12e1d9453a
docs: close the bit-level flag question in the backlog
Sylpheed RE agent
2026-08-24 09:32:28 +00:00
9c79b9a4e5
docs: the bit-level OB flag is refuted - two transitions, no common survivor
Sylpheed RE agent
2026-08-24 09:31:46 +00:00
66a220dcdd
docs: a third SIGKILL, traced live, refutes the memory explanation
Sylpheed RE agent
2026-08-24 09:19:46 +00:00
79e11a3e76
docs+tools: the silent death is a SIGKILL from outside, and it is still not OOM
Sylpheed RE agent
2026-08-24 09:07:11 +00:00
d35e99f95d
docs: the v2 baseline holds on a second healthy run
Sylpheed RE agent
2026-08-24 09:00:18 +00:00
9cbef1f847
tools: write down the pgrep -f trap that has now cost four mistakes
Sylpheed RE agent
2026-08-24 08:52:24 +00:00
604c26ff27
docs: a third failure mode - the emulator dies silently, and OOM does not explain it
Sylpheed RE agent
2026-08-24 08:35:23 +00:00
5307ae3a99
docs: record the v2 probe's baseline in the freeze item, and what it rules out
Sylpheed RE agent
2026-08-24 08:32:06 +00:00
9b935f3829
docs: drop a placeholder link that should never have been written
Sylpheed RE agent
2026-08-24 08:14:27 +00:00
96b73a6295
docs+tools: the call-rate probe's baseline already refutes the timeout reading
Sylpheed RE agent
2026-08-24 08:14:11 +00:00
2d1dca007c
docs: the freeze item now has a captured freeze and a refuted hypothesis
Sylpheed RE agent
2026-08-24 07:40:32 +00:00
6f55c38bd2
docs: the freeze was caught and the stuck-wait probe reports nothing new
Sylpheed RE agent
2026-08-24 07:40:09 +00:00
54b99f9d67
docs: looking closer at the frame-rate word weakened it, and that is the result
Sylpheed RE agent
2026-08-24 07:34:56 +00:00
234530993c
docs: promote +0x08 to confirmed, keep the frame-rate reading amber
Sylpheed RE agent
2026-08-24 04:40:46 +00:00
5cbe868397
formats: +0x08 is the animation length - checked against the keyframe times
Sylpheed RE agent
2026-08-24 04:40:28 +00:00
70355b8fd4
docs: close the screen-vs-fragment question against the header, and record what the header does say
Sylpheed RE agent
2026-08-24 04:26:19 +00:00
c5ec7079b2
formats: sweep the bundle header - no screen flag, but three of its words decode
Sylpheed RE agent
2026-08-24 04:26:06 +00:00
9dfbc6e22c
docs: the opt-link question has an answer and a stated coverage limit
Sylpheed RE agent
2026-08-24 04:09:30 +00:00
e9befb2545
formats: what opt links, measured - a record-to-record reference, focus is one use of it
Sylpheed RE agent
2026-08-24 04:09:18 +00:00
09a51b01cf
docs: close the focused-state question against the declaration table, and log a third freeze-free run
Sylpheed RE agent
2026-08-24 03:50:58 +00:00
afc37df459
formats: the declaration entry does not mark a focused state - swept and asserted
Sylpheed RE agent
2026-08-24 03:50:40 +00:00
b37a654980
docs: note that catching a freeze is a per-run lottery, and the watcher that waits for it
Sylpheed RE agent
2026-08-24 03:14:25 +00:00
7a5c5b919b
docs: the stuck-wait control holds on a second run, and the freeze did not come
Sylpheed RE agent
2026-08-24 03:14:14 +00:00
5542729802
tools: wait for the freeze and capture the evidence at the moment it lands
Sylpheed RE agent
2026-08-24 02:58:23 +00:00
4b20b36919
docs: the freeze item has an instrument and a control now
Sylpheed RE agent
2026-08-24 02:31:15 +00:00
0bc12db160
