0abe908edd
re: 69.8% of banks declare more data than they store -- and that explains TCAF_608
Sylpheed RE agent
2026-08-26 04:11:45 +00:00
16476e94c3
re: sound.pak is fully accounted for -- the last 2 entries were named in the table
Sylpheed RE agent
2026-08-26 04:09:33 +00:00
57a9d98de1
slb: the headerless path was decoding stereo at a fixed offset; both are wrong
Sylpheed RE agent
2026-08-26 04:03:05 +00:00
e4ca3ff36b
re: withdraw the 'Japanese banks are a separate format' item, one iteration later
Sylpheed RE agent
2026-08-26 03:57:08 +00:00
fde9473c89
slb: derive the leading-stream data offset instead of assuming 1392
Sylpheed RE agent
2026-08-26 03:56:50 +00:00
aacdfb867e
tools(isl): apply the three new built-in names, with 28 flagged as probable
Sylpheed RE agent
2026-08-26 03:43:56 +00:00
db6b096cb4
re: ISL built-ins 26 / 29 / 101 named end to end; 28's field pinned, label 🟡
Sylpheed RE agent
2026-08-26 03:43:56 +00:00
67c9ddc736
re(data): every call site of built-ins 26, 28, 29 and 101, with craft types
Sylpheed RE agent
2026-08-26 03:43:31 +00:00
240969e837
tools: an ISL call-site dumper that carries the operands and the neighbours
Sylpheed RE agent
2026-08-26 03:43:31 +00:00
2498922e9a
re: the '504 unnamed keys' is 504 entries, not 504 names -- it is 42 keys
Sylpheed RE agent
2026-08-26 03:40:55 +00:00
cee1331400
re: INDEX row for the nameless IDXD field keys
Sylpheed RE agent
2026-08-26 03:37:05 +00:00
ab5a86fb9f
re: the 42 hash-keyed nameless fields are an ISL script link map — names not cracked
Sylpheed RE agent
2026-08-26 03:36:40 +00:00
25412ad570
re: measure the nameless IDXD field keys — 504 is 504 entries, not 504 names
Sylpheed RE agent
2026-08-26 03:36:23 +00:00
165dbb4d81
re: index + a new open backlog item for the undecoded Japanese banks
Sylpheed RE agent
2026-08-26 03:34:43 +00:00
a4cf037ac0
re: census of sound.pak, and the leading-region rule is English-only
Sylpheed RE agent
2026-08-26 03:34:28 +00:00
cb1967795a
re: withdraw an overstatement -- the wrong-recording case was already settled
Sylpheed RE agent
2026-08-26 03:29:41 +00:00
953c757560
re: index + backlog rows for the cue table and the cutscene message table
Sylpheed RE agent
2026-08-26 03:24:30 +00:00
cddf1deedb
re: the sound-cue table, and cutscene dialogue's speaker/portrait/timing
Sylpheed RE agent
2026-08-26 03:24:15 +00:00
f400f4e973
re: backlog no longer lists multi-page captions as open
Sylpheed RE agent
2026-08-26 03:11:51 +00:00
66c3551a95
re: caption pages are utterances, and the dialogue tool was truncating 356 names
Sylpheed RE agent
2026-08-26 03:11:38 +00:00
ed7c147041
re: index + backlog rows for the script-dialogue link
Sylpheed RE agent
2026-08-26 03:09:46 +00:00
f611e0b618
re: mission scripts are readable as dialogue (2683/2683 message calls resolve)
Sylpheed RE agent
2026-08-26 03:09:10 +00:00
ff09b8a8b4
re: INDEX row for IXUD predated all of today's IXUD work
Sylpheed RE agent
2026-08-26 03:00:37 +00:00
ff83918572
re: wire the IXUD record table into the crate — captions go 537 to 8800 of 8800
Sylpheed RE agent
2026-08-26 02:55:26 +00:00
914e6651cd
re: read all eight caption families — 15x more text, and the same lesson twice
