Commit Graph

  • 12e1d9453a docs: close the bit-level flag question in the backlog Sylpheed RE agent 2026-08-24 09:32:28 +00:00
  • 9c79b9a4e5 docs: the bit-level OB flag is refuted - two transitions, no common survivor Sylpheed RE agent 2026-08-24 09:31:46 +00:00
  • 66a220dcdd docs: a third SIGKILL, traced live, refutes the memory explanation Sylpheed RE agent 2026-08-24 09:19:46 +00:00
  • 79e11a3e76 docs+tools: the silent death is a SIGKILL from outside, and it is still not OOM Sylpheed RE agent 2026-08-24 09:07:11 +00:00
  • d35e99f95d docs: the v2 baseline holds on a second healthy run Sylpheed RE agent 2026-08-24 09:00:18 +00:00
  • 9cbef1f847 tools: write down the pgrep -f trap that has now cost four mistakes Sylpheed RE agent 2026-08-24 08:52:24 +00:00
  • 604c26ff27 docs: a third failure mode - the emulator dies silently, and OOM does not explain it Sylpheed RE agent 2026-08-24 08:35:23 +00:00
  • 5307ae3a99 docs: record the v2 probe's baseline in the freeze item, and what it rules out Sylpheed RE agent 2026-08-24 08:32:06 +00:00
  • 9b935f3829 docs: drop a placeholder link that should never have been written Sylpheed RE agent 2026-08-24 08:14:27 +00:00
  • 96b73a6295 docs+tools: the call-rate probe's baseline already refutes the timeout reading Sylpheed RE agent 2026-08-24 08:14:11 +00:00
  • 2d1dca007c docs: the freeze item now has a captured freeze and a refuted hypothesis Sylpheed RE agent 2026-08-24 07:40:32 +00:00
  • 6f55c38bd2 docs: the freeze was caught and the stuck-wait probe reports nothing new Sylpheed RE agent 2026-08-24 07:40:09 +00:00
  • 54b99f9d67 docs: looking closer at the frame-rate word weakened it, and that is the result Sylpheed RE agent 2026-08-24 07:34:56 +00:00
  • 234530993c docs: promote +0x08 to confirmed, keep the frame-rate reading amber Sylpheed RE agent 2026-08-24 04:40:46 +00:00
  • 5cbe868397 formats: +0x08 is the animation length - checked against the keyframe times Sylpheed RE agent 2026-08-24 04:40:28 +00:00
  • 70355b8fd4 docs: close the screen-vs-fragment question against the header, and record what the header does say Sylpheed RE agent 2026-08-24 04:26:19 +00:00
  • c5ec7079b2 formats: sweep the bundle header - no screen flag, but three of its words decode Sylpheed RE agent 2026-08-24 04:26:06 +00:00
  • 9dfbc6e22c docs: the opt-link question has an answer and a stated coverage limit Sylpheed RE agent 2026-08-24 04:09:30 +00:00
  • e9befb2545 formats: what opt links, measured - a record-to-record reference, focus is one use of it Sylpheed RE agent 2026-08-24 04:09:18 +00:00
  • 09a51b01cf docs: close the focused-state question against the declaration table, and log a third freeze-free run Sylpheed RE agent 2026-08-24 03:50:58 +00:00
  • afc37df459 formats: the declaration entry does not mark a focused state - swept and asserted Sylpheed RE agent 2026-08-24 03:50:40 +00:00
  • b37a654980 docs: note that catching a freeze is a per-run lottery, and the watcher that waits for it Sylpheed RE agent 2026-08-24 03:14:25 +00:00
  • 7a5c5b919b docs: the stuck-wait control holds on a second run, and the freeze did not come Sylpheed RE agent 2026-08-24 03:14:14 +00:00
  • 5542729802 tools: wait for the freeze and capture the evidence at the moment it lands Sylpheed RE agent 2026-08-24 02:58:23 +00:00
  • 4b20b36919 docs: the freeze item has an instrument and a control now Sylpheed RE agent 2026-08-24 02:31:15 +00:00
