Commit Graph

1583 Commits

Author SHA1 Message Date
Triang3l
2334e475de [Vulkan v2] Physical device, [D3D12] Small cleanup 2019-08-08 00:08:20 +03:00
Triang3l
40471dff32 [D3D12] Remove gflags from premake5.lua 2019-08-06 23:16:51 +03:00
Triang3l
68017eadea [Vulkan] Add missing line to mark a texture as watched 2019-08-04 18:29:20 +03:00
gibbed
848e2a4088 [App] Rework graphics system creation. 2019-08-03 16:42:38 -05:00
Triang3l
890a32bd98 [App] Only start D3D12 if DLL exists 2019-08-03 22:33:09 +03:00
Triang3l
d20c2fa9da [Memory/Vulkan] Move old memory watches to the Vulkan backend 2019-08-03 21:06:59 +03:00
Triang3l
0370f8bbd9 [Memory] Pass exact_range to watch callbacks 2019-08-03 19:16:04 +03:00
Triang3l
cc7f26ada8 [GPU] Remove one merge conflict resolution line 2019-08-03 17:15:37 +03:00
Triang3l
352f12f92e [D3D12] Switch from gflags to cvars 2019-08-03 16:53:23 +03:00
Jonathan Goyvaerts
81fe22f1c8 Get rid of gflags alltogether 2019-08-03 02:34:19 +02:00
Jonathan Goyvaerts
c1af632562 Replace all gflag implementations with cvar implementations 2019-08-03 02:34:07 +02:00
Triang3l
90c9c24ca5 [D3D12] Add d3d12_readback_resolve gflag 2019-08-01 08:55:47 +03:00
Triang3l
24383b9137 [Memory/D3D12] Unwatch up to 256 KB ranges 2019-07-31 00:18:12 +03:00
Triang3l
4aceeb73c4 [Memory] Move new watches to heap-aware Memory from MMIOHandler 2019-07-30 08:00:20 +03:00
Triang3l
3f968c3760 [D3D12] YUV texture formats 2019-07-21 15:38:25 +03:00
gibbed
23c9341642 Merge remote-tracking branch 'origin/master' into d3d12 2019-07-18 18:39:17 -05:00
gibbed
0bed6e565b [Base/GPU] Fix some usage of xe::find_base_path. 2019-07-18 18:37:47 -05:00
Triang3l
7a88789ebd [D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup 2019-07-14 23:49:30 +03:00
Triang3l
f393c621d7 [D3D12] Fix typos in shader_compiler_main 2019-07-14 00:18:37 +03:00
Triang3l
4825e69fda [D3D12] Cleanup primitive types and front/back facing 2019-07-13 22:25:03 +03:00
Triang3l
a16a746432 Merge branch 'master' into d3d12 2019-07-13 22:22:42 +03:00
Triang3l
1cc06ea3e7 [GPU] VGT major mode info, swap IsPrimitiveTwoFaced arguments 2019-07-13 22:18:06 +03:00
Triang3l
863217217e Merge branch 'master' into d3d12 2019-07-13 15:33:45 +03:00
Triang3l
244f5d4f1c [GPU] xenos.h: Add IsPrimitiveTwoFaced 2019-07-13 15:30:14 +03:00
Triang3l
929ecfa15c [D3D12] ROV: Fix stencil test result being ignored for depth 2019-07-13 12:27:15 +03:00
Triang3l
35c8b66c93 [D3D12] Add forgotten shader implicit early Z check 2019-07-11 10:15:33 +03:00
Triang3l
6672997108 [D3D12] ROV early Z and full rewrite, shader scalar optimizations 2019-07-11 09:31:58 +03:00
Triang3l
08675ab65e [D3D12] 3D texture resolve 2019-04-25 08:37:55 +03:00
Triang3l
66a9c9d812 [GPU] Store ALU result after both vector and scalar instructions 2019-04-20 20:30:01 +03:00
gibbed
c965751911 Merge remote-tracking branch 'origin/master' into d3d12 2019-04-20 02:40:46 -05:00
gibbed
1145d57007 Undo main/wWinMain changes in preparation for new method
of doing a startup AVX check.

This reverts commit 4030cff3ec.
2019-04-20 02:32:45 -05:00
Triang3l
40ffba97d9 Merge branch 'master' into d3d12 2019-04-19 15:32:10 +03:00
gibbed
4030cff3ec - Move main, wWinMain entrypoints to their own file.
- Fix startup AVX checks.
2019-04-18 16:57:42 -05:00
gibbed
827567a21a Merge branch 'master' into d3d12 2019-04-18 11:23:41 -05:00
gibbed
28a7334f5c [Vulkan] Fix missing aes_128 link for trace viewer/dumper. 2019-04-18 10:20:18 -05:00
Triang3l
ec92d46480 Merge branch 'master' into d3d12 2019-04-18 17:54:57 +03:00
gibbed
ffbc99926b - Update premake build script for VS2017+ build support.
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
3f22ff3645 [D3D12] DXT3A_AS_1_1_1_1 texture loading 2019-04-17 14:38:41 +03:00
Triang3l
293851d0c9 [D3D12] Re-add accidentally deleted RT update trigger 2019-04-12 20:09:31 +03:00
Triang3l
8f51855c8f Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
This reverts commit 25cc189e99.
2019-04-12 20:04:50 +03:00
Triang3l
25cc189e99 [D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately 2019-04-12 19:13:03 +03:00
Triang3l
ecc056912d [D3D12] Don't drop draw calls with no render targets 2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b [D3D12] Place UAV barriers for the EDRAM ROV when layout changes 2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871 [D3D12] Don't create RT store pipelines with ROV 2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b [D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy 2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947 [D3D12] User clip planes and constant/signature refactoring 2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98 [D3D12] Fix lint failure in RenderTargetCache::BeginFrame 2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549 [D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway 2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e [D3D12] Draw rectangles by mirroring one vertex across diagonal 2019-04-09 17:19:47 +03:00
Triang3l
0367e1a536 [D3D12] Fix ps_param_gen rounding ignored with ROV 2019-04-05 23:57:29 +03:00