Files
Syplheed-Reborn/tools/re-capture/savegame_edit.py
Claude (auto-RE) eac3435cc7 re: +36/+52/+56 are neither stage nor difficulty -- refuted with eleven probe saves
Those three fields all hold 2, and "difficulty or stage, undecidable from one
save" has been the reading since the format was parsed. Writing saves makes it
decidable and the answer is neither.

boot_menu.sh boots to the title menu WITHOUT loading anything, and LOAD GAME's
slot list renders each slot's Details panel from that slot's payload. Extra
slots can be fabricated (copy the directory plus a gameNN.header with its
UTF-16BE display string and ASCII name patched), so four probes fit in one boot,
read-only.

Probed: +36 at 1/3/9, +52 and +56 at 1/9, and +0, +16, +32, +48, +28,
SHAB[0].a. Every one left the panel at STAGE 02 / EASY / At Standby /
Times Cleared 0.

The negative is meaningful because the panel does read each payload -- slot 02
shows 5% clear ratio against the others' 6%, and Points tracked +24 exactly.
Two controls: patching a slot header to "STAGE09 HARD" changed nothing (the
display is payload-driven, not header text), and the row date follows the
container FILETIME.

Remaining candidates: +12, +20, +40 (u64), +60, +64, or the phase string.

Also here: savegame_edit.py --slot for SHAB records, and boot_menu.sh itself --
nav_probe.sh's boot loads a save, which with probe slots on disc loads a probe,
and a dropped d-pad step there put A on TAKE OFF and spent a boot loading a
mission.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-11 19:37:06 +00:00

98 lines
3.8 KiB
Python
Executable File

#!/usr/bin/env python3
"""Write a Project Sylpheed save back out — the container's derived fields included.
`savegame.py` parses and re-serializes the *payload* byte-identically. This adds
the rest of the container, which is what a hand-edited save actually needs:
GDHA header (146 B) ++ zlib.compress(payload, 9)
Three header fields are functions of the payload and must be recomputed, or the
title will read a stale length and reject / mis-read the file. They were found by
diffing two real saves whose payloads differed (see docs/re/structures/savegame-format.md):
+0x30 u32 len(deflate stream) + 10
+0x8c u16 len(payload) (545 for every save seen)
+0x8e u32 adler32(payload) (the zlib trailer, duplicated)
Everything else is copied from the donor save. The words that differ between two
saves of the same state are the container FILETIME and uninitialised guest-pointer
padding — they are **not** validated, which is why copying them is safe.
**A hand-written save loads.** Verified 2026-08-11: a save whose 54-byte develop
blob was rewritten by hand booted, loaded, and rendered the edited state in the
Arsenal. Note what the title does on load, though — it **re-derives** which items
are *developable* from its own conditions and announces the difference ("You can
now develop …"), so only the *owned* (`4`) entries are authoritative; writing `2`
is pointless and writing `0` over an owned item is undone for anything whose
conditions are met.
Usage:
savegame_edit.py <in> <out> --blob i=v[,i=v...] # patch develop-blob entries
savegame_edit.py <in> <out> --blob-zero # clear the whole blob first
savegame_edit.py <in> <out> --set u32_24=1000 # patch a GHAD field
Always write to a **new slot or a throwaway one**, never over a save you want.
"""
import struct
import sys
import zlib
import savegame as sg
HDR_LEN_OFF = 0x30
HDR_PAYLEN_OFF = 0x8C
HDR_ADLER_OFF = 0x8E
def wrap(header: bytes, payload: bytes) -> bytes:
"""Rebuild the GDHA container around a (possibly edited) payload."""
comp = zlib.compress(payload, 9)
if comp[:2] != b"\x78\xda":
raise ValueError("expected a 78 da zlib stream, got %s" % comp[:2].hex())
h = bytearray(header)
struct.pack_into(">I", h, HDR_LEN_OFF, len(comp) + 10)
struct.pack_into(">H", h, HDR_PAYLEN_OFF, len(payload))
struct.pack_into(">I", h, HDR_ADLER_OFF, zlib.adler32(payload) & 0xFFFFFFFF)
return bytes(h) + comp
def main():
if len(sys.argv) < 3:
sys.exit(__doc__)
src, dst = sys.argv[1], sys.argv[2]
args = sys.argv[3:]
header, payload = sg.unwrap(open(src, "rb").read())
parsed = sg.parse(payload)
if sg.serialize(parsed) != payload:
sys.exit("refusing to edit: the payload does not round-trip byte-identically")
blob = bytearray(parsed["ghad"]["blob_68"])
for i, a in enumerate(args):
if a == "--blob-zero":
blob = bytearray(len(blob))
elif a == "--blob":
for pair in args[i + 1].split(","):
k, v = pair.split("=")
blob[int(k)] = int(v)
elif a == "--set":
k, v = args[i + 1].split("=")
parsed["ghad"][k] = int(v, 0)
elif a == "--slot":
# --slot <record>,<field>=<value>, e.g. --slot 0,0=3
where, v = args[i + 1].split("=")
rec, fld = (int(x) for x in where.split(","))
row = list(parsed["slots"][rec])
row[fld] = int(v, 0)
parsed["slots"][rec] = tuple(row)
parsed["ghad"]["blob_68"] = bytes(blob)
out = wrap(header, sg.serialize(parsed))
open(dst, "wb").write(out)
print("wrote %s (%d bytes)" % (dst, len(out)))
print("blob:", " ".join("%02x" % b for b in blob))
if __name__ == "__main__":
main()