Commit Graph

  • 0abe908edd re: 69.8% of banks declare more data than they store -- and that explains TCAF_608 Sylpheed RE agent 2026-08-26 04:11:45 +00:00
  • 16476e94c3 re: sound.pak is fully accounted for -- the last 2 entries were named in the table Sylpheed RE agent 2026-08-26 04:09:33 +00:00
  • 57a9d98de1 slb: the headerless path was decoding stereo at a fixed offset; both are wrong Sylpheed RE agent 2026-08-26 04:03:05 +00:00
  • e4ca3ff36b re: withdraw the 'Japanese banks are a separate format' item, one iteration later Sylpheed RE agent 2026-08-26 03:57:08 +00:00
  • fde9473c89 slb: derive the leading-stream data offset instead of assuming 1392 Sylpheed RE agent 2026-08-26 03:56:50 +00:00
  • aacdfb867e tools(isl): apply the three new built-in names, with 28 flagged as probable Sylpheed RE agent 2026-08-26 03:43:56 +00:00
  • db6b096cb4 re: ISL built-ins 26 / 29 / 101 named end to end; 28's field pinned, label 🟡 Sylpheed RE agent 2026-08-26 03:43:56 +00:00
  • 67c9ddc736 re(data): every call site of built-ins 26, 28, 29 and 101, with craft types Sylpheed RE agent 2026-08-26 03:43:31 +00:00
  • 240969e837 tools: an ISL call-site dumper that carries the operands and the neighbours Sylpheed RE agent 2026-08-26 03:43:31 +00:00
  • 2498922e9a re: the '504 unnamed keys' is 504 entries, not 504 names -- it is 42 keys Sylpheed RE agent 2026-08-26 03:40:55 +00:00
  • cee1331400 re: INDEX row for the nameless IDXD field keys Sylpheed RE agent 2026-08-26 03:37:05 +00:00
  • ab5a86fb9f re: the 42 hash-keyed nameless fields are an ISL script link map — names not cracked Sylpheed RE agent 2026-08-26 03:36:40 +00:00
  • 25412ad570 re: measure the nameless IDXD field keys — 504 is 504 entries, not 504 names Sylpheed RE agent 2026-08-26 03:36:23 +00:00
  • 165dbb4d81 re: index + a new open backlog item for the undecoded Japanese banks Sylpheed RE agent 2026-08-26 03:34:43 +00:00
  • a4cf037ac0 re: census of sound.pak, and the leading-region rule is English-only Sylpheed RE agent 2026-08-26 03:34:28 +00:00
  • cb1967795a re: withdraw an overstatement -- the wrong-recording case was already settled Sylpheed RE agent 2026-08-26 03:29:41 +00:00
  • 953c757560 re: index + backlog rows for the cue table and the cutscene message table Sylpheed RE agent 2026-08-26 03:24:30 +00:00
  • cddf1deedb re: the sound-cue table, and cutscene dialogue's speaker/portrait/timing Sylpheed RE agent 2026-08-26 03:24:15 +00:00
  • f400f4e973 re: backlog no longer lists multi-page captions as open Sylpheed RE agent 2026-08-26 03:11:51 +00:00
  • 66c3551a95 re: caption pages are utterances, and the dialogue tool was truncating 356 names Sylpheed RE agent 2026-08-26 03:11:38 +00:00
  • ed7c147041 re: index + backlog rows for the script-dialogue link Sylpheed RE agent 2026-08-26 03:09:46 +00:00
  • f611e0b618 re: mission scripts are readable as dialogue (2683/2683 message calls resolve) Sylpheed RE agent 2026-08-26 03:09:10 +00:00
  • ff09b8a8b4 re: INDEX row for IXUD predated all of today's IXUD work Sylpheed RE agent 2026-08-26 03:00:37 +00:00
  • ff83918572 re: wire the IXUD record table into the crate — captions go 537 to 8800 of 8800 Sylpheed RE agent 2026-08-26 02:55:26 +00:00
  • 914e6651cd re: read all eight caption families — 15x more text, and the same lesson twice Sylpheed RE agent 2026-08-26 02:47:13 +00:00
