Commit Graph

  • e21a9ab138 re: which GP_TITLE build is which screen, measured against the game Sylpheed RE agent 2026-08-28 16:55:33 +00:00
  • 38541c153b scaffold the Godot port, as its own repo with its own agent MechaCat02 2026-08-28 17:56:44 +02:00
  • 65b8946c6b re: a keyframe time is worth half a rendered frame, and the ramp is linear Sylpheed RE agent 2026-08-28 15:56:33 +00:00
  • 47f423f914 formats: move media assembly out of the viewer, where it could not be reused Sylpheed RE agent 2026-08-28 17:49:33 +02:00
  • 8e58077962 port: add Q10 -- what a music bank's sub-waves actually are Sylpheed RE agent 2026-08-28 17:43:25 +02:00
  • ddd220fa94 agent: stop the launcher claiming it cannot push when it can Sylpheed RE agent 2026-08-28 17:22:02 +02:00
  • 880e6ebe83 port: the container agent answers the questions, it does not build the port Sylpheed RE agent 2026-08-28 17:16:47 +02:00
  • 965c3f70fd port: make the Godot menu shell the agent's primary objective Sylpheed RE agent 2026-08-28 17:11:35 +02:00
  • 452625d98d docs/re: the disc atlas -- one map of how the assets reference each other Sylpheed RE agent 2026-08-28 16:51:45 +02:00
  • a81da8cfcc viewer: a Cutscenes browser -- the manifest was invisible plumbing Sylpheed RE agent 2026-08-28 16:47:46 +02:00
  • 761e91de96 viewer: open the whole sound bank, not just the voice half Sylpheed RE agent 2026-08-28 16:28:20 +02:00
  • cf1f5763b0 viewer: make the two screen presenters agree, and expose the compose options Sylpheed RE agent 2026-08-28 16:14:23 +02:00
  • b239510fd6 viewer: stop the UI Screens browser loading forever Sylpheed RE agent 2026-08-28 15:59:00 +02:00
  • b56f1bf1da docs/re: finish the INDEX merge I left unresolved Sylpheed RE agent 2026-08-28 15:55:18 +02:00
  • 797765a0b2 agent: move the loop prompt's memory into the corpus, and let it push Sylpheed RE agent 2026-08-28 15:46:59 +02:00
  • 56deb5612f Merge branch 'auto/idxd-unnamed-keys' Sylpheed RE agent 2026-08-28 15:27:51 +02:00
  • b39dd46bdd Merge branch 'auto/slb-loader' Sylpheed RE agent 2026-08-28 15:27:46 +02:00
  • 465de4b530 Merge branch 'auto/regn-reader' Sylpheed RE agent 2026-08-28 15:26:35 +02:00
  • c966e65ba7 Merge branch 'auto/isl-builtins-26-28-29' Sylpheed RE agent 2026-08-28 15:24:55 +02:00
  • 2a731aa8b7 re: the Time/Points record is not on the debriefing path - and a ring drainer matches the message bus Sylpheed RE agent 2026-08-28 13:07:02 +00:00
  • bae2fcf623 re: progress word B's writer is sub_8219F2E8 - it sets bit (stage - 24) Sylpheed RE agent 2026-08-28 12:50:16 +00:00
  • 5d44b52b07 re: progress word B - search space closed at 21 functions, the field itself still unwritten Sylpheed RE agent 2026-08-28 12:33:32 +00:00
  • 64ea85ee7f re: which challenge stage is which leaderboard mode - CLOSED from the record's own fields Sylpheed RE agent 2026-08-28 12:15:48 +00:00
  • 302cc9dda9 re: the 95 BASE_INFO screens partitioned - BASE_INFO discriminates screen-config from table-read Sylpheed RE agent 2026-08-28 11:58:51 +00:00
  • 03820ec2bd re: the RTTI route is dead - BASE_INFO enumerates 95 screens instead Sylpheed RE agent 2026-08-28 11:41:52 +00:00
  • e23eea36f7 re: the ind_call damage is bounded - no corpus claim was contaminated Sylpheed RE agent 2026-08-28 11:24:14 +00:00