Sylpheed RE agent
2026-08-26 02:47:13 +00:00
8d0d5f81da
re: the crate reads 1.3% of the game's text — seven caption families unread
Sylpheed RE agent
2026-08-26 02:40:10 +00:00
66f31d5486
re: the genuinely-cut voice lines still have subtitles — and two id spaces differ
Sylpheed RE agent
2026-08-26 02:34:29 +00:00
a3fd51b380
re: most of the 268 missing voice banks are UNDUBBED, not cut — I had it wrong
Sylpheed RE agent
2026-08-26 02:28:17 +00:00
566953b4f2
re: 268 voice references name a bank that does not exist — one whole family
Sylpheed RE agent
2026-08-26 02:22:46 +00:00
64f54b82ef
re: DEMO_* in a message's voice slot is not a sound bank
Sylpheed RE agent
2026-08-26 02:16:16 +00:00
2d3a0948a6
re: the stage-02 "defaulted field" capture is wrong for 99 of 101 fields
Sylpheed RE agent
2026-08-26 02:10:14 +00:00
4d4b3a2e5b
re: INDEX still advertised the withdrawn "defaulted on disc" framing
Sylpheed RE agent
2026-08-26 02:04:11 +00:00
d04fedb101
re: the unit "defaulted on disc" tables are wrong too — corrected
Sylpheed RE agent
2026-08-26 01:58:58 +00:00
ded7fed2a8
re: the weapon DATA SHEET's "defaulted on disc" premise is false
Sylpheed RE agent
2026-08-26 01:53:59 +00:00
217c339fa7
re: WITHDRAWN — "FormationID does not hash into the table". It does.
Sylpheed RE agent
2026-08-26 01:48:14 +00:00
1daf2d6171
re: recover the ISL interpreter's command table — 57 opcodes, committed
Sylpheed RE agent
2026-08-26 01:44:49 +00:00
781f552bbf
re: pin the per-record game data — and correct the "SpaceSize is per phase" claim
Sylpheed RE agent
2026-08-26 01:43:08 +00:00
12fe7ceecd
re: rebuild game_data on the IDXD record table — 966 misses and 596 flattened reads
Sylpheed RE agent
2026-08-26 01:42:53 +00:00
1972942587
chore: drop zz_scratch_measure.rs, swept into 26bb0ec by accident
Sylpheed RE agent
2026-08-26 01:42:28 +00:00
1e0bcb9cc8
re: built-ins 26/28/29 are one family — and damage_unit looks mis-named
Sylpheed RE agent
2026-08-26 01:38:08 +00:00
99f06bbd1f
re: built-in 108 is deploy_squadron_ex — deploy plus a 1<<n selector
Sylpheed RE agent
2026-08-26 01:31:39 +00:00
56a40aa4da
re: built-in 12 is activate_unit — 517/517 on the ordering test
Sylpheed RE agent
2026-08-26 01:25:31 +00:00
dde827cb3c
re: built-in 15 IS set_group_speed — and the turret anomaly was my own artefact
Sylpheed RE agent
2026-08-26 01:18:30 +00:00
161ee4df3a
re: built-in 15 targets a GROUP, and +192 is a MIN over its members
Sylpheed RE agent
2026-08-26 01:10:17 +00:00
a140ad6894
re: built-in 15's write side verified; its consumer NOT found, filters recorded
Sylpheed RE agent
2026-08-26 01:03:06 +00:00
a5432a9a3b
re: built-in 15 takes a craft-class scalar — but "set_speed" does not survive
Sylpheed RE agent
2026-08-26 00:56:28 +00:00
9547618572
re: four ISL built-ins are tutorial-only, and 96 encodes the tutorial index
Sylpheed RE agent
2026-08-26 00:50:24 +00:00
f41ef43fa4
re: name the five mission-banner built-ins from call-site structure
Sylpheed RE agent
2026-08-26 00:44:38 +00:00
ede9a26150
re: recover the .slb leading segment — mono, and scoped by measurement
Sylpheed RE agent
2026-08-26 00:37:06 +00:00
4d1be2f175
re: the .slb parts are sequential segments — and that closes the original mystery