docs: correct the canary commit hash after dropping an unrelated submodule change
Sylpheed RE agent
2026-08-24 02:31:03 +00:00
080ac26197
docs: the stuck-wait probe and its healthy-run baseline
Sylpheed RE agent
2026-08-24 02:30:29 +00:00
a29cff9e2e
docs: point the freeze item at the targeted log line rather than the global flag
Sylpheed RE agent
2026-08-24 01:49:18 +00:00
4216b50676
docs: logging the wait target is blocked by the flag's own cost
Sylpheed RE agent
2026-08-24 01:49:05 +00:00
f9d93ee117
tools: give launch_mission a boot-timeout knob and an extra-flags hook
Sylpheed RE agent
2026-08-24 01:37:28 +00:00
3840c88ad4
docs: the freeze entry gets a measurement instead of a plan
Sylpheed RE agent
2026-08-24 01:13:13 +00:00
63f74c9c84
tools+docs: the freeze from inside - all 79 threads are in a wait, and two of them burn CPU cycling
Sylpheed RE agent
2026-08-24 01:13:01 +00:00
b67f8d5c59
docs: fourth bit-level attempt - frozen again, but caught in a minute
Sylpheed RE agent
2026-08-24 00:41:59 +00:00
770d27c750
docs+tools: scope the guest-PC experiment properly, and let ob_bitflag find the counter itself
Sylpheed RE agent
2026-08-24 00:41:47 +00:00
79316a81d8
docs: record the bit-level attempts and that run attrition is the real cost now
Sylpheed RE agent
2026-08-24 00:20:35 +00:00
825baf5cba
tools+docs: the bit-level OB test, and a liveness hole - GAME OVER animates
Sylpheed RE agent
2026-08-24 00:20:04 +00:00
426b54bae8
docs: close the flag hypothesis in the backlog, and name the bit-level follow-on
Sylpheed RE agent
2026-08-23 23:21:23 +00:00
bd0a149505
docs+tools: the per-entity OB flag is refuted, and the counter decrements when the player kills
Sylpheed RE agent
2026-08-23 23:21:08 +00:00
2f23409e95
docs: the pilot fires - record it, and what it still does not do
Sylpheed RE agent
2026-08-23 22:39:46 +00:00
1ddb699d12
tools+docs: the pitch stick sign was inverted - the pilot fires now
Sylpheed RE agent
2026-08-23 22:39:33 +00:00
94ef6f9efb
docs: date the dead pad, so earlier flight results can be triaged instead of doubted
Sylpheed RE agent
2026-08-23 22:10:21 +00:00
af42a3366d
docs: record the dead-pad root cause and what it does not fix
Sylpheed RE agent
2026-08-23 22:09:51 +00:00
0a6a767337
tools+docs: the flight pad was writing into a dead file - every autopilot input went nowhere
Sylpheed RE agent
2026-08-23 22:09:27 +00:00
5282872a72
docs: record the pilot's proximal cause in the backlog
Sylpheed RE agent
2026-08-23 21:27:53 +00:00
62c9a64cea
docs: the frozen-world memory delta, measured - 12x quieter, not silent
Sylpheed RE agent
2026-08-23 21:27:53 +00:00
b2c85e60bf
docs+tools: why the pilot never fires - the target is behind it, 100% of the time
Sylpheed RE agent
2026-08-23 21:27:27 +00:00
1877160990
docs: revise the OB-flag item - the blocker is the pilot's trigger, not the freeze
Sylpheed RE agent
2026-08-23 21:05:27 +00:00
7881d4a93b
docs: the OB-flag sample finally ran - 11 candidates, and a real negative about the counter
Sylpheed RE agent
2026-08-23 21:05:08 +00:00
8b6251450c
tools: diff live guest memory against itself, and stop aborting on an unreadable HUD frame
Sylpheed RE agent
2026-08-23 20:53:07 +00:00
642e36325c
docs: correct the freeze entry - the lead is dead, the spin is the finding
Sylpheed RE agent
2026-08-23 20:03:53 +00:00
370cb2d535
