e21a9ab138
re: which GP_TITLE build is which screen, measured against the game
Sylpheed RE agent
2026-08-28 16:55:33 +00:00
38541c153b
scaffold the Godot port, as its own repo with its own agent
MechaCat02
2026-08-28 17:56:44 +02:00
65b8946c6b
re: a keyframe time is worth half a rendered frame, and the ramp is linear
Sylpheed RE agent
2026-08-28 15:56:33 +00:00
47f423f914
formats: move media assembly out of the viewer, where it could not be reused
Sylpheed RE agent
2026-08-28 17:49:33 +02:00
8e58077962
port: add Q10 -- what a music bank's sub-waves actually are
Sylpheed RE agent
2026-08-28 17:43:25 +02:00
ddd220fa94
agent: stop the launcher claiming it cannot push when it can
Sylpheed RE agent
2026-08-28 17:22:02 +02:00
880e6ebe83
port: the container agent answers the questions, it does not build the port
Sylpheed RE agent
2026-08-28 17:16:47 +02:00
965c3f70fd
port: make the Godot menu shell the agent's primary objective
Sylpheed RE agent
2026-08-28 17:11:35 +02:00
452625d98d
docs/re: the disc atlas -- one map of how the assets reference each other
Sylpheed RE agent
2026-08-28 16:51:45 +02:00
a81da8cfcc
viewer: a Cutscenes browser -- the manifest was invisible plumbing
Sylpheed RE agent
2026-08-28 16:47:46 +02:00
761e91de96
viewer: open the whole sound bank, not just the voice half
Sylpheed RE agent
2026-08-28 16:28:20 +02:00
cf1f5763b0
viewer: make the two screen presenters agree, and expose the compose options
Sylpheed RE agent
2026-08-28 16:14:23 +02:00
b239510fd6
viewer: stop the UI Screens browser loading forever
Sylpheed RE agent
2026-08-28 15:59:00 +02:00
b56f1bf1da
docs/re: finish the INDEX merge I left unresolved
Sylpheed RE agent
2026-08-28 15:55:18 +02:00
797765a0b2
agent: move the loop prompt's memory into the corpus, and let it push
Sylpheed RE agent
2026-08-28 15:46:59 +02:00
56deb5612f
Merge branch 'auto/idxd-unnamed-keys'
Sylpheed RE agent
2026-08-28 15:27:51 +02:00
b39dd46bdd
Merge branch 'auto/slb-loader'
Sylpheed RE agent
2026-08-28 15:27:46 +02:00
465de4b530
Merge branch 'auto/regn-reader'
Sylpheed RE agent
2026-08-28 15:26:35 +02:00
c966e65ba7
Merge branch 'auto/isl-builtins-26-28-29'
Sylpheed RE agent
2026-08-28 15:24:55 +02:00
2a731aa8b7
re: the Time/Points record is not on the debriefing path - and a ring drainer matches the message bus
Sylpheed RE agent
2026-08-28 13:07:02 +00:00
bae2fcf623
re: progress word B's writer is sub_8219F2E8 - it sets bit (stage - 24)
Sylpheed RE agent
2026-08-28 12:50:16 +00:00
5d44b52b07
re: progress word B - search space closed at 21 functions, the field itself still unwritten
Sylpheed RE agent
2026-08-28 12:33:32 +00:00
64ea85ee7f
re: which challenge stage is which leaderboard mode - CLOSED from the record's own fields
Sylpheed RE agent
2026-08-28 12:15:48 +00:00
302cc9dda9
re: the 95 BASE_INFO screens partitioned - BASE_INFO discriminates screen-config from table-read
Sylpheed RE agent
2026-08-28 11:58:51 +00:00
03820ec2bd
re: the RTTI route is dead - BASE_INFO enumerates 95 screens instead
Sylpheed RE agent
2026-08-28 11:41:52 +00:00
e23eea36f7
re: the ind_call damage is bounded - no corpus claim was contaminated
Sylpheed RE agent
2026-08-28 11:24:14 +00:00
6736786b66
