Commit Graph

1554 Commits

Author SHA1 Message Date
gibbed
c965751911 Merge remote-tracking branch 'origin/master' into d3d12 2019-04-20 02:40:46 -05:00
gibbed
1145d57007 Undo main/wWinMain changes in preparation for new method
of doing a startup AVX check.

This reverts commit 4030cff3ec.
2019-04-20 02:32:45 -05:00
Triang3l
40ffba97d9 Merge branch 'master' into d3d12 2019-04-19 15:32:10 +03:00
gibbed
4030cff3ec - Move main, wWinMain entrypoints to their own file.
- Fix startup AVX checks.
2019-04-18 16:57:42 -05:00
gibbed
827567a21a Merge branch 'master' into d3d12 2019-04-18 11:23:41 -05:00
gibbed
28a7334f5c [Vulkan] Fix missing aes_128 link for trace viewer/dumper. 2019-04-18 10:20:18 -05:00
Triang3l
ec92d46480 Merge branch 'master' into d3d12 2019-04-18 17:54:57 +03:00
gibbed
ffbc99926b - Update premake build script for VS2017+ build support.
- Update premake (for VS2019 support).
- Update Xenia build script to detect VS2017+ version.
- Update Xenia premake scripts due to updated premake.
- Fix cc override in Xenia build script.
2019-04-18 09:28:31 -05:00
Triang3l
3f22ff3645 [D3D12] DXT3A_AS_1_1_1_1 texture loading 2019-04-17 14:38:41 +03:00
Triang3l
293851d0c9 [D3D12] Re-add accidentally deleted RT update trigger 2019-04-12 20:09:31 +03:00
Triang3l
8f51855c8f Revert "[D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately"
This reverts commit 25cc189e99.
2019-04-12 20:04:50 +03:00
Triang3l
25cc189e99 [D3D12] Re-add accidentally deleted RT update trigger and treat Z test and write bits separately 2019-04-12 19:13:03 +03:00
Triang3l
ecc056912d [D3D12] Don't drop draw calls with no render targets 2019-04-12 16:59:45 +03:00
Triang3l
93a18a517b [D3D12] Place UAV barriers for the EDRAM ROV when layout changes 2019-04-12 15:59:09 +03:00
Triang3l
45cee3f871 [D3D12] Don't create RT store pipelines with ROV 2019-04-11 12:05:13 +03:00
Triang3l
88c594ca3b [D3D12] Fix RB_COPY_DEST_PITCH handling in ResolveCopy 2019-04-10 22:35:05 +03:00
Triang3l
5e30f3a947 [D3D12] User clip planes and constant/signature refactoring 2019-04-10 16:37:06 +03:00
Triang3l
8c56d5cb98 [D3D12] Fix lint failure in RenderTargetCache::BeginFrame 2019-04-09 23:04:13 +03:00
Triang3l
4e8e75c549 [D3D12] Remove TODO for initial EDRAM clear since Windows clears allocations anyway 2019-04-09 19:45:35 +03:00
Triang3l
959b8ef19e [D3D12] Draw rectangles by mirroring one vertex across diagonal 2019-04-09 17:19:47 +03:00
Triang3l
0367e1a536 [D3D12] Fix ps_param_gen rounding ignored with ROV 2019-04-05 23:57:29 +03:00
Triang3l
6db0ad663b [D3D12] mb_used -> used_mb in the profiler 2019-04-05 15:31:59 +03:00
Triang3l
d0c8725270 [D3D12] Limit texture memory usage with LRU deletion 2019-04-05 15:19:16 +03:00
Triang3l
5582e63ef1 [D3D12] Resolve 16-bit RTs to unorm textures, not snorm 2019-03-07 11:21:39 +03:00
Triang3l
7049d52dbb [D3D12] Display texture cache size in the profiler 2019-03-05 10:26:40 +03:00
Triang3l
05c1f57007 Merge branch 'master' into d3d12 2019-03-03 14:42:11 +03:00
Maksim Derbasov
142148e594 [GPU] Fix bit check in Make Coherent logging. 2019-03-02 04:13:03 -06:00
Triang3l
57e8f05234 [D3D12] Make RG16/RGBA16 RTVs range switchable 2019-01-29 14:39:04 +03:00
Triang3l
cb99afffcb [D3D12] Revert changing the sign of tfetch epsilon 2019-01-29 12:41:06 +03:00
Triang3l
0c8ce2af04 [D3D12] tfetch: change epsilon sign, add 0.5 to getWeights coords 2019-01-29 12:35:22 +03:00
Triang3l
61fd5a6dc2 [D3D12] Replicate red channel of single-channel textures 2019-01-26 14:11:09 +03:00
Triang3l
189ffca234 [D3D12] DXBC: Fix aL incrementing 2019-01-25 22:43:16 +03:00
Triang3l
80e5c56340 Merge branch 'master' into d3d12 2019-01-25 20:44:51 +03:00
Triang3l
e706cf0d54 [GPU] Fix addsc/mulsc/subsc r# addressing mode not initialized 2019-01-25 20:43:53 +03:00
Triang3l
ba7b6d6081 [D3D12] Memexport CPU readback, disabled by default 2019-01-25 16:33:25 +03:00
Triang3l
4a3245650f [D3D12] Optional non-GS path for quads for PIX 2019-01-25 15:09:58 +03:00
Triang3l
9dd62c1e15 [D3D12] Alpha to coverage (w/o dithering) with RTV, tiny AtoC fixes 2019-01-21 23:41:47 +03:00
Triang3l
0a9feb5eca [D3D12] ROV: Alpha to coverage (without dithering) 2019-01-21 21:28:26 +03:00
Triang3l
0fc8497905 [D3D12] Fix debug config crash in back buffer stretching code 2019-01-19 14:48:46 +03:00
Triang3l
b7bcdf3e8b [D3D12] Pre-create EDRAM and shared memory buffer descriptors 2019-01-17 16:39:51 +03:00
Triang3l
cf7c981991 [D3D12] Cache SRV descriptors in the texture cache to copy instead of creating 2019-01-16 19:06:11 +03:00
Triang3l
cf3ce4f98b [D3D12] Unhardcode forgotten pipeline creation thread count 2019-01-15 21:04:17 +03:00
Triang3l
a1a1110784 [D3D12] Non-indexed line loops 2019-01-15 14:19:59 +03:00
Triang3l
17dfd84f71 [D3D12] Free two alphatest-related system constant dwords 2019-01-15 12:58:36 +03:00
Triang3l
27a8e4259e [D3D12] DXBC: Fix 0*anything check with negated operands 2019-01-12 18:52:06 +03:00
Triang3l
b8d1bb740b [GPU/D3D12] Fix CTX1 component order 2019-01-12 14:28:32 +03:00
Triang3l
e5bcedfd1f [D3D12] DXBC: Fix 0*anything check in muls_prev 2019-01-12 13:07:45 +03:00
Triang3l
ef523823d5 [D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored 2019-01-11 17:07:33 +03:00
Triang3l
d7ed044be1 [D3D12] Don't cull points and rectangles 2019-01-09 16:25:03 +03:00
Triang3l
8ad12480a4 [D3D12] Copy index buffer to a scratch buffer for memexporting draws 2019-01-09 13:19:49 +03:00