  • 6736786b66 re: the +184 writer is blocked - and xrefs.ind_call is a CROSS PRODUCT, not a call graph Sylpheed RE agent 2026-08-28 11:08:18 +00:00
  • d391130577 re: the EX_ selection is shown - a mode word at +184 tested against 3 Sylpheed RE agent 2026-08-28 10:51:16 +00:00
  • 3412bf3a85 re: wep_85 is the ONLY declared-but-unshipped asset; the package gaps are unused numbers Sylpheed RE agent 2026-08-28 10:33:41 +00:00
  • 09b7ac7b7f re: the last 9 effects are genuinely unshipped; wep_85 accounts for two Sylpheed RE agent 2026-08-28 10:17:20 +00:00
  • 5ad6e9397c re: the EF_IDX_ prefix - ptc_pack has 727 names, and the map reaches 128 of 137 Sylpheed RE agent 2026-08-28 10:01:53 +00:00
  • 3c8a30aefb re: the faction law generalises - 564 of 564, four fields, all six paks Sylpheed RE agent 2026-08-28 09:44:20 +00:00
  • 122a05735d re: _e/_f on an effect name is the binding unit's FACTION (94 of 94) Sylpheed RE agent 2026-08-28 09:28:39 +00:00
  • 4ea63d0199 re: the effect->package map, 103 of 137 - and eff_f0002 was a substring artefact Sylpheed RE agent 2026-08-28 09:12:15 +00:00
  • 4d70b66fa7 re: effects split into two families by digit-width; ptc_pack.xpr holds one Sylpheed RE agent 2026-08-28 08:55:41 +00:00
  • 80b83235c8 re: the unit family is the only schema on the disc; an .xpr search cannot prove absence Sylpheed RE agent 2026-08-28 08:38:26 +00:00
  • 5a54e44726 re: the disc ships the unit datasheet's own SCHEMA (and 文字列 was not a placeholder) Sylpheed RE agent 2026-08-28 08:22:36 +00:00
  • a7cbb7342c re: every bound effect vs every declared effect; a Shift-JIS dev placeholder Sylpheed RE agent 2026-08-28 08:05:28 +00:00
  • 4b8a65e04a re: _all/_child is not a convention (1 of 166); eff_n0071 is a live explosion Sylpheed RE agent 2026-08-28 07:47:06 +00:00
  • ee66627952 re: the challenge LOD extras are meshes in that stage's own .xpr - 11 of 11 Sylpheed RE agent 2026-08-28 07:30:37 +00:00
  • 93fd8214db re: challenge LOD tables are _test + set dressing; orphan count corrected 8 -> 6 Sylpheed RE agent 2026-08-28 07:15:28 +00:00
  • ee1364a245 re: EnumLODSet_test.tbl is the story campaign's live LOD table; S25 premise withdrawn Sylpheed RE agent 2026-08-28 07:00:34 +00:00
  • b3d1ce7dec re: the archive.pak+entry dictionary is 20 keys and misses the 2D blocker entirely Sylpheed RE agent 2026-08-28 06:43:52 +00:00
  • 7d88082115 re: the rest of StageResource - two more value kinds, one convention refuted Sylpheed RE agent 2026-08-28 06:28:14 +00:00
  • 4ec61d09a2 re: BackGroundID is an identity, not a file name; its sibling names the asset Sylpheed RE agent 2026-08-28 06:11:41 +00:00
  • 07aecb3d04 re: value classes resolve by KIND; the 344-name residual drops from 31 to 4 Sylpheed RE agent 2026-08-28 05:55:52 +00:00
  • 0502c736cf re: S14's 13 are dangling deployments - the unit chain is absent for them Sylpheed RE agent 2026-08-28 05:39:44 +00:00
  • 0f7169e14d re: EnumUnit_S<NN> is the stage's LOAD MANIFEST; all 9 never-deployed units named Sylpheed RE agent 2026-08-28 05:24:09 +00:00
  • 6aafeae649 re: the weapon law does not generalise to units; the whole exception is S14 Sylpheed RE agent 2026-08-28 05:07:35 +00:00
  • b217af4df4 re: every weapon placed (declared x mounted, 131); a fourth undeclared table Sylpheed RE agent 2026-08-28 04:50:35 +00:00
