Files
Syplheed-Reborn/tools/re-capture/launch_mission.sh
claude-re 91fb022caf re-capture: a dead display must not look like a playing movie
skip_intro.sh compared two screenshots to detect the intro movie. When the X
server died 3 min into a run, `screenshot` failed silently and left both PNGs
at their previous contents — two stale files, whose RMSE is a constant non-zero
number, i.e. exactly the signature of a changing screen. The loop then reported
"movie -> skip A" every 5 s for the whole 600 s timeout with no emulator and no
display alive, and the session wasted 10 minutes before saying BOOT FAILED.

Both waiters now verify, every iteration, that the screenshot was actually
written, that the display answers xdpyinfo, and that a non-zombie xenia_canary
exists — with distinct exit codes (3 display, 4 emulator, 5 capture) so the
session log names the cause instead of timing out.

Also adds mission_state.py + escort_session.sh: read pos+0x154 against each
definition's HP for EVERY entity, to test whether the hull anchor is a property
of the entity class rather than of the player object (the escort question).
2026-07-30 17:06:08 +00:00

63 lines
2.5 KiB
Bash
Executable File

#!/usr/bin/env bash
# Boot Canary and drive it into the Stage 02 mission from save slot 01, then
# LEAVE IT RUNNING (unlike grab_tutorial.sh, which snapshots and exits) so a
# live control loop can attach to /dev/shm.
#
# Nav is the verified route: title -> LOAD GAME -> slot 01 -> YES -> READY ROOM
# -> TAKE OFF. With `--hangar` it stops in the HANGAR instead so a loadout can
# be picked first.
set -u
MODE="${1:-fly}"
export HOME=/sylph-home/re SDL_AUDIODRIVER=dummy DISPLAY=:98
SD="$(cd "$(dirname "$0")" && pwd)"
SHOTS=/sylph-home/re/shots
alive(){ ps -o pid=,stat= -C xenia_canary 2>/dev/null | awk '$2 !~ /^Z/ {print $1}'; }
ensure_display(){
if ! xdpyinfo -display "$DISPLAY" >/dev/null 2>&1; then
setsid nohup Xvfb "$DISPLAY" -screen 0 1280x720x24 -ac -nolisten tcp \
+extension GLX +extension RANDR </dev/null >/tmp/xvfb98.log 2>&1 &
for _ in $(seq 1 50); do xdpyinfo -display "$DISPLAY" >/dev/null 2>&1 && break; sleep 0.2; done
setsid nohup env DISPLAY="$DISPLAY" HOME=/sylph-home openbox </dev/null >/tmp/openbox98.log 2>&1 &
sleep 1
fi
xdpyinfo -display "$DISPLAY" >/dev/null 2>&1 || { echo "DISPLAY UNAVAILABLE"; exit 1; }
}
step(){ vgamepad dpad "$1"; sleep 0.25; vgamepad dpad center; sleep 0.7; }
shot(){ screenshot "$SHOTS/$1" >/dev/null 2>&1; }
pkill -x xenia_canary 2>/dev/null; sleep 2
[ -n "$(alive)" ] && { kill -9 $(alive) 2>/dev/null; sleep 2; }
rm -f /dev/shm/xenia_memory_* /dev/shm/xenia_code_cache_* 2>/dev/null
ensure_display
cd /sylph-home/re
setsid nohup run-canary --audio --apu=sdl --log_mask=13 \
--logged_profile_slot_0_xuid=E0300000EFBEA3D4 </dev/null >/dev/null 2>&1 &
sleep 5
"$SD/skip_intro.sh" 600 || { echo "BOOT FAILED (skip_intro exit $?)"; exit 1; }
sleep 14 # main menu is not input-ready before this
step down # NEW GAME -> LOAD GAME
vgamepad tap A 250; sleep 8 # save list, slot 01 preselected
vgamepad tap A 250; sleep 4 # "Load game?" -- cursor starts on NO
step up
vgamepad tap A 250
sleep 28 # -> READY ROOM
shot "lm-readyroom.png"
if [ "$MODE" = "--hangar" ]; then
step down; step down # BRIEFINGS -> HANGAR
vgamepad tap A 250; sleep 12
shot "lm-hangar.png"
echo "STOPPED IN HANGAR"; exit 0
fi
step up # BRIEFINGS -> TAKE OFF
vgamepad tap A 250
# The launch cinematic + stage load + objective card is NOT a fixed 75 s under
# lavapipe; wait for the flight HUD itself.
"$SD/wait_flight.sh" 300 || { echo "NEVER REACHED FLIGHT"; exit 1; }
shot "lm-flight.png"
echo "IN FLIGHT (emulator left running)"