re: the +184 writer is blocked - and xrefs.ind_call is a CROSS PRODUCT, not a call graph
Sylpheed RE agent
2026-08-28 11:08:18 +00:00
d391130577
re: the EX_ selection is shown - a mode word at +184 tested against 3
Sylpheed RE agent
2026-08-28 10:51:16 +00:00
3412bf3a85
re: wep_85 is the ONLY declared-but-unshipped asset; the package gaps are unused numbers
Sylpheed RE agent
2026-08-28 10:33:41 +00:00
09b7ac7b7f
re: the last 9 effects are genuinely unshipped; wep_85 accounts for two
Sylpheed RE agent
2026-08-28 10:17:20 +00:00
5ad6e9397c
re: the EF_IDX_ prefix - ptc_pack has 727 names, and the map reaches 128 of 137
Sylpheed RE agent
2026-08-28 10:01:53 +00:00
3c8a30aefb
re: the faction law generalises - 564 of 564, four fields, all six paks
Sylpheed RE agent
2026-08-28 09:44:20 +00:00
122a05735d
re: _e/_f on an effect name is the binding unit's FACTION (94 of 94)
Sylpheed RE agent
2026-08-28 09:28:39 +00:00
4ea63d0199
re: the effect->package map, 103 of 137 - and eff_f0002 was a substring artefact
Sylpheed RE agent
2026-08-28 09:12:15 +00:00
4d70b66fa7
re: effects split into two families by digit-width; ptc_pack.xpr holds one
Sylpheed RE agent
2026-08-28 08:55:41 +00:00
80b83235c8
re: the unit family is the only schema on the disc; an .xpr search cannot prove absence
Sylpheed RE agent
2026-08-28 08:38:26 +00:00
5a54e44726
re: the disc ships the unit datasheet's own SCHEMA (and 文字列 was not a placeholder)
Sylpheed RE agent
2026-08-28 08:22:36 +00:00
a7cbb7342c
re: every bound effect vs every declared effect; a Shift-JIS dev placeholder
Sylpheed RE agent
2026-08-28 08:05:28 +00:00
4b8a65e04a
re: _all/_child is not a convention (1 of 166); eff_n0071 is a live explosion
Sylpheed RE agent
2026-08-28 07:47:06 +00:00
ee66627952
re: the challenge LOD extras are meshes in that stage's own .xpr - 11 of 11
Sylpheed RE agent
2026-08-28 07:30:37 +00:00
93fd8214db
re: challenge LOD tables are _test + set dressing; orphan count corrected 8 -> 6
Sylpheed RE agent
2026-08-28 07:15:28 +00:00
ee1364a245
re: EnumLODSet_test.tbl is the story campaign's live LOD table; S25 premise withdrawn
Sylpheed RE agent
2026-08-28 07:00:34 +00:00
b3d1ce7dec
re: the archive.pak+entry dictionary is 20 keys and misses the 2D blocker entirely
Sylpheed RE agent
2026-08-28 06:43:52 +00:00
7d88082115
re: the rest of StageResource - two more value kinds, one convention refuted
Sylpheed RE agent
2026-08-28 06:28:14 +00:00
4ec61d09a2
re: BackGroundID is an identity, not a file name; its sibling names the asset
Sylpheed RE agent
2026-08-28 06:11:41 +00:00
07aecb3d04
re: value classes resolve by KIND; the 344-name residual drops from 31 to 4
Sylpheed RE agent
2026-08-28 05:55:52 +00:00
0502c736cf
re: S14's 13 are dangling deployments - the unit chain is absent for them
Sylpheed RE agent
2026-08-28 05:39:44 +00:00
0f7169e14d
re: EnumUnit_S<NN> is the stage's LOAD MANIFEST; all 9 never-deployed units named
Sylpheed RE agent
2026-08-28 05:24:09 +00:00
6aafeae649
re: the weapon law does not generalise to units; the whole exception is S14
Sylpheed RE agent
2026-08-28 05:07:35 +00:00
b217af4df4
re: every weapon placed (declared x mounted, 131); a fourth undeclared table
Sylpheed RE agent
