59c68b2f61
re: the four .slb offsets are a segment-packing phase, not a header size
Sylpheed RE agent
2026-08-26 05:03:56 +00:00
a7d5a3bd12
re: the .slb data offset is the .pNN segment's 2048 grid phase
Claude
2026-08-26 05:01:26 +00:00
1f4524f9fe
tools: slb_segment_phase.py — derive the .slb data offset exactly
Claude
2026-08-26 05:01:26 +00:00
67671e68d1
re: the flat entity count is explained -- arrivals are not spawns
Sylpheed RE agent
2026-08-26 04:59:32 +00:00
d986a8564c
re: withdraw the DisableInterval / delayed-route association -- it is a clustering artefact
Sylpheed RE agent
2026-08-26 04:53:13 +00:00
f64600fa39
re: the wave timetable's t is SECONDS, measured against the live speed law
Sylpheed RE agent
2026-08-26 04:47:10 +00:00
c7cf1e5c95
re: narrow what the .slb header is -- four things it is not
Sylpheed RE agent
2026-08-26 04:37:59 +00:00
6044ba49a0
slb: the seek chunk gives the data offset structurally, and breaks the 28 ties
Sylpheed RE agent
2026-08-26 04:32:23 +00:00
de5ea35452
re: the unvoiced script lines are not the resupply case -- 0 of 14 have a cutscene twin
Sylpheed RE agent
2026-08-26 04:24:37 +00:00
f58cee368f
re: the cue-less cutscene pages ARE the resupply lines, and they cross-check the movie work
Sylpheed RE agent
2026-08-26 04:23:52 +00:00
946a10e7a7
re: check whether the scan's 99.62% transfers to the banks it is actually used on
Sylpheed RE agent
2026-08-26 04:18:53 +00:00
bd5bd572c3
slb: the declared data size is an upper bound, not an exact one
Sylpheed RE agent
2026-08-26 04:12:45 +00:00
50849bd452
re: 69.8% of banks declare more data than they store -- and that explains TCAF_608
Sylpheed RE agent
2026-08-26 04:11:45 +00:00
0712a651b2
re: sound.pak is fully accounted for -- the last 2 entries were named in the table
Sylpheed RE agent
2026-08-26 04:09:33 +00:00
e5ce7e4ba3
slb: the headerless path was decoding stereo at a fixed offset; both are wrong
Sylpheed RE agent
2026-08-26 04:03:05 +00:00
d6127a049e
re: withdraw the 'Japanese banks are a separate format' item, one iteration later
Sylpheed RE agent
2026-08-26 03:57:08 +00:00
d15b3d8d85
slb: derive the leading-stream data offset instead of assuming 1392
Sylpheed RE agent
2026-08-26 03:56:50 +00:00
3b67a451c2
tools(isl): apply the three new built-in names, with 28 flagged as probable
Sylpheed RE agent
2026-08-26 03:43:56 +00:00
fa3818c58c
re: ISL built-ins 26 / 29 / 101 named end to end; 28's field pinned, label 🟡
Sylpheed RE agent
2026-08-26 03:43:56 +00:00
1ba16da9a4
re(data): every call site of built-ins 26, 28, 29 and 101, with craft types
Sylpheed RE agent
2026-08-26 03:43:31 +00:00
e9c06e2e87
tools: an ISL call-site dumper that carries the operands and the neighbours
Sylpheed RE agent
2026-08-26 03:43:31 +00:00
a6fb570677
re: the '504 unnamed keys' is 504 entries, not 504 names -- it is 42 keys
Sylpheed RE agent
2026-08-26 03:40:55 +00:00
eb75b62f82
re: INDEX row for the nameless IDXD field keys
Sylpheed RE agent
2026-08-26 03:37:05 +00:00
e1e4f7bc1d
