Triang3l
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2334e475de
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[Vulkan v2] Physical device, [D3D12] Small cleanup
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2019-08-08 00:08:20 +03:00 |
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Triang3l
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40471dff32
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[D3D12] Remove gflags from premake5.lua
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2019-08-06 23:16:51 +03:00 |
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Triang3l
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68017eadea
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[Vulkan] Add missing line to mark a texture as watched
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2019-08-04 18:29:20 +03:00 |
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gibbed
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848e2a4088
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[App] Rework graphics system creation.
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2019-08-03 16:42:38 -05:00 |
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Triang3l
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890a32bd98
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[App] Only start D3D12 if DLL exists
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2019-08-03 22:33:09 +03:00 |
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Triang3l
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d20c2fa9da
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[Memory/Vulkan] Move old memory watches to the Vulkan backend
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2019-08-03 21:06:59 +03:00 |
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Triang3l
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0370f8bbd9
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[Memory] Pass exact_range to watch callbacks
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2019-08-03 19:16:04 +03:00 |
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Triang3l
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cc7f26ada8
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[GPU] Remove one merge conflict resolution line
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2019-08-03 17:15:37 +03:00 |
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Triang3l
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352f12f92e
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[D3D12] Switch from gflags to cvars
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2019-08-03 16:53:23 +03:00 |
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Jonathan Goyvaerts
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81fe22f1c8
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Get rid of gflags alltogether
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2019-08-03 02:34:19 +02:00 |
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Jonathan Goyvaerts
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c1af632562
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Replace all gflag implementations with cvar implementations
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2019-08-03 02:34:07 +02:00 |
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Triang3l
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90c9c24ca5
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[D3D12] Add d3d12_readback_resolve gflag
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2019-08-01 08:55:47 +03:00 |
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Triang3l
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24383b9137
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[Memory/D3D12] Unwatch up to 256 KB ranges
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2019-07-31 00:18:12 +03:00 |
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Triang3l
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4aceeb73c4
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[Memory] Move new watches to heap-aware Memory from MMIOHandler
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2019-07-30 08:00:20 +03:00 |
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Triang3l
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3f968c3760
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[D3D12] YUV texture formats
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2019-07-21 15:38:25 +03:00 |
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gibbed
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23c9341642
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Merge remote-tracking branch 'origin/master' into d3d12
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2019-07-18 18:39:17 -05:00 |
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gibbed
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0bed6e565b
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[Base/GPU] Fix some usage of xe::find_base_path.
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2019-07-18 18:37:47 -05:00 |
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Triang3l
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7a88789ebd
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[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup
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2019-07-14 23:49:30 +03:00 |
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Triang3l
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f393c621d7
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[D3D12] Fix typos in shader_compiler_main
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2019-07-14 00:18:37 +03:00 |
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Triang3l
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4825e69fda
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[D3D12] Cleanup primitive types and front/back facing
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2019-07-13 22:25:03 +03:00 |
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Triang3l
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a16a746432
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Merge branch 'master' into d3d12
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2019-07-13 22:22:42 +03:00 |
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Triang3l
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1cc06ea3e7
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[GPU] VGT major mode info, swap IsPrimitiveTwoFaced arguments
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2019-07-13 22:18:06 +03:00 |
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Triang3l
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863217217e
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Merge branch 'master' into d3d12
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2019-07-13 15:33:45 +03:00 |
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Triang3l
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244f5d4f1c
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[GPU] xenos.h: Add IsPrimitiveTwoFaced
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2019-07-13 15:30:14 +03:00 |
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Triang3l
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929ecfa15c
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[D3D12] ROV: Fix stencil test result being ignored for depth
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2019-07-13 12:27:15 +03:00 |
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Triang3l
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35c8b66c93
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[D3D12] Add forgotten shader implicit early Z check
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2019-07-11 10:15:33 +03:00 |
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Triang3l
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6672997108
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[D3D12] ROV early Z and full rewrite, shader scalar optimizations
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2019-07-11 09:31:58 +03:00 |
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Triang3l
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08675ab65e
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[D3D12] 3D texture resolve
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2019-04-25 08:37:55 +03:00 |
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Triang3l
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66a9c9d812
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[GPU] Store ALU result after both vector and scalar instructions
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2019-04-20 20:30:01 +03:00 |
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gibbed
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c965751911
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Merge remote-tracking branch 'origin/master' into d3d12
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2019-04-20 02:40:46 -05:00 |
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gibbed
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1145d57007
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Undo main/wWinMain changes in preparation for new method
of doing a startup AVX check.
This reverts commit 4030cff3ec.
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2019-04-20 02:32:45 -05:00 |
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Triang3l
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40ffba97d9
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Merge branch 'master' into d3d12
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2019-04-19 15:32:10 +03:00 |
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gibbed
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4030cff3ec
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- Move main, wWinMain entrypoints to their own file.
- Fix startup AVX checks.
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2019-04-18 16:57:42 -05:00 |
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gibbed
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827567a21a
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Merge branch 'master' into d3d12
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2019-04-18 11:23:41 -05:00 |
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gibbed
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28a7334f5c
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[Vulkan] Fix missing aes_128 link for trace viewer/dumper.
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2019-04-18 10:20:18 -05:00 |
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Triang3l
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ec92d46480
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Merge branch 'master' into d3d12
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2019-04-18 17:54:57 +03:00 |
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gibbed
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ffbc99926b
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- Update premake build script for VS2017+ build support.
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
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2019-04-18 09:28:31 -05:00 |
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Triang3l
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3f22ff3645
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[D3D12] DXT3A_AS_1_1_1_1 texture loading
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2019-04-17 14:38:41 +03:00 |
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Triang3l
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293851d0c9
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[D3D12] Re-add accidentally deleted RT update trigger
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2019-04-12 20:09:31 +03:00 |
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Triang3l
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8f51855c8f
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Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
This reverts commit 25cc189e99.
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2019-04-12 20:04:50 +03:00 |
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Triang3l
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25cc189e99
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[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately
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2019-04-12 19:13:03 +03:00 |
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Triang3l
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ecc056912d
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[D3D12] Don't drop draw calls with no render targets
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2019-04-12 16:59:45 +03:00 |
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Triang3l
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93a18a517b
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[D3D12] Place UAV barriers for the EDRAM ROV when layout changes
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2019-04-12 15:59:09 +03:00 |
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Triang3l
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45cee3f871
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[D3D12] Don't create RT store pipelines with ROV
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2019-04-11 12:05:13 +03:00 |
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Triang3l
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88c594ca3b
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[D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy
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2019-04-10 22:35:05 +03:00 |
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Triang3l
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5e30f3a947
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[D3D12] User clip planes and constant/signature refactoring
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2019-04-10 16:37:06 +03:00 |
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Triang3l
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8c56d5cb98
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[D3D12] Fix lint failure in RenderTargetCache::BeginFrame
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2019-04-09 23:04:13 +03:00 |
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Triang3l
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4e8e75c549
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[D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway
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2019-04-09 19:45:35 +03:00 |
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Triang3l
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959b8ef19e
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[D3D12] Draw rectangles by mirroring one vertex across diagonal
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2019-04-09 17:19:47 +03:00 |
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Triang3l
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0367e1a536
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[D3D12] Fix ps_param_gen rounding ignored with ROV
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2019-04-05 23:57:29 +03:00 |
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