  • 8d0d5f81da re: the crate reads 1.3% of the game's text — seven caption families unread Sylpheed RE agent 2026-08-26 02:40:10 +00:00
  • 66f31d5486 re: the genuinely-cut voice lines still have subtitles — and two id spaces differ Sylpheed RE agent 2026-08-26 02:34:29 +00:00
  • a3fd51b380 re: most of the 268 missing voice banks are UNDUBBED, not cut — I had it wrong Sylpheed RE agent 2026-08-26 02:28:17 +00:00
  • 566953b4f2 re: 268 voice references name a bank that does not exist — one whole family Sylpheed RE agent 2026-08-26 02:22:46 +00:00
  • 64f54b82ef re: DEMO_* in a message's voice slot is not a sound bank Sylpheed RE agent 2026-08-26 02:16:16 +00:00
  • 2d3a0948a6 re: the stage-02 "defaulted field" capture is wrong for 99 of 101 fields Sylpheed RE agent 2026-08-26 02:10:14 +00:00
  • 4d4b3a2e5b re: INDEX still advertised the withdrawn "defaulted on disc" framing Sylpheed RE agent 2026-08-26 02:04:11 +00:00
  • d04fedb101 re: the unit "defaulted on disc" tables are wrong too — corrected Sylpheed RE agent 2026-08-26 01:58:58 +00:00
  • ded7fed2a8 re: the weapon DATA SHEET's "defaulted on disc" premise is false Sylpheed RE agent 2026-08-26 01:53:59 +00:00
  • 217c339fa7 re: WITHDRAWN — "FormationID does not hash into the table". It does. Sylpheed RE agent 2026-08-26 01:48:14 +00:00
  • 1daf2d6171 re: recover the ISL interpreter's command table — 57 opcodes, committed Sylpheed RE agent 2026-08-26 01:44:49 +00:00
  • 781f552bbf re: pin the per-record game data — and correct the "SpaceSize is per phase" claim Sylpheed RE agent 2026-08-26 01:43:08 +00:00
  • 12fe7ceecd re: rebuild game_data on the IDXD record table — 966 misses and 596 flattened reads Sylpheed RE agent 2026-08-26 01:42:53 +00:00
  • 1972942587 chore: drop zz_scratch_measure.rs, swept into 26bb0ec by accident Sylpheed RE agent 2026-08-26 01:42:28 +00:00
  • 1e0bcb9cc8 re: built-ins 26/28/29 are one family — and damage_unit looks mis-named Sylpheed RE agent 2026-08-26 01:38:08 +00:00
  • 99f06bbd1f re: built-in 108 is deploy_squadron_ex — deploy plus a 1<<n selector Sylpheed RE agent 2026-08-26 01:31:39 +00:00
  • 56a40aa4da re: built-in 12 is activate_unit — 517/517 on the ordering test Sylpheed RE agent 2026-08-26 01:25:31 +00:00
  • dde827cb3c re: built-in 15 IS set_group_speed — and the turret anomaly was my own artefact Sylpheed RE agent 2026-08-26 01:18:30 +00:00
  • 161ee4df3a re: built-in 15 targets a GROUP, and +192 is a MIN over its members Sylpheed RE agent 2026-08-26 01:10:17 +00:00
  • a140ad6894 re: built-in 15's write side verified; its consumer NOT found, filters recorded Sylpheed RE agent 2026-08-26 01:03:06 +00:00
  • a5432a9a3b re: built-in 15 takes a craft-class scalar — but "set_speed" does not survive Sylpheed RE agent 2026-08-26 00:56:28 +00:00
  • 9547618572 re: four ISL built-ins are tutorial-only, and 96 encodes the tutorial index Sylpheed RE agent 2026-08-26 00:50:24 +00:00
  • f41ef43fa4 re: name the five mission-banner built-ins from call-site structure Sylpheed RE agent 2026-08-26 00:44:38 +00:00
  • ede9a26150 re: recover the .slb leading segment — mono, and scoped by measurement Sylpheed RE agent 2026-08-26 00:37:06 +00:00