re: the 42 hash-keyed nameless fields are an ISL script link map — names not cracked
Sylpheed RE agent
2026-08-26 03:36:40 +00:00
8af6a3f5d5
re: measure the nameless IDXD field keys — 504 is 504 entries, not 504 names
Sylpheed RE agent
2026-08-26 03:36:23 +00:00
e0648a815c
re: index + a new open backlog item for the undecoded Japanese banks
Sylpheed RE agent
2026-08-26 03:34:43 +00:00
c55bc1d04d
re: census of sound.pak, and the leading-region rule is English-only
Sylpheed RE agent
2026-08-26 03:34:28 +00:00
df48ccfe5b
re: withdraw an overstatement -- the wrong-recording case was already settled
Sylpheed RE agent
2026-08-26 03:29:41 +00:00
511bfee410
re: index + backlog rows for the cue table and the cutscene message table
Sylpheed RE agent
2026-08-26 03:24:30 +00:00
b5fa88c0a2
re: the sound-cue table, and cutscene dialogue's speaker/portrait/timing
Sylpheed RE agent
2026-08-26 03:24:15 +00:00
8379bc57b8
re: backlog no longer lists multi-page captions as open
Sylpheed RE agent
2026-08-26 03:11:51 +00:00
a962daf518
re: caption pages are utterances, and the dialogue tool was truncating 356 names
Sylpheed RE agent
2026-08-26 03:11:38 +00:00
de132c5dec
re: index + backlog rows for the script-dialogue link
Sylpheed RE agent
2026-08-26 03:09:46 +00:00
7c4595cbf9
re: mission scripts are readable as dialogue (2683/2683 message calls resolve)
Sylpheed RE agent
2026-08-26 03:09:10 +00:00
253b960f56
re: INDEX row for IXUD predated all of today's IXUD work
Sylpheed RE agent
2026-08-26 03:00:37 +00:00
80a45bfbd7
re: wire the IXUD record table into the crate — captions go 537 to 8800 of 8800
Sylpheed RE agent
2026-08-26 02:55:26 +00:00
1b295e3cd2
re: read all eight caption families — 15x more text, and the same lesson twice
Sylpheed RE agent
2026-08-26 02:47:13 +00:00
abe41d8c27
re: the crate reads 1.3% of the game's text — seven caption families unread
Sylpheed RE agent
2026-08-26 02:40:10 +00:00
188d5cfdd7
re: the genuinely-cut voice lines still have subtitles — and two id spaces differ
Sylpheed RE agent
2026-08-26 02:34:29 +00:00
832c1a48aa
re: most of the 268 missing voice banks are UNDUBBED, not cut — I had it wrong
Sylpheed RE agent
2026-08-26 02:28:17 +00:00
6c951a9b02
re: 268 voice references name a bank that does not exist — one whole family
Sylpheed RE agent
2026-08-26 02:22:46 +00:00
197ae49123
re: DEMO_* in a message's voice slot is not a sound bank
Sylpheed RE agent
2026-08-26 02:16:16 +00:00
f095fe647f
re: the stage-02 "defaulted field" capture is wrong for 99 of 101 fields
Sylpheed RE agent
2026-08-26 02:10:14 +00:00
df8b63d35c
re: INDEX still advertised the withdrawn "defaulted on disc" framing
Sylpheed RE agent
2026-08-26 02:04:11 +00:00
2a9e25819d
re: the unit "defaulted on disc" tables are wrong too — corrected
Sylpheed RE agent
2026-08-26 01:58:58 +00:00
ddd0d5b4b7
re: the weapon DATA SHEET's "defaulted on disc" premise is false
Sylpheed RE agent
2026-08-26 01:53:59 +00:00
b273ee9f48
re: WITHDRAWN — "FormationID does not hash into the table". It does.