  • 0bc12db160 docs: correct the canary commit hash after dropping an unrelated submodule change Sylpheed RE agent 2026-08-24 02:31:03 +00:00
  • 080ac26197 docs: the stuck-wait probe and its healthy-run baseline Sylpheed RE agent 2026-08-24 02:30:29 +00:00
  • a29cff9e2e docs: point the freeze item at the targeted log line rather than the global flag Sylpheed RE agent 2026-08-24 01:49:18 +00:00
  • 4216b50676 docs: logging the wait target is blocked by the flag's own cost Sylpheed RE agent 2026-08-24 01:49:05 +00:00
  • f9d93ee117 tools: give launch_mission a boot-timeout knob and an extra-flags hook Sylpheed RE agent 2026-08-24 01:37:28 +00:00
  • 3840c88ad4 docs: the freeze entry gets a measurement instead of a plan Sylpheed RE agent 2026-08-24 01:13:13 +00:00
  • 63f74c9c84 tools+docs: the freeze from inside - all 79 threads are in a wait, and two of them burn CPU cycling Sylpheed RE agent 2026-08-24 01:13:01 +00:00
  • b67f8d5c59 docs: fourth bit-level attempt - frozen again, but caught in a minute Sylpheed RE agent 2026-08-24 00:41:59 +00:00
  • 770d27c750 docs+tools: scope the guest-PC experiment properly, and let ob_bitflag find the counter itself Sylpheed RE agent 2026-08-24 00:41:47 +00:00
  • 79316a81d8 docs: record the bit-level attempts and that run attrition is the real cost now Sylpheed RE agent 2026-08-24 00:20:35 +00:00
  • 825baf5cba tools+docs: the bit-level OB test, and a liveness hole - GAME OVER animates Sylpheed RE agent 2026-08-24 00:20:04 +00:00
  • 426b54bae8 docs: close the flag hypothesis in the backlog, and name the bit-level follow-on Sylpheed RE agent 2026-08-23 23:21:23 +00:00
  • bd0a149505 docs+tools: the per-entity OB flag is refuted, and the counter decrements when the player kills Sylpheed RE agent 2026-08-23 23:21:08 +00:00
  • 2f23409e95 docs: the pilot fires - record it, and what it still does not do Sylpheed RE agent 2026-08-23 22:39:46 +00:00
  • 1ddb699d12 tools+docs: the pitch stick sign was inverted - the pilot fires now Sylpheed RE agent 2026-08-23 22:39:33 +00:00
  • 94ef6f9efb docs: date the dead pad, so earlier flight results can be triaged instead of doubted Sylpheed RE agent 2026-08-23 22:10:21 +00:00
  • af42a3366d docs: record the dead-pad root cause and what it does not fix Sylpheed RE agent 2026-08-23 22:09:51 +00:00
  • 0a6a767337 tools+docs: the flight pad was writing into a dead file - every autopilot input went nowhere Sylpheed RE agent 2026-08-23 22:09:27 +00:00
  • 5282872a72 docs: record the pilot's proximal cause in the backlog Sylpheed RE agent 2026-08-23 21:27:53 +00:00
  • 62c9a64cea docs: the frozen-world memory delta, measured - 12x quieter, not silent Sylpheed RE agent 2026-08-23 21:27:53 +00:00
  • b2c85e60bf docs+tools: why the pilot never fires - the target is behind it, 100% of the time Sylpheed RE agent 2026-08-23 21:27:27 +00:00
  • 1877160990 docs: revise the OB-flag item - the blocker is the pilot's trigger, not the freeze Sylpheed RE agent 2026-08-23 21:05:27 +00:00
  • 7881d4a93b docs: the OB-flag sample finally ran - 11 candidates, and a real negative about the counter Sylpheed RE agent 2026-08-23 21:05:08 +00:00
  • 8b6251450c tools: diff live guest memory against itself, and stop aborting on an unreadable HUD frame Sylpheed RE agent 2026-08-23 20:53:07 +00:00
  • 642e36325c docs: correct the freeze entry - the lead is dead, the spin is the finding Sylpheed RE agent 2026-08-23 20:03:53 +00:00