Sylpheed RE agent
2026-08-26 00:26:24 +00:00
0136ce6d3b
re: RETRACTED "audio is missing" — a subtitle cue is a START time
Sylpheed RE agent
2026-08-26 00:20:57 +00:00
44dae8d387
re: cue times ARE seconds — and "the rate does not converge" was my error
Sylpheed RE agent
2026-08-26 00:14:31 +00:00
cfe9bd863f
re: FFmpeg stops on the LAST frame — my "partial decode" claim was wrong
Sylpheed RE agent
2026-08-26 00:00:59 +00:00
58ee6ac52c
re: the .slb leading region is XMA1 MONO — 113x more audio than stereo
Sylpheed RE agent
2026-08-25 23:53:10 +00:00
391f4bd5e6
re: the resupply banks really are missing audio — the subtitles prove it
Sylpheed RE agent
2026-08-25 23:45:26 +00:00
26bb0ec7a6
re: the "sibling default" rules are a dedup artefact — WITHDRAWN
Sylpheed RE agent
2026-08-25 23:38:55 +00:00
61387d5ceb
re: the .slb leading region is 1392+n*2048 — and my fix for it is withdrawn
Sylpheed RE agent
2026-08-25 23:30:42 +00:00
0cf0cda09e
re: rebuild the movie manifest on the record table — the old counts measured pool strings
Sylpheed RE agent
2026-08-25 23:13:41 +00:00
8190bbe15e
re: the voice decoder discards up to 87% of a bank — "multi-subwave" refuted
Sylpheed RE agent
2026-08-25 23:03:33 +00:00
009bca880e
re: an ISL symbol operand is a (tag, index) pair — and two more names withdrawn
Sylpheed RE agent
2026-08-25 22:51:07 +00:00
cb1b634adf
re: measure the boot-nav title gate — and withdraw my own diagnosis
Sylpheed RE agent
2026-08-25 22:42:33 +00:00
febdc1bdec
re: the trigger container's "push" is a clear — and the live test is blocked
Sylpheed RE agent
2026-08-25 22:25:10 +00:00
1ba5d0a4a3
re: three ISL built-in names were wrong, including the most-used one
Sylpheed RE agent
2026-08-25 22:09:05 +00:00
723fc9b890
re: audit the legacy IDXD reader against the real field table — and fix a test that encoded its error
Sylpheed RE agent
2026-08-25 21:42:51 +00:00
b411d03bd4
re: decode the IDXD/IXUD record table — and there is no schema hash
Sylpheed RE agent
2026-08-25 21:40:23 +00:00
fd113868bc
re: decode the IXUD localised text -- 534 entries, six languages
Sylpheed RE agent
2026-08-25 21:01:55 +00:00
708a1ea56a
re: name the four squadron order classes
Sylpheed RE agent
2026-08-25 21:00:56 +00:00
c5ca82a901
re: CONFIRMED -- the poke produced 'absent', not 'destroyed'
Sylpheed RE agent
2026-08-25 20:55:49 +00:00
795bbf303c
re: WITHDRAWN -- the phase-1 condition IS polled, at 5 Hz
Sylpheed RE agent
2026-08-25 20:50:35 +00:00
eb7a065313
re: Stage 02 phase 1 read as a timeline; what arms the mission clock
Sylpheed RE agent
2026-08-25 20:43:07 +00:00
446e029bae
re: phase coroutines are started by a per-frame timer table
Sylpheed RE agent
2026-08-25 20:37:37 +00:00
f12f215351
re: correct 'no mission counts kills' -- attribution IS used, globals are not
Sylpheed RE agent
2026-08-25 20:23:34 +00:00
ef3fb158b4
re: interpreter command table recovered; withdraw my 'constructors' reading
Sylpheed RE agent
2026-08-25 20:17:30 +00:00
5d20de34cb
re: sub_8226E458 is a splice, but not shown to touch the trigger queue
Sylpheed RE agent
2026-08-25 19:44:16 +00:00
53e7dd48cc
re: the trigger-queue appender found -- sub_8226EAB8, count at inner+8