Sylpheed RE agent
2026-08-26 01:48:14 +00:00
1707b6b74a
re: recover the ISL interpreter's command table — 57 opcodes, committed
Sylpheed RE agent
2026-08-26 01:44:49 +00:00
8d1c9d1c77
re: pin the per-record game data — and correct the "SpaceSize is per phase" claim
Sylpheed RE agent
2026-08-26 01:43:08 +00:00
6ce1a87d49
re: rebuild game_data on the IDXD record table — 966 misses and 596 flattened reads
Sylpheed RE agent
2026-08-26 01:42:53 +00:00
62d8264cbb
chore: drop zz_scratch_measure.rs, swept into 49a09a9 by accident
Sylpheed RE agent
2026-08-26 01:42:28 +00:00
510dcf29d8
re: built-ins 26/28/29 are one family — and damage_unit looks mis-named
Sylpheed RE agent
2026-08-26 01:38:08 +00:00
679812f1c9
re: built-in 108 is deploy_squadron_ex — deploy plus a 1<<n selector
Sylpheed RE agent
2026-08-26 01:31:39 +00:00
4764e3d5f2
re: built-in 12 is activate_unit — 517/517 on the ordering test
Sylpheed RE agent
2026-08-26 01:25:31 +00:00
a0cfa68ed8
re: built-in 15 IS set_group_speed — and the turret anomaly was my own artefact
Sylpheed RE agent
2026-08-26 01:18:30 +00:00
5693a1e373
re: built-in 15 targets a GROUP, and +192 is a MIN over its members
Sylpheed RE agent
2026-08-26 01:10:17 +00:00
3dc3fbadb8
re: built-in 15's write side verified; its consumer NOT found, filters recorded
Sylpheed RE agent
2026-08-26 01:03:06 +00:00
dd3c27f288
re: built-in 15 takes a craft-class scalar — but "set_speed" does not survive
Sylpheed RE agent
2026-08-26 00:56:28 +00:00
fa20db3db8
re: four ISL built-ins are tutorial-only, and 96 encodes the tutorial index
Sylpheed RE agent
2026-08-26 00:50:24 +00:00
cb830e233e
re: name the five mission-banner built-ins from call-site structure
Sylpheed RE agent
2026-08-26 00:44:38 +00:00
a32c00057e
re: recover the .slb leading segment — mono, and scoped by measurement
Sylpheed RE agent
2026-08-26 00:37:06 +00:00
ea0eedda86
re: the .slb parts are sequential segments — and that closes the original mystery
Sylpheed RE agent
2026-08-26 00:26:24 +00:00
b32006d2a8
re: RETRACTED "audio is missing" — a subtitle cue is a START time
Sylpheed RE agent
2026-08-26 00:20:57 +00:00
b324278ae9
re: cue times ARE seconds — and "the rate does not converge" was my error
Sylpheed RE agent
2026-08-26 00:14:31 +00:00
978ccf882a
re: FFmpeg stops on the LAST frame — my "partial decode" claim was wrong
Sylpheed RE agent
2026-08-26 00:00:59 +00:00
116fd7d2ff
re: the .slb leading region is XMA1 MONO — 113x more audio than stereo
Sylpheed RE agent
2026-08-25 23:53:10 +00:00
af320466bb
re: the resupply banks really are missing audio — the subtitles prove it
Sylpheed RE agent
2026-08-25 23:45:26 +00:00
49a09a9496
re: the "sibling default" rules are a dedup artefact — WITHDRAWN
Sylpheed RE agent
2026-08-25 23:38:55 +00:00
6fa6564be8
re: the .slb leading region is 1392+n*2048 — and my fix for it is withdrawn
Sylpheed RE agent
2026-08-25 23:30:42 +00:00
fedb31a5f9
re: rebuild the movie manifest on the record table — the old counts measured pool strings
Sylpheed RE agent
2026-08-25 23:13:41 +00:00
49c00e0955
re: the voice decoder discards up to 87% of a bank — "multi-subwave" refuted
Sylpheed RE agent
2026-08-25 23:03:33 +00:00
75f0664bfe
re: an ISL symbol operand is a (tag, index) pair — and two more names withdrawn
Sylpheed RE agent
2026-08-25 22:51:07 +00:00
608a0cc710
re: measure the boot-nav title gate — and withdraw my own diagnosis
Sylpheed RE agent
2026-08-25 22:42:33 +00:00
