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Xenia-Canary/src/xenia/kernel/xboxkrnl_audio_xma.cc
Dr. Chat 90a9a71e55 Lint.
2015-07-10 23:32:05 -05:00

370 lines
13 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <cstring>
#include "xenia/apu/audio_system.h"
#include "xenia/apu/xma_decoder.h"
#include "xenia/base/logging.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl_private.h"
#include "xenia/xbox.h"
using namespace xe::apu;
namespace xe {
namespace kernel {
// See audio_system.cc for implementation details.
//
// XMA details:
// https://devel.nuclex.org/external/svn/directx/trunk/include/xma2defs.h
// https://github.com/gdawg/fsbext/blob/master/src/xma_header.h
//
// XMA is undocumented, but the methods are pretty simple.
// Games do this sequence to decode (now):
// (not sure we are setting buffer validity/offsets right)
// d> XMACreateContext(20656800)
// d> XMAIsInputBuffer0Valid(000103E0)
// d> XMAIsInputBuffer1Valid(000103E0)
// d> XMADisableContext(000103E0, 0)
// d> XMABlockWhileInUse(000103E0)
// d> XMAInitializeContext(000103E0, 20008810)
// d> XMASetOutputBufferValid(000103E0)
// d> XMASetInputBuffer0Valid(000103E0)
// d> XMAEnableContext(000103E0)
// d> XMAGetOutputBufferWriteOffset(000103E0)
// d> XMAGetOutputBufferReadOffset(000103E0)
// d> XMAIsOutputBufferValid(000103E0)
// d> XMAGetOutputBufferReadOffset(000103E0)
// d> XMAGetOutputBufferWriteOffset(000103E0)
// d> XMAIsInputBuffer0Valid(000103E0)
// d> XMAIsInputBuffer1Valid(000103E0)
// d> XMAIsInputBuffer0Valid(000103E0)
// d> XMAIsInputBuffer1Valid(000103E0)
// d> XMAReleaseContext(000103E0)
//
// XAudio2 uses XMA under the covers, and seems to map with the same
// restrictions of frame/subframe/etc:
// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.xaudio2.xaudio2_buffer(v=vs.85).aspx
SHIM_CALL XMACreateContext_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_out_ptr = SHIM_GET_ARG_32(0);
XELOGD("XMACreateContext(%.8X)", context_out_ptr);
auto xma_decoder = kernel_state->emulator()->xma_decoder();
uint32_t context_ptr = xma_decoder->AllocateContext();
SHIM_SET_MEM_32(context_out_ptr, context_ptr);
if (!context_ptr) {
SHIM_SET_RETURN_32(X_STATUS_NO_MEMORY);
return;
}
SHIM_SET_RETURN_32(X_STATUS_SUCCESS);
}
SHIM_CALL XMAReleaseContext_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_ptr = SHIM_GET_ARG_32(0);
XELOGD("XMAReleaseContext(%.8X)", context_ptr);
auto xma_decoder = kernel_state->emulator()->xma_decoder();
xma_decoder->ReleaseContext(context_ptr);
SHIM_SET_RETURN_32(0);
}
void StoreXmaContextIndexedRegister(KernelState* kernel_state,
uint32_t base_reg, uint32_t context_ptr) {
auto xma_decoder = kernel_state->emulator()->xma_decoder();
uint32_t hw_index = (context_ptr - xma_decoder->context_array_ptr()) /
sizeof(XMA_CONTEXT_DATA);
uint32_t reg_num = base_reg + (hw_index >> 5) * 4;
uint32_t reg_value = 1 << (hw_index & 0x1F);
xma_decoder->WriteRegister(reg_num, xe::byte_swap(reg_value));
}
struct XMA_LOOP_DATA {
xe::be<uint32_t> loop_start;
xe::be<uint32_t> loop_end;
xe::be<uint8_t> loop_count;
xe::be<uint8_t> loop_subframe_end;
xe::be<uint8_t> loop_subframe_skip;
};
static_assert_size(XMA_LOOP_DATA, 12);
struct XMA_CONTEXT_INIT {
xe::be<uint32_t> input_buffer_0_ptr;
xe::be<uint32_t> input_buffer_0_packet_count;
xe::be<uint32_t> input_buffer_1_ptr;
xe::be<uint32_t> input_buffer_1_packet_count;
xe::be<uint32_t> input_buffer_read_offset;
xe::be<uint32_t> output_buffer_ptr;
xe::be<uint32_t> output_buffer_block_count;
xe::be<uint32_t> work_buffer;
xe::be<uint32_t> subframe_decode_count;
xe::be<uint32_t> channel_count;
