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Xenia-Canary/src/xenia/gpu/gpu_flags.h

42 lines
1.1 KiB
C

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_GPU_FLAGS_H_
#define XENIA_GPU_GPU_FLAGS_H_
#include "xenia/base/cvar.h"
DECLARE_path(trace_gpu_prefix);
DECLARE_bool(trace_gpu_stream);
DECLARE_path(dump_shaders);
DECLARE_bool(vsync);
DECLARE_uint64(framerate_limit);
DECLARE_bool(gpu_allow_invalid_fetch_constants);
DECLARE_bool(non_seamless_cube_map);
DECLARE_bool(half_pixel_offset);
DECLARE_int32(query_occlusion_sample_lower_threshold);
DECLARE_int32(query_occlusion_sample_upper_threshold);
DECLARE_int32(anisotropic_override);
DECLARE_bool(disassemble_pm4);
DECLARE_bool(no_discard_stencil_in_transfer_pipelines);
#define XE_GPU_FINE_GRAINED_DRAW_SCOPES 1
#endif // XENIA_GPU_GPU_FLAGS_H_