  • 370cb2d535 docs: the resume-spin lead is refuted by its own control, and the freeze is a guest-side spin Sylpheed RE agent 2026-08-23 20:03:38 +00:00
  • d2bfbe2972 docs: promote the in-mission freeze - it is now blocking the item behind it Sylpheed RE agent 2026-08-23 19:36:20 +00:00
  • 1e6c022216 docs: the in-mission freeze ends in 1171 refused resumes of one thread Sylpheed RE agent 2026-08-23 19:36:03 +00:00
  • 4e3e3e9446 docs: open the "what does REMAINING OB count" item, with the freeze noted as the blocker in front of it Sylpheed RE agent 2026-08-23 19:10:57 +00:00
  • 7b67b6073d docs+tools: a mission freeze that made an experiment lie, and the counter is not a class head-count Sylpheed RE agent 2026-08-23 19:10:41 +00:00
  • 87ab972aa8 docs: close the objective-counter address item in the backlog Sylpheed RE agent 2026-08-23 18:39:40 +00:00
  • e083d0014f docs: REMAINING OB is at 0xbdb59668 - confirmed to the corpus's own standard Sylpheed RE agent 2026-08-23 18:39:22 +00:00
  • 21e6556a10 tools: read REMAINING OB off the HUD, so the scan can follow the counter Sylpheed RE agent 2026-08-23 18:19:29 +00:00
  • f36a697a57 docs: fold the launcher repair and the clean scan into the backlog Sylpheed RE agent 2026-08-23 18:04:53 +00:00
  • 4fa222d810 docs: a clean scan for REMAINING OB, and one candidate that is hard to dismiss Sylpheed RE agent 2026-08-23 18:04:29 +00:00
  • 033b1b3784 tools: wait_flight was testing a pixel that is 40 rows outside the HUD Sylpheed RE agent 2026-08-23 18:02:27 +00:00
  • 06d00d4529 tools: launch_mission reaches Stage 02 flight unattended again - wait for screens, not seconds Sylpheed RE agent 2026-08-23 18:02:00 +00:00
  • 37c3585f4f docs: the REMAINING OB address does not survive a run - refuted twice over Sylpheed RE agent 2026-08-23 17:16:07 +00:00
  • 15166bc1ad docs: the dynamic-RE state was gone - rebuild it, measured rather than remembered Sylpheed RE agent 2026-08-23 17:15:53 +00:00
  • ab1b8950c7 tools: sample a candidate REMAINING OB address against the HUD in one run Sylpheed RE agent 2026-08-23 17:15:36 +00:00
  • c2404bc051 tools+docs: find REMAINING OB in guest RAM, verified across unselected transitions Sylpheed RE agent 2026-08-19 19:01:24 +00:00
  • 59f22d364d docs: a stock-upstream baseline runs Stage 02 crash-free Sylpheed RE agent 2026-08-19 18:44:23 +00:00
  • 800af73dde tools: repair launch_mission.sh; Stage 02 now reaches the briefing and stops there Sylpheed RE agent 2026-08-19 13:27:46 +00:00
  • dac9fbef62 docs: map where the autopilot's objective and action knowledge lives on the disc Sylpheed RE agent 2026-08-19 13:13:33 +00:00
  • 03dcf181ab docs: correct the empty ship capture - nothing is broken, there was no ship on screen Sylpheed RE agent 2026-08-19 13:02:48 +00:00
  • 52b0abe6c2 tools+docs: a crash-free mission run, a capture that caught no geometry, and a correction Sylpheed RE agent 2026-08-19 12:56:35 +00:00
  • d263c64c34 docs: the cache is refuted as the mission-crash cure, and a usable window found Sylpheed RE agent 2026-08-19 12:37:50 +00:00
  • f647085470 docs: withdraw the resume-refused lead - kHighFrequency waits are simply unlogged Sylpheed RE agent 2026-08-19 12:12:40 +00:00
  • 31d2e96010 docs: the mission path is reachable now - it freezes there instead of dying earlier Sylpheed RE agent 2026-08-19 12:05:23 +00:00
  • baaad02ef1 formats: two more measured paint orders, and the first independent confirmation Sylpheed RE agent 2026-08-19 11:46:09 +00:00