2026-08-28 04:50:35 +00:00
4b676fc2e9
re: _EXn is the n-th challenge stage; the Extra0n join is refuted
Sylpheed RE agent
2026-08-28 04:34:11 +00:00
82a3207745
re: EnumWeapon_EX5.tbl adds exactly one weapon; a tutorial expectation refuted
Sylpheed RE agent
2026-08-28 04:17:15 +00:00
51701341f8
re: every challenge mission is flown on a story mission's map
Sylpheed RE agent
2026-08-28 04:00:52 +00:00
cdd4af98bd
re: S28 does have an asteroid definition - it borrows Stage 14's
Sylpheed RE agent
2026-08-28 03:44:14 +00:00
5787b04f28
re: the 2D/GP_READY_ROOM blocker - retry already done, two new structural facts
Sylpheed RE agent
2026-08-28 03:29:37 +00:00
602d965377
re: every declared table name censused; NamePlate holds two vocabularies
Sylpheed RE agent
2026-08-28 03:13:21 +00:00
bfd0c9c9a4
re: the Enumeration self-index is not a naming route, and the residual is two _Test variants
Sylpheed RE agent
2026-08-28 02:57:20 +00:00
ccf5ff08c6
re: Placement_*/RouteTest_* are Null_Test.tbl, and Enumeration is a self-index
Sylpheed RE agent
2026-08-28 02:36:20 +00:00
eaab3b1ead
re: the eight-value frame censused disc-wide, and my novelty claim withdrawn
Sylpheed RE agent
2026-08-28 02:20:15 +00:00
01fbb42eb6
re: the 8 values per asteroid are index, quaternion, position
Sylpheed RE agent
2026-08-28 02:03:23 +00:00
da71897d03
re: EnumAsteroid counts the rocks, and the hash join was mine to fix
Sylpheed RE agent
2026-08-28 01:48:52 +00:00
a6e8eca436
re: the asteroid-field tables (AsteroidGroup_00N) decoded
Sylpheed RE agent
2026-08-28 01:32:52 +00:00
80235857af
re: the roster's two vocabularies, and a prefix match I mistook for a hit
Sylpheed RE agent
2026-08-28 01:15:38 +00:00
58a49c4dbb
re: the 60 duplicated functions are static-object constructors
Sylpheed RE agent
2026-08-28 00:59:34 +00:00
4a042bda53
re: the base-solver's confidence axis was inverted
Sylpheed RE agent
2026-08-28 00:42:46 +00:00
198273110b
re: r0 is not a base register - the last shortlisted row withdrawn
Sylpheed RE agent
2026-08-28 00:21:26 +00:00
1903bf4c37
re: the leaderboard screen, and a Detail_* prefix trap
Claude (auto)
2026-08-27 23:58:13 +00:00
4ad595a963
re: the S16 boss's frames and motions; attackC is a cut attack
Claude (auto)
2026-08-27 23:45:28 +00:00
16c079aa60
re: the Stage 16 boss closed end to end; five disc fields the image never names
Claude (auto)
2026-08-27 23:32:09 +00:00
187b10418e
re: all 277 base-solver rows classified objectively; 53 are data-table schemas
Claude (auto)
2026-08-27 23:09:57 +00:00
005023987e
re: the last base-solver blocks -- two findings, and a correction to how I read the index
Claude (auto)
2026-08-27 22:51:53 +00:00
67b04a945e
re: the debriefing and pilot-record screens; the save-screen block was already owned
Claude (auto)
2026-08-27 22:38:56 +00:00
d378de8cec
re: the executable's own PG* HUD roster; the disc side was already owned
Claude (auto)
2026-08-27 22:25:40 +00:00
e64322dc73
re: every AIParams object mapped to its stage, zero residual
Claude (auto)
2026-08-27 22:12:58 +00:00
91ba488d47
re: AIParams disc-wide, and a correction to my own last entry
Claude (auto)
2026-08-27 21:57:24 +00:00
5c672b11e0