docs: the resume-spin lead is refuted by its own control, and the freeze is a guest-side spin
Sylpheed RE agent
2026-08-23 20:03:38 +00:00
d2bfbe2972
docs: promote the in-mission freeze - it is now blocking the item behind it
Sylpheed RE agent
2026-08-23 19:36:20 +00:00
1e6c022216
docs: the in-mission freeze ends in 1171 refused resumes of one thread
Sylpheed RE agent
2026-08-23 19:36:03 +00:00
4e3e3e9446
docs: open the "what does REMAINING OB count" item, with the freeze noted as the blocker in front of it
Sylpheed RE agent
2026-08-23 19:10:57 +00:00
7b67b6073d
docs+tools: a mission freeze that made an experiment lie, and the counter is not a class head-count
Sylpheed RE agent
2026-08-23 19:10:41 +00:00
87ab972aa8
docs: close the objective-counter address item in the backlog
Sylpheed RE agent
2026-08-23 18:39:40 +00:00
e083d0014f
docs: REMAINING OB is at 0xbdb59668 - confirmed to the corpus's own standard
Sylpheed RE agent
2026-08-23 18:39:22 +00:00
21e6556a10
tools: read REMAINING OB off the HUD, so the scan can follow the counter
Sylpheed RE agent
2026-08-23 18:19:29 +00:00
f36a697a57
docs: fold the launcher repair and the clean scan into the backlog
Sylpheed RE agent
2026-08-23 18:04:53 +00:00
4fa222d810
docs: a clean scan for REMAINING OB, and one candidate that is hard to dismiss
Sylpheed RE agent
2026-08-23 18:04:29 +00:00
033b1b3784
tools: wait_flight was testing a pixel that is 40 rows outside the HUD
Sylpheed RE agent
2026-08-23 18:02:27 +00:00
06d00d4529
tools: launch_mission reaches Stage 02 flight unattended again - wait for screens, not seconds
Sylpheed RE agent
2026-08-23 18:02:00 +00:00
37c3585f4f
docs: the REMAINING OB address does not survive a run - refuted twice over
Sylpheed RE agent
2026-08-23 17:16:07 +00:00
15166bc1ad
docs: the dynamic-RE state was gone - rebuild it, measured rather than remembered
Sylpheed RE agent
2026-08-23 17:15:53 +00:00
ab1b8950c7
tools: sample a candidate REMAINING OB address against the HUD in one run
Sylpheed RE agent
2026-08-23 17:15:36 +00:00
c2404bc051
tools+docs: find REMAINING OB in guest RAM, verified across unselected transitions
Sylpheed RE agent
2026-08-19 19:01:24 +00:00
59f22d364d
docs: a stock-upstream baseline runs Stage 02 crash-free
Sylpheed RE agent
2026-08-19 18:44:23 +00:00
800af73dde
tools: repair launch_mission.sh; Stage 02 now reaches the briefing and stops there
Sylpheed RE agent
2026-08-19 13:27:46 +00:00
dac9fbef62
docs: map where the autopilot's objective and action knowledge lives on the disc
Sylpheed RE agent
2026-08-19 13:13:33 +00:00
03dcf181ab
docs: correct the empty ship capture - nothing is broken, there was no ship on screen
Sylpheed RE agent
2026-08-19 13:02:48 +00:00
52b0abe6c2
tools+docs: a crash-free mission run, a capture that caught no geometry, and a correction
Sylpheed RE agent
2026-08-19 12:56:35 +00:00
d263c64c34
docs: the cache is refuted as the mission-crash cure, and a usable window found
Sylpheed RE agent
2026-08-19 12:37:50 +00:00
f647085470
docs: withdraw the resume-refused lead - kHighFrequency waits are simply unlogged
Sylpheed RE agent
2026-08-19 12:12:40 +00:00
31d2e96010
docs: the mission path is reachable now - it freezes there instead of dying earlier
Sylpheed RE agent
2026-08-19 12:05:23 +00:00
baaad02ef1
formats: two more measured paint orders, and the first independent confirmation