  • 556d09e6c9 docs+tools: the threading fix measured 5/5 against 1/5, and a driver lock Sylpheed RE agent 2026-08-19 11:12:46 +00:00
  • bdc2dd4e4e tools: a reliability harness, and a title test that also requires a static frame Sylpheed RE agent 2026-08-19 10:59:35 +00:00
  • e2645255f5 tools+docs: locate the lost resume, and a title test that is neither too narrow nor too loose Sylpheed RE agent 2026-08-19 10:41:43 +00:00
  • 8b290d7012 tools+docs: the title's loader thread is created and never runs Sylpheed RE agent 2026-08-19 10:19:06 +00:00
  • f50776473b docs: the title does act on (A) - the loader thread it spawns is what stalls Sylpheed RE agent 2026-08-19 10:03:41 +00:00
  • 7927f6c3b7 docs: a fourth paint order attempted; the title is intermittent, not input-bound Sylpheed RE agent 2026-08-19 09:56:32 +00:00
  • 173f070cd2 docs: backlog — tie-break refuted six ways; residual is one blend on one screen Sylpheed RE agent 2026-08-19 09:34:29 +00:00
  • 0873f47687 formats: the tie-break, refuted six ways and measured down to the pixel Sylpheed RE agent 2026-08-19 09:34:10 +00:00
  • 19f2f562be docs: backlog — primitive layers tabled; the tie-break is now the only gap Sylpheed RE agent 2026-08-19 09:16:13 +00:00
  • f852049d0d formats: a primitive layer is not in the file - measure it, table it, prove it Sylpheed RE agent 2026-08-19 09:15:55 +00:00
  • 03aeb1be7e docs: input was never the blocker; the third permutation came from the main menu Sylpheed RE agent 2026-08-19 08:57:01 +00:00
  • 83d159ea16 formats: a third measured paint order — the main menu, with two primitives Sylpheed RE agent 2026-08-19 08:56:21 +00:00
  • 35f616a484 docs: backlog — the keystroke swallow is fixed and refuted as the cause Sylpheed RE agent 2026-08-19 08:21:27 +00:00
  • a112bc9feb tools: fix four boot-harness bugs; find the swallowed-keystroke cause and refute it Sylpheed RE agent 2026-08-19 08:21:08 +00:00
  • 0063d18462 docs: the boot log confirms the vgamepad failure verbatim Sylpheed RE agent 2026-08-19 07:49:37 +00:00
  • 52a77118ee docs+tools: screen_children.py, validated; the third paint order is blocked on input Sylpheed RE agent 2026-08-19 07:48:58 +00:00
  • 4f7630b750 tools: two dead flags that made every emulator boot script fail silently Sylpheed RE agent 2026-08-19 07:48:16 +00:00
  • 9e71d1445d docs: backlog — primitives drawn opt-in; their paint order needs a runtime read Sylpheed RE agent 2026-08-19 07:21:48 +00:00
  • 451e328ba1 formats/cli: draw the .prm primitives, opt-in, because their paint order is unsolved Sylpheed RE agent 2026-08-19 07:21:32 +00:00
  • 4baa981c8e docs: backlog — fade alpha applied; drawing the .prm quads is unblocked Sylpheed RE agent 2026-08-19 06:56:56 +00:00
  • 733ffc8692 formats: apply the keyframe fade alpha, and fix the resting rule it exposed Sylpheed RE agent 2026-08-19 06:56:38 +00:00
  • fa27d4a05c docs: backlog — resting pose settled; the unapplied fade alpha is next Sylpheed RE agent 2026-08-19 06:41:41 +00:00
  • bff162f065 formats: the resting pose is the hold, not the longest dwell Sylpheed RE agent 2026-08-19 06:41:24 +00:00
  • 4e6ee57d64 docs: backlog — .prm decoded; the resting rule is the new blocker Sylpheed RE agent 2026-08-19 06:30:23 +00:00
  • 0ebbe9951b formats: settle what .prm elements are — untextured quads marked by kind bit 0x10 Sylpheed RE agent 2026-08-19 06:29:42 +00:00