  • c193b44133 re: find the arrival timetable; refute the entity-count proxy for waves Sylpheed RE agent 2026-08-24 11:57:16 +00:00
  • a0a0214b24 re: probe the runtime phase state — tables are resident, phase counter is not there Sylpheed RE agent 2026-08-24 11:31:20 +00:00
  • 4441ca79ec re: decode the stage table set — phases, routes, sub-objectives, AI parameters Sylpheed RE agent 2026-08-24 11:15:34 +00:00
  • ecf6887b76 re: decode the UnitGroup squadron roster, and correct yesterday's container reading Sylpheed RE agent 2026-08-24 11:07:33 +00:00
  • 4dcb2f2719 re: find the mission wave data — stage records and the UnitGroup squadron roster Sylpheed RE agent 2026-08-24 10:52:35 +00:00
  • 6d9827b0c8 docs: update the REGN line - POF0 fixups in, two payload guesses out Sylpheed RE agent 2026-08-24 10:40:01 +00:00
  • 9f76ffa848 formats: REGN carries a POF0 fixup table, and two payload readings are refuted Sylpheed RE agent 2026-08-24 10:39:47 +00:00
  • ef61821d73 docs: rule DefTables and the XPR2 manifests out of the wave-scheduler search Sylpheed RE agent 2026-08-24 10:32:02 +00:00
  • dafd8afbf1 formats: REGN section 3 is the cell index, self-checked on all 11 objects Sylpheed RE agent 2026-08-24 10:31:42 +00:00
  • bca9d37c73 docs: open the wave-scheduler item - the counter is a schedule, not a roster Sylpheed RE agent 2026-08-24 10:23:18 +00:00
  • f8116faca8 formats: decode the REGN header - a per-map spatial grid, new to the corpus Sylpheed RE agent 2026-08-24 10:22:54 +00:00
  • c77d51afc0 formats: correct the glyph class - a SECONDARY vtable of adjustor thunks Sylpheed RE agent 2026-08-24 10:16:12 +00:00
  • 80331f66b4 docs: record the HUD glyph quad decode in the backlog Sylpheed RE agent 2026-08-24 10:07:57 +00:00
  • 9367f91ec0 formats: decode the HUD glyph quad behind the objective counter Sylpheed RE agent 2026-08-24 10:07:43 +00:00
  • b847bac3bb tools: warn that the Stop hook kills the emulator at every turn boundary Sylpheed RE agent 2026-08-24 09:49:39 +00:00
  • e64551f2e9 docs: close the EMULATOR GONE item - it was the Stop hook, and note the one-turn rule Sylpheed RE agent 2026-08-24 09:49:20 +00:00
  • 07368492e1 formats+tools: the counter's neighbours are its own rendered digits Sylpheed RE agent 2026-08-24 09:48:57 +00:00
  • ce0461a858 docs: the mystery SIGKILL was this project's own Stop hook Sylpheed RE agent 2026-08-24 09:48:23 +00:00