xe::be<uint32_t> sample_rate;
XMA_LOOP_DATA loop_data;
};
static_assert_size(XMA_CONTEXT_INIT, 56);
dword_result_t XMAInitializeContext(lpvoid_t context_ptr,
pointer_t<XMA_CONTEXT_INIT> context_init) {
std::memset(context_ptr, 0, sizeof(XMA_CONTEXT_DATA));
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_0_ptr = context_init->input_buffer_0_ptr;
context.input_buffer_0_packet_count =
context_init->input_buffer_0_packet_count;
context.input_buffer_1_ptr = context_init->input_buffer_1_ptr;
context.input_buffer_1_packet_count =
context_init->input_buffer_1_packet_count;
context.input_buffer_read_offset = context_init->input_buffer_read_offset;
context.output_buffer_ptr = context_init->output_buffer_ptr;
context.output_buffer_block_count = context_init->output_buffer_block_count;
// context.work_buffer = context_init->work_buffer; // ?
context.subframe_decode_count = context_init->subframe_decode_count;
context.is_stereo = context_init->channel_count == 2;
context.sample_rate = context_init->sample_rate;
context.loop_start = context_init->loop_data.loop_start;
context.loop_end = context_init->loop_data.loop_end;
context.loop_count = context_init->loop_data.loop_count;
context.loop_subframe_end = context_init->loop_data.loop_subframe_end;
context.loop_subframe_skip = context_init->loop_data.loop_subframe_skip;
context.Store(context_ptr);
StoreXmaContextIndexedRegister(kernel_state(), 0x1A80, context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMAInitializeContext,
ExportTag::kImplemented | ExportTag::kAudio);
SHIM_CALL XMASetLoopData_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_ptr = SHIM_GET_ARG_32(0);
uint32_t loop_data_ptr = SHIM_GET_ARG_32(1);
XELOGD("XMASetLoopData(%.8X, %.8X)", context_ptr, loop_data_ptr);
XMA_CONTEXT_DATA context(SHIM_MEM_ADDR(context_ptr));
auto loop_data = (XMA_CONTEXT_DATA*)SHIM_MEM_ADDR(loop_data_ptr);
context.loop_start = loop_data->loop_start;
context.loop_end = loop_data->loop_end;
context.loop_count = loop_data->loop_count;
context.loop_subframe_end = loop_data->loop_subframe_end;
context.loop_subframe_skip = loop_data->loop_subframe_end;
context.Store(SHIM_MEM_ADDR(context_ptr));
SHIM_SET_RETURN_32(0);
}
dword_result_t XMAGetInputBufferReadOffset(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.input_buffer_read_offset;
}
DECLARE_XBOXKRNL_EXPORT(XMAGetInputBufferReadOffset,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetInputBufferReadOffset(lpvoid_t context_ptr,
dword_t value) {
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_read_offset = value;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetInputBufferReadOffset,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetInputBuffer0(lpvoid_t context_ptr, lpvoid_t buffer,
dword_t packet_count) {
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_0_ptr = buffer.guest_address();
context.input_buffer_0_packet_count = packet_count;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetInputBuffer0,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAIsInputBuffer0Valid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.input_buffer_0_valid;
}
DECLARE_XBOXKRNL_EXPORT(XMAIsInputBuffer0Valid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetInputBuffer0Valid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_0_valid = 1;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetInputBuffer0Valid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetInputBuffer1(lpvoid_t context_ptr, lpvoid_t buffer,
dword_t packet_count) {
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_1_ptr = buffer.guest_address();