Sylpheed RE agent
2026-08-25 19:34:15 +00:00
1e1154790c
re: the mission script is resident immediately -- two explanations refuted
Sylpheed RE agent
2026-08-25 19:16:13 +00:00
e1922d446a
re: the JIT context is in %rsi; but the re-run could not locate the mission
Sylpheed RE agent
2026-08-25 19:03:33 +00:00
f0a2f41234
re: survey all 28 mission scripts -- kill counters are dead game-wide
Sylpheed RE agent
2026-08-25 18:53:56 +00:00
a35812bd26
re: the trigger-count watchpoint fires, but the writer is JIT guest code
Sylpheed RE agent
2026-08-25 18:52:35 +00:00
7a0ee48c3f
re: ISL opcodes decoded; the branch base is PER PHASE and isl.py was wrong
Sylpheed RE agent
2026-08-25 18:52:09 +00:00
d19634e061
re: what appends a trigger node -- not found, recorded as such
Sylpheed RE agent
2026-08-25 18:24:21 +00:00
cb5dccfcc0
re: trigger queue walks live -- structure confirmed, record contents refuted
Sylpheed RE agent
2026-08-25 18:18:19 +00:00
e24b46fbe8
re: the trigger-queue pending count verified live -- 0 -> 1 -> 2
Sylpheed RE agent
2026-08-25 18:03:50 +00:00
0b83bf84bc
re: trigger queue layout at phase+272, and a readable pending count
Sylpheed RE agent
2026-08-25 17:54:34 +00:00
75ff2878f7
re: the poke control PASSES -- writes reach the guest, hull is authoritative
Sylpheed RE agent
2026-08-25 17:48:47 +00:00
c52a7f13da
re: the positive control ran, and is still inconclusive
Sylpheed RE agent
2026-08-25 17:36:00 +00:00
15b609dbc7
re: the freeze blocked the control run; tally it as the dominant cost
Sylpheed RE agent
2026-08-25 17:23:20 +00:00
8c31c4c6c3
re: corrected poke also does nothing -- and the method lacks a positive control
Sylpheed RE agent
2026-08-25 17:11:16 +00:00
e342d5f454
re: unit_state reads rec+4 and rec+104, never rec+16
Sylpheed RE agent
2026-08-25 16:58:49 +00:00
852cdc1e54
re: poking all three squadrons to state 4 does NOT end phase 1
Sylpheed RE agent
2026-08-25 16:53:30 +00:00
d2ef1848ca
re: the win-the-mission route is not converging; poke the state instead
Sylpheed RE agent
2026-08-25 16:35:55 +00:00
189fcede5b
re: bounded scan fixes the freeze; mission-over branch confirmed on the oracle
Sylpheed RE agent
2026-08-25 16:07:26 +00:00
8438f2e5b6
re: counter-example weakens the probe-causes-freeze correlation
Sylpheed RE agent
2026-08-25 15:38:23 +00:00
4e46ae0b42
re: my own probe is now the strongest freeze correlate
Sylpheed RE agent
2026-08-25 15:19:52 +00:00
18a5a51c3d
re: the arrival timetable confirmed live -- t is in SECONDS
Sylpheed RE agent
2026-08-25 15:07:08 +00:00
3bae68d7f2
re: state 1 = not yet deployed, and arrivals are directly observed
Sylpheed RE agent
2026-08-25 15:01:24 +00:00
4744047d3c
re: locate the live ScriptMission/ScriptPhase without a debugger
Sylpheed RE agent
2026-08-25 14:25:46 +00:00
82ce0cb9ad
re: Turret-biased run verified live -- 38 kills, still no phase advance
Sylpheed RE agent
2026-08-25 14:11:50 +00:00
f4a5a84142
re: correction -- the script reads its own flags via built-in 9
Sylpheed RE agent
2026-08-25 13:47:56 +00:00
34d86f4ace
re: the Turret-biased run was void -- the guest was frozen from t=0
Sylpheed RE agent
2026-08-25 13:42:54 +00:00