  • 4d1be2f175 re: the .slb parts are sequential segments — and that closes the original mystery Sylpheed RE agent 2026-08-26 00:26:24 +00:00
  • 0136ce6d3b re: RETRACTED "audio is missing" — a subtitle cue is a START time Sylpheed RE agent 2026-08-26 00:20:57 +00:00
  • 44dae8d387 re: cue times ARE seconds — and "the rate does not converge" was my error Sylpheed RE agent 2026-08-26 00:14:31 +00:00
  • cfe9bd863f re: FFmpeg stops on the LAST frame — my "partial decode" claim was wrong Sylpheed RE agent 2026-08-26 00:00:59 +00:00
  • 58ee6ac52c re: the .slb leading region is XMA1 MONO — 113x more audio than stereo Sylpheed RE agent 2026-08-25 23:53:10 +00:00
  • 391f4bd5e6 re: the resupply banks really are missing audio — the subtitles prove it Sylpheed RE agent 2026-08-25 23:45:26 +00:00
  • 26bb0ec7a6 re: the "sibling default" rules are a dedup artefact — WITHDRAWN Sylpheed RE agent 2026-08-25 23:38:55 +00:00
  • 61387d5ceb re: the .slb leading region is 1392+n*2048 — and my fix for it is withdrawn Sylpheed RE agent 2026-08-25 23:30:42 +00:00
  • 0cf0cda09e re: rebuild the movie manifest on the record table — the old counts measured pool strings Sylpheed RE agent 2026-08-25 23:13:41 +00:00
  • 8190bbe15e re: the voice decoder discards up to 87% of a bank — "multi-subwave" refuted Sylpheed RE agent 2026-08-25 23:03:33 +00:00
  • 009bca880e re: an ISL symbol operand is a (tag, index) pair — and two more names withdrawn Sylpheed RE agent 2026-08-25 22:51:07 +00:00
  • cb1b634adf re: measure the boot-nav title gate — and withdraw my own diagnosis Sylpheed RE agent 2026-08-25 22:42:33 +00:00
  • febdc1bdec re: the trigger container's "push" is a clear — and the live test is blocked Sylpheed RE agent 2026-08-25 22:25:10 +00:00
  • 1ba5d0a4a3 re: three ISL built-in names were wrong, including the most-used one Sylpheed RE agent 2026-08-25 22:09:05 +00:00
  • 723fc9b890 re: audit the legacy IDXD reader against the real field table — and fix a test that encoded its error Sylpheed RE agent 2026-08-25 21:42:51 +00:00
  • b411d03bd4 re: decode the IDXD/IXUD record table — and there is no schema hash Sylpheed RE agent 2026-08-25 21:40:23 +00:00
  • fd113868bc re: decode the IXUD localised text -- 534 entries, six languages Sylpheed RE agent 2026-08-25 21:01:55 +00:00
  • 708a1ea56a re: name the four squadron order classes Sylpheed RE agent 2026-08-25 21:00:56 +00:00
  • c5ca82a901 re: CONFIRMED -- the poke produced 'absent', not 'destroyed' Sylpheed RE agent 2026-08-25 20:55:49 +00:00
  • 795bbf303c re: WITHDRAWN -- the phase-1 condition IS polled, at 5 Hz Sylpheed RE agent 2026-08-25 20:50:35 +00:00
  • eb7a065313 re: Stage 02 phase 1 read as a timeline; what arms the mission clock Sylpheed RE agent 2026-08-25 20:43:07 +00:00
  • 446e029bae re: phase coroutines are started by a per-frame timer table Sylpheed RE agent 2026-08-25 20:37:37 +00:00
  • f12f215351 re: correct 'no mission counts kills' -- attribution IS used, globals are not Sylpheed RE agent 2026-08-25 20:23:34 +00:00
  • ef3fb158b4 re: interpreter command table recovered; withdraw my 'constructors' reading Sylpheed RE agent 2026-08-25 20:17:30 +00:00
  • 5d20de34cb re: sub_8226E458 is a splice, but not shown to touch the trigger queue Sylpheed RE agent 2026-08-25 19:44:16 +00:00