  • 4b676fc2e9 re: _EXn is the n-th challenge stage; the Extra0n join is refuted Sylpheed RE agent 2026-08-28 04:34:11 +00:00
  • 82a3207745 re: EnumWeapon_EX5.tbl adds exactly one weapon; a tutorial expectation refuted Sylpheed RE agent 2026-08-28 04:17:15 +00:00
  • 51701341f8 re: every challenge mission is flown on a story mission's map Sylpheed RE agent 2026-08-28 04:00:52 +00:00
  • cdd4af98bd re: S28 does have an asteroid definition - it borrows Stage 14's Sylpheed RE agent 2026-08-28 03:44:14 +00:00
  • 5787b04f28 re: the 2D/GP_READY_ROOM blocker - retry already done, two new structural facts Sylpheed RE agent 2026-08-28 03:29:37 +00:00
  • 602d965377 re: every declared table name censused; NamePlate holds two vocabularies Sylpheed RE agent 2026-08-28 03:13:21 +00:00
  • bfd0c9c9a4 re: the Enumeration self-index is not a naming route, and the residual is two _Test variants Sylpheed RE agent 2026-08-28 02:57:20 +00:00
  • ccf5ff08c6 re: Placement_*/RouteTest_* are Null_Test.tbl, and Enumeration is a self-index Sylpheed RE agent 2026-08-28 02:36:20 +00:00
  • eaab3b1ead re: the eight-value frame censused disc-wide, and my novelty claim withdrawn Sylpheed RE agent 2026-08-28 02:20:15 +00:00
  • 01fbb42eb6 re: the 8 values per asteroid are index, quaternion, position Sylpheed RE agent 2026-08-28 02:03:23 +00:00
  • da71897d03 re: EnumAsteroid counts the rocks, and the hash join was mine to fix Sylpheed RE agent 2026-08-28 01:48:52 +00:00
  • a6e8eca436 re: the asteroid-field tables (AsteroidGroup_00N) decoded Sylpheed RE agent 2026-08-28 01:32:52 +00:00
  • 80235857af re: the roster's two vocabularies, and a prefix match I mistook for a hit Sylpheed RE agent 2026-08-28 01:15:38 +00:00
  • 58a49c4dbb re: the 60 duplicated functions are static-object constructors Sylpheed RE agent 2026-08-28 00:59:34 +00:00
  • 4a042bda53 re: the base-solver's confidence axis was inverted Sylpheed RE agent 2026-08-28 00:42:46 +00:00
  • 198273110b re: r0 is not a base register - the last shortlisted row withdrawn Sylpheed RE agent 2026-08-28 00:21:26 +00:00
  • 1903bf4c37 re: the leaderboard screen, and a Detail_* prefix trap Claude (auto) 2026-08-27 23:58:13 +00:00
  • 4ad595a963 re: the S16 boss's frames and motions; attackC is a cut attack Claude (auto) 2026-08-27 23:45:28 +00:00
  • 16c079aa60 re: the Stage 16 boss closed end to end; five disc fields the image never names Claude (auto) 2026-08-27 23:32:09 +00:00
  • 187b10418e re: all 277 base-solver rows classified objectively; 53 are data-table schemas Claude (auto) 2026-08-27 23:09:57 +00:00
  • 005023987e re: the last base-solver blocks -- two findings, and a correction to how I read the index Claude (auto) 2026-08-27 22:51:53 +00:00
  • 67b04a945e re: the debriefing and pilot-record screens; the save-screen block was already owned Claude (auto) 2026-08-27 22:38:56 +00:00
  • d378de8cec re: the executable's own PG* HUD roster; the disc side was already owned Claude (auto) 2026-08-27 22:25:40 +00:00
  • e64322dc73 re: every AIParams object mapped to its stage, zero residual Claude (auto) 2026-08-27 22:12:58 +00:00
  • 91ba488d47 re: AIParams disc-wide, and a correction to my own last entry Claude (auto) 2026-08-27 21:57:24 +00:00