501298de81
re: the trigger container's "push" is a clear — and the live test is blocked
Sylpheed RE agent
2026-08-25 22:25:10 +00:00
9a9921b759
re: three ISL built-in names were wrong, including the most-used one
Sylpheed RE agent
2026-08-25 22:09:05 +00:00
9141ea2b24
re: audit the legacy IDXD reader against the real field table — and fix a test that encoded its error
Sylpheed RE agent
2026-08-25 21:42:51 +00:00
af32540190
re: decode the IDXD/IXUD record table — and there is no schema hash
Sylpheed RE agent
2026-08-25 21:40:23 +00:00
34c99a1568
re: decode the IXUD localised text -- 534 entries, six languages
Sylpheed RE agent
2026-08-25 21:01:55 +00:00
dc2054f0be
re: name the four squadron order classes
Sylpheed RE agent
2026-08-25 21:00:56 +00:00
770ef2ea2b
re: CONFIRMED -- the poke produced 'absent', not 'destroyed'
Sylpheed RE agent
2026-08-25 20:55:49 +00:00
72e24acdfe
re: WITHDRAWN -- the phase-1 condition IS polled, at 5 Hz
Sylpheed RE agent
2026-08-25 20:50:35 +00:00
0b06e29d58
re: Stage 02 phase 1 read as a timeline; what arms the mission clock
Sylpheed RE agent
2026-08-25 20:43:07 +00:00
0cf75f998f
re: phase coroutines are started by a per-frame timer table
Sylpheed RE agent
2026-08-25 20:37:37 +00:00
7a88d24e66
re: correct 'no mission counts kills' -- attribution IS used, globals are not
Sylpheed RE agent
2026-08-25 20:23:34 +00:00
ac4f53b8a1
re: interpreter command table recovered; withdraw my 'constructors' reading
Sylpheed RE agent
2026-08-25 20:17:30 +00:00
13ec75465b
re: sub_8226E458 is a splice, but not shown to touch the trigger queue
Sylpheed RE agent
2026-08-25 19:44:16 +00:00
33013a9b84
re: the trigger-queue appender found -- sub_8226EAB8, count at inner+8
Sylpheed RE agent
2026-08-25 19:34:15 +00:00
121004ef3c
re: the mission script is resident immediately -- two explanations refuted
Sylpheed RE agent
2026-08-25 19:16:13 +00:00
761dcd004c
re: the JIT context is in %rsi; but the re-run could not locate the mission
Sylpheed RE agent
2026-08-25 19:03:33 +00:00
c50ab7275f
re: survey all 28 mission scripts -- kill counters are dead game-wide
Sylpheed RE agent
2026-08-25 18:53:56 +00:00
da2d02db77
re: the trigger-count watchpoint fires, but the writer is JIT guest code
Sylpheed RE agent
2026-08-25 18:52:35 +00:00
28a4b1ead1
re: ISL opcodes decoded; the branch base is PER PHASE and isl.py was wrong
Sylpheed RE agent
2026-08-25 18:52:09 +00:00
415dd75a8b
re: what appends a trigger node -- not found, recorded as such
Sylpheed RE agent
2026-08-25 18:24:21 +00:00
25a98fb204
re: trigger queue walks live -- structure confirmed, record contents refuted
Sylpheed RE agent
2026-08-25 18:18:19 +00:00
eeff706134
re: the trigger-queue pending count verified live -- 0 -> 1 -> 2
Sylpheed RE agent
2026-08-25 18:03:50 +00:00
63d3ce089f
re: trigger queue layout at phase+272, and a readable pending count
Sylpheed RE agent
2026-08-25 17:54:34 +00:00
67f3d621e6
re: the poke control PASSES -- writes reach the guest, hull is authoritative
Sylpheed RE agent
2026-08-25 17:48:47 +00:00
77bc300692
re: the positive control ran, and is still inconclusive
Sylpheed RE agent
2026-08-25 17:36:00 +00:00
cee5cffebf
re: the freeze blocked the control run; tally it as the dominant cost
Sylpheed RE agent
2026-08-25 17:23:20 +00:00
0c930f203a
re: corrected poke also does nothing -- and the method lacks a positive control
Sylpheed RE agent
2026-08-25 17:11:16 +00:00