re: mining the base-solver index -- a false-positive mode named, and the AI-table reader found
Claude (auto)
2026-08-27 21:41:03 +00:00
15e6a4c498
re: the base-solver -- 277 name-block loaders indexed, and the analog block is SOLVED
Claude (auto)
2026-08-27 21:22:50 +00:00
5400f5e7b5
re: the unit loader was already in the corpus (sub_82341A20), and 0-xref does not mean no reader
Claude (auto)
2026-08-27 21:02:58 +00:00
909408f00d
re: the object is PlayerParams, and sub_822F9498 is ITS loader -- not the unit loader
Claude (auto)
2026-08-27 20:48:56 +00:00
3718b7a5f2
re: the player-tuning consumer -- found for half, BLOCKED for the other, two of my labels refuted
Claude (auto)
2026-08-27 20:33:27 +00:00
b20609f818
re: the GP_MAIN_GAME unnamed block -- 333 of 337 already owned, 4 genuinely new
Claude (auto)
2026-08-27 20:17:10 +00:00
90dba25a71
re: the Enumerate declaration tables close DefTables (130 -> 1413 of 1425 IDXD)
Claude (auto)
2026-08-27 19:59:20 +00:00
cade6bc1a5
re: why each archive is low-coverage -- two different reasons, cleanly separated
Claude (auto)
2026-08-27 19:41:29 +00:00
3a5904b584
re: correction -- the naming sweep already covered the 24; it just never said so
Claude (auto)
2026-08-27 19:25:30 +00:00
19b6eb3ee6
re: all 24 settings objects named -- stage\StageParameter_S<NN>.tbl
Claude (auto)
2026-08-27 19:05:28 +00:00
54e36349a4
re: the Phase_1/2/3 block of the settings family -- mostly per stage, not per phase
Claude (auto)
2026-08-27 18:50:27 +00:00
03dfb02466
re: the rest of the stage-settings object -- cameras, player limits, difficulty
Claude (auto)
2026-08-27 18:35:05 +00:00
1d3db31d3d
re: mission scoring and the S/A/B/C/D rank thresholds
Claude (auto)
2026-08-27 18:22:36 +00:00
5ac7b9527f
re: the AA_/AV_ selection is BLOCKED for static RE, with the mechanism
Claude (auto)
2026-08-27 18:07:42 +00:00
fb0b5fbb28
re: AA_/AV_ are one interleaved block; the selection is still unfound
Claude (auto)
2026-08-27 17:54:53 +00:00
7d34428bec
re: the player-facing chatter partition; correcting the wingman claim
Claude (auto)
2026-08-27 17:42:28 +00:00
52c08b7246
re: Interval and IntervalFluctuation are the cooldown; the chatter system closes
Claude (auto)
2026-08-27 17:28:57 +00:00
5e7a988afc
re: the bark queue, Priority ordering, and Yes = a one-shot line
Claude (auto)
2026-08-27 17:17:01 +00:00
c679699c1b
re: the bark firing sites and the Probability roll
Claude (auto)
2026-08-27 17:04:18 +00:00
1d372d8083
re: the chatter phase merge is not additive; 224 authored variants never play
Claude (auto)
2026-08-27 16:50:42 +00:00
0f7ce6d6cb
re: the seven chatter fields, read off sub_82213980
Claude (auto)
2026-08-27 16:35:56 +00:00
ecf54a4512
re: all 144 chatter rule tables named; the undeclared 8 are NOT tutorial
Claude (auto)
2026-08-27 16:22:19 +00:00
3f20787cdc
re: the reactive-chatter rule table behind ORDOR_SQUADRON_EXTENDED
Claude (auto)
2026-08-27 16:07:17 +00:00
6ea3d60c6f
re: the objective/tutorial marker records; S24-S29 are CHALLENGE, not story
Sylpheed RE agent
2026-08-27 15:46:31 +00:00
b9c6253db4
re: CoverArea is a 6-bit MOUNT mask; the three other turret leftovers closed
Sylpheed RE agent
2026-08-27 15:35:09 +00:00