  • 5c672b11e0 re: mining the base-solver index -- a false-positive mode named, and the AI-table reader found Claude (auto) 2026-08-27 21:41:03 +00:00
  • 15e6a4c498 re: the base-solver -- 277 name-block loaders indexed, and the analog block is SOLVED Claude (auto) 2026-08-27 21:22:50 +00:00
  • 5400f5e7b5 re: the unit loader was already in the corpus (sub_82341A20), and 0-xref does not mean no reader Claude (auto) 2026-08-27 21:02:58 +00:00
  • 909408f00d re: the object is PlayerParams, and sub_822F9498 is ITS loader -- not the unit loader Claude (auto) 2026-08-27 20:48:56 +00:00
  • 3718b7a5f2 re: the player-tuning consumer -- found for half, BLOCKED for the other, two of my labels refuted Claude (auto) 2026-08-27 20:33:27 +00:00
  • b20609f818 re: the GP_MAIN_GAME unnamed block -- 333 of 337 already owned, 4 genuinely new Claude (auto) 2026-08-27 20:17:10 +00:00
  • 90dba25a71 re: the Enumerate declaration tables close DefTables (130 -> 1413 of 1425 IDXD) Claude (auto) 2026-08-27 19:59:20 +00:00
  • cade6bc1a5 re: why each archive is low-coverage -- two different reasons, cleanly separated Claude (auto) 2026-08-27 19:41:29 +00:00
  • 3a5904b584 re: correction -- the naming sweep already covered the 24; it just never said so Claude (auto) 2026-08-27 19:25:30 +00:00
  • 19b6eb3ee6 re: all 24 settings objects named -- stage\StageParameter_S<NN>.tbl Claude (auto) 2026-08-27 19:05:28 +00:00
  • 54e36349a4 re: the Phase_1/2/3 block of the settings family -- mostly per stage, not per phase Claude (auto) 2026-08-27 18:50:27 +00:00
  • 03dfb02466 re: the rest of the stage-settings object -- cameras, player limits, difficulty Claude (auto) 2026-08-27 18:35:05 +00:00
  • 1d3db31d3d re: mission scoring and the S/A/B/C/D rank thresholds Claude (auto) 2026-08-27 18:22:36 +00:00
  • 5ac7b9527f re: the AA_/AV_ selection is BLOCKED for static RE, with the mechanism Claude (auto) 2026-08-27 18:07:42 +00:00
  • fb0b5fbb28 re: AA_/AV_ are one interleaved block; the selection is still unfound Claude (auto) 2026-08-27 17:54:53 +00:00
  • 7d34428bec re: the player-facing chatter partition; correcting the wingman claim Claude (auto) 2026-08-27 17:42:28 +00:00
  • 52c08b7246 re: Interval and IntervalFluctuation are the cooldown; the chatter system closes Claude (auto) 2026-08-27 17:28:57 +00:00
  • 5e7a988afc re: the bark queue, Priority ordering, and Yes = a one-shot line Claude (auto) 2026-08-27 17:17:01 +00:00
  • c679699c1b re: the bark firing sites and the Probability roll Claude (auto) 2026-08-27 17:04:18 +00:00
  • 1d372d8083 re: the chatter phase merge is not additive; 224 authored variants never play Claude (auto) 2026-08-27 16:50:42 +00:00
  • 0f7ce6d6cb re: the seven chatter fields, read off sub_82213980 Claude (auto) 2026-08-27 16:35:56 +00:00
  • ecf54a4512 re: all 144 chatter rule tables named; the undeclared 8 are NOT tutorial Claude (auto) 2026-08-27 16:22:19 +00:00
  • 3f20787cdc re: the reactive-chatter rule table behind ORDOR_SQUADRON_EXTENDED Claude (auto) 2026-08-27 16:07:17 +00:00
  • 6ea3d60c6f re: the objective/tutorial marker records; S24-S29 are CHALLENGE, not story Sylpheed RE agent 2026-08-27 15:46:31 +00:00
  • b9c6253db4 re: CoverArea is a 6-bit MOUNT mask; the three other turret leftovers closed Sylpheed RE agent 2026-08-27 15:35:09 +00:00