Sylpheed RE agent
2026-08-19 11:46:09 +00:00
556d09e6c9
docs+tools: the threading fix measured 5/5 against 1/5, and a driver lock
Sylpheed RE agent
2026-08-19 11:12:46 +00:00
bdc2dd4e4e
tools: a reliability harness, and a title test that also requires a static frame
Sylpheed RE agent
2026-08-19 10:59:35 +00:00
e2645255f5
tools+docs: locate the lost resume, and a title test that is neither too narrow nor too loose
Sylpheed RE agent
2026-08-19 10:41:43 +00:00
8b290d7012
tools+docs: the title's loader thread is created and never runs
Sylpheed RE agent
2026-08-19 10:19:06 +00:00
f50776473b
docs: the title does act on (A) - the loader thread it spawns is what stalls
Sylpheed RE agent
2026-08-19 10:03:41 +00:00
7927f6c3b7
docs: a fourth paint order attempted; the title is intermittent, not input-bound
Sylpheed RE agent
2026-08-19 09:56:32 +00:00
173f070cd2
docs: backlog — tie-break refuted six ways; residual is one blend on one screen
Sylpheed RE agent
2026-08-19 09:34:29 +00:00
0873f47687
formats: the tie-break, refuted six ways and measured down to the pixel
Sylpheed RE agent
2026-08-19 09:34:10 +00:00
19f2f562be
docs: backlog — primitive layers tabled; the tie-break is now the only gap
Sylpheed RE agent
2026-08-19 09:16:13 +00:00
f852049d0d
formats: a primitive layer is not in the file - measure it, table it, prove it
Sylpheed RE agent
2026-08-19 09:15:55 +00:00
03aeb1be7e
docs: input was never the blocker; the third permutation came from the main menu
Sylpheed RE agent
2026-08-19 08:57:01 +00:00
83d159ea16
formats: a third measured paint order — the main menu, with two primitives
Sylpheed RE agent
2026-08-19 08:56:21 +00:00
35f616a484
docs: backlog — the keystroke swallow is fixed and refuted as the cause
Sylpheed RE agent
2026-08-19 08:21:27 +00:00
a112bc9feb
tools: fix four boot-harness bugs; find the swallowed-keystroke cause and refute it
Sylpheed RE agent
2026-08-19 08:21:08 +00:00
0063d18462
docs: the boot log confirms the vgamepad failure verbatim
Sylpheed RE agent
2026-08-19 07:49:37 +00:00
52a77118ee
docs+tools: screen_children.py, validated; the third paint order is blocked on input
Sylpheed RE agent
2026-08-19 07:48:58 +00:00
4f7630b750
tools: two dead flags that made every emulator boot script fail silently
Sylpheed RE agent
2026-08-19 07:48:16 +00:00
9e71d1445d
docs: backlog — primitives drawn opt-in; their paint order needs a runtime read
Sylpheed RE agent
2026-08-19 07:21:48 +00:00
451e328ba1
formats/cli: draw the .prm primitives, opt-in, because their paint order is unsolved
Sylpheed RE agent
2026-08-19 07:21:32 +00:00
4baa981c8e
docs: backlog — fade alpha applied; drawing the .prm quads is unblocked
Sylpheed RE agent
2026-08-19 06:56:56 +00:00
733ffc8692
formats: apply the keyframe fade alpha, and fix the resting rule it exposed
Sylpheed RE agent
2026-08-19 06:56:38 +00:00
fa27d4a05c
docs: backlog — resting pose settled; the unapplied fade alpha is next
Sylpheed RE agent
2026-08-19 06:41:41 +00:00
bff162f065
formats: the resting pose is the hold, not the longest dwell
Sylpheed RE agent
2026-08-19 06:41:24 +00:00
4e6ee57d64
docs: backlog — .prm decoded; the resting rule is the new blocker
Sylpheed RE agent
2026-08-19 06:30:23 +00:00
0ebbe9951b
formats: settle what .prm elements are — untextured quads marked by kind bit 0x10
Sylpheed RE agent
2026-08-19 06:29:42 +00:00