  • 53e7dd48cc re: the trigger-queue appender found -- sub_8226EAB8, count at inner+8 Sylpheed RE agent 2026-08-25 19:34:15 +00:00
  • 1e1154790c re: the mission script is resident immediately -- two explanations refuted Sylpheed RE agent 2026-08-25 19:16:13 +00:00
  • e1922d446a re: the JIT context is in %rsi; but the re-run could not locate the mission Sylpheed RE agent 2026-08-25 19:03:33 +00:00
  • f0a2f41234 re: survey all 28 mission scripts -- kill counters are dead game-wide Sylpheed RE agent 2026-08-25 18:53:56 +00:00
  • a35812bd26 re: the trigger-count watchpoint fires, but the writer is JIT guest code Sylpheed RE agent 2026-08-25 18:52:35 +00:00
  • 7a0ee48c3f re: ISL opcodes decoded; the branch base is PER PHASE and isl.py was wrong Sylpheed RE agent 2026-08-25 18:52:09 +00:00
  • d19634e061 re: what appends a trigger node -- not found, recorded as such Sylpheed RE agent 2026-08-25 18:24:21 +00:00
  • cb5dccfcc0 re: trigger queue walks live -- structure confirmed, record contents refuted Sylpheed RE agent 2026-08-25 18:18:19 +00:00
  • e24b46fbe8 re: the trigger-queue pending count verified live -- 0 -> 1 -> 2 Sylpheed RE agent 2026-08-25 18:03:50 +00:00
  • 0b83bf84bc re: trigger queue layout at phase+272, and a readable pending count Sylpheed RE agent 2026-08-25 17:54:34 +00:00
  • 75ff2878f7 re: the poke control PASSES -- writes reach the guest, hull is authoritative Sylpheed RE agent 2026-08-25 17:48:47 +00:00
  • c52a7f13da re: the positive control ran, and is still inconclusive Sylpheed RE agent 2026-08-25 17:36:00 +00:00
  • 15b609dbc7 re: the freeze blocked the control run; tally it as the dominant cost Sylpheed RE agent 2026-08-25 17:23:20 +00:00
  • 8c31c4c6c3 re: corrected poke also does nothing -- and the method lacks a positive control Sylpheed RE agent 2026-08-25 17:11:16 +00:00
  • e342d5f454 re: unit_state reads rec+4 and rec+104, never rec+16 Sylpheed RE agent 2026-08-25 16:58:49 +00:00
  • 852cdc1e54 re: poking all three squadrons to state 4 does NOT end phase 1 Sylpheed RE agent 2026-08-25 16:53:30 +00:00
  • d2ef1848ca re: the win-the-mission route is not converging; poke the state instead Sylpheed RE agent 2026-08-25 16:35:55 +00:00
  • 189fcede5b re: bounded scan fixes the freeze; mission-over branch confirmed on the oracle Sylpheed RE agent 2026-08-25 16:07:26 +00:00
  • 8438f2e5b6 re: counter-example weakens the probe-causes-freeze correlation Sylpheed RE agent 2026-08-25 15:38:23 +00:00
  • 4e46ae0b42 re: my own probe is now the strongest freeze correlate Sylpheed RE agent 2026-08-25 15:19:52 +00:00
  • 18a5a51c3d re: the arrival timetable confirmed live -- t is in SECONDS Sylpheed RE agent 2026-08-25 15:07:08 +00:00
  • 3bae68d7f2 re: state 1 = not yet deployed, and arrivals are directly observed Sylpheed RE agent 2026-08-25 15:01:24 +00:00
  • 4744047d3c re: locate the live ScriptMission/ScriptPhase without a debugger Sylpheed RE agent 2026-08-25 14:25:46 +00:00
  • 82ce0cb9ad re: Turret-biased run verified live -- 38 kills, still no phase advance Sylpheed RE agent 2026-08-25 14:11:50 +00:00
  • f4a5a84142 re: correction -- the script reads its own flags via built-in 9 Sylpheed RE agent 2026-08-25 13:47:56 +00:00
  • 34d86f4ace re: the Turret-biased run was void -- the guest was frozen from t=0 Sylpheed RE agent 2026-08-25 13:42:54 +00:00