context.input_buffer_1_packet_count = packet_count;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetInputBuffer1,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAIsInputBuffer1Valid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.input_buffer_1_valid;
}
DECLARE_XBOXKRNL_EXPORT(XMAIsInputBuffer1Valid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetInputBuffer1Valid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
context.input_buffer_1_valid = 1;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetInputBuffer1Valid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAIsOutputBufferValid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.output_buffer_valid;
}
DECLARE_XBOXKRNL_EXPORT(XMAIsOutputBufferValid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetOutputBufferValid(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
context.output_buffer_valid = 1;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetOutputBufferValid,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAGetOutputBufferReadOffset(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.output_buffer_read_offset;
}
DECLARE_XBOXKRNL_EXPORT(XMAGetOutputBufferReadOffset,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMASetOutputBufferReadOffset(lpvoid_t context_ptr,
dword_t value) {
XMA_CONTEXT_DATA context(context_ptr);
context.output_buffer_read_offset = value;
context.Store(context_ptr);
return 0;
}
DECLARE_XBOXKRNL_EXPORT(XMASetOutputBufferReadOffset,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAGetOutputBufferWriteOffset(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.output_buffer_write_offset;
}
DECLARE_XBOXKRNL_EXPORT(XMAGetOutputBufferWriteOffset,
ExportTag::kImplemented | ExportTag::kAudio);
dword_result_t XMAGetPacketMetadata(lpvoid_t context_ptr) {
XMA_CONTEXT_DATA context(context_ptr);
return context.packet_metadata;
}
DECLARE_XBOXKRNL_EXPORT(XMAGetPacketMetadata,
ExportTag::kImplemented | ExportTag::kAudio);
SHIM_CALL XMAEnableContext_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_ptr = SHIM_GET_ARG_32(0);
XELOGD("XMAEnableContext(%.8X)", context_ptr);
StoreXmaContextIndexedRegister(kernel_state, 0x1940, context_ptr);
SHIM_SET_RETURN_32(0);
}
SHIM_CALL XMADisableContext_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_ptr = SHIM_GET_ARG_32(0);
uint32_t wait = SHIM_GET_ARG_32(1);
XELOGD("XMADisableContext(%.8X, %d)", context_ptr, wait);
X_HRESULT result = X_E_SUCCESS;
StoreXmaContextIndexedRegister(kernel_state, 0x1A40, context_ptr);
if (!kernel_state->emulator()->xma_decoder()->BlockOnContext(context_ptr,
!wait)) {
result = X_E_FALSE;
}
SHIM_SET_RETURN_32(result);
}
SHIM_CALL XMABlockWhileInUse_shim(PPCContext* ppc_context,
KernelState* kernel_state) {
uint32_t context_ptr = SHIM_GET_ARG_32(0);
XELOGD("XMABlockWhileInUse(%.8X)", context_ptr);
do {
XMA_CONTEXT_DATA context(SHIM_MEM_ADDR(context_ptr));
if (!context.input_buffer_0_valid && !context.input_buffer_1_valid) {
break;
}
Sleep(1);
} while (true);
SHIM_SET_RETURN_32(0);
}
} // namespace kernel
} // namespace xe
void xe::kernel::xboxkrnl::RegisterAudioXmaExports(
xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {
// Used for both XMA* methods and direct register access.
SHIM_SET_MAPPING("xboxkrnl.exe", XMACreateContext, state);
SHIM_SET_MAPPING("xboxkrnl.exe", XMAReleaseContext, state);
// Only used in older games.
SHIM_SET_MAPPING("xboxkrnl.exe", XMASetLoopData, state);
SHIM_SET_MAPPING("xboxkrnl.exe", XMAEnableContext, state);
SHIM_SET_MAPPING("xboxkrnl.exe", XMADisableContext, state);
SHIM_SET_MAPPING("xboxkrnl.exe", XMABlockWhileInUse, state);
}