Commit Graph

  • bc6354dce0 re: the title presents at 28.5 fps idle -- the keyframe unit is settled at 1/60 s, and the 60 Hz reading is excluded Sylpheed RE agent 2026-08-28 19:11:11 +00:00
  • 2c4005795b port: audit the handoff -- four stale statements, a broken link, and the residue in one place Sylpheed RE agent 2026-08-28 19:02:49 +00:00
  • f5e7426cfa re: there is no XACT container on this disc -- retracting my own lead and closing Q8 Sylpheed RE agent 2026-08-28 18:58:06 +00:00
  • c760cdc509 re: the boot sequence is not data-driven -- closing Q6 with the negative rather than leaving it amber Sylpheed RE agent 2026-08-28 18:53:14 +00:00
  • c8e8dc0427 re: what the game actually reads at boot -- config.ini, and which GameParts exist at all Sylpheed RE agent 2026-08-28 18:49:19 +00:00
  • 935f7ecab8 re: one A skips the intro, and NEW GAME was never a hang Sylpheed RE agent 2026-08-28 18:45:59 +00:00
  • 1f822f8b30 re: the menu's sound events are named on the disc; the binding to them is not Sylpheed RE agent 2026-08-28 18:33:58 +00:00
  • e81dcad632 re: the boot intro and the attract loop are the same video, and the new-game intro has a name Sylpheed RE agent 2026-08-28 18:29:39 +00:00
  • e64965b3f9 re: S1 -- the Ready Room probe is a no-go, and not for the reason the question expected Sylpheed RE agent 2026-08-28 18:24:48 +00:00
  • b3c8632006 re: a music bank is two stems that play together -- not intro+loop, and not something to concatenate Sylpheed RE agent 2026-08-28 18:13:10 +00:00
  • 7fef19b3a0 re: the transition between screens is a fade through black, and most of its timing is on the disc Sylpheed RE agent 2026-08-28 18:05:19 +00:00
  • 4e745c8177 re: the title menu wraps -- Q5 measured, Q4 driven, and one of my own method lines withdrawn Sylpheed RE agent 2026-08-28 17:53:46 +00:00
  • bebdb18a02 re: Q3 was already answered in docs/re -- deliver it, and test it on EXTRAS Sylpheed RE agent 2026-08-28 17:39:29 +00:00
  • 88b3ce9af5 re: which GP_TITLE build is which screen, measured against the game Sylpheed RE agent 2026-08-28 16:55:33 +00:00
  • 27e8c51978 re: a keyframe time is worth half a rendered frame, and the ramp is linear auto/re-keyframe-time-unit Sylpheed RE agent 2026-08-28 15:56:33 +00:00
  • 8b6dbcfead formats: move media assembly out of the viewer, where it could not be reused main Sylpheed RE agent 2026-08-28 17:49:33 +02:00
  • 69291a315f port: add Q10 -- what a music bank's sub-waves actually are Sylpheed RE agent 2026-08-28 17:43:25 +02:00
  • 4734797e50 agent: stop the launcher claiming it cannot push when it can Sylpheed RE agent 2026-08-28 17:22:02 +02:00
  • ecbd70f69a port: the container agent answers the questions, it does not build the port Sylpheed RE agent 2026-08-28 17:16:47 +02:00
  • b5a193839c port: make the Godot menu shell the agent's primary objective Sylpheed RE agent 2026-08-28 17:11:35 +02:00
  • 5cdff5e515 docs/re: the disc atlas -- one map of how the assets reference each other Sylpheed RE agent 2026-08-28 16:51:45 +02:00
  • 77cd58202b viewer: a Cutscenes browser -- the manifest was invisible plumbing Sylpheed RE agent 2026-08-28 16:47:46 +02:00
  • 306a8a5661 viewer: open the whole sound bank, not just the voice half Sylpheed RE agent 2026-08-28 16:28:20 +02:00
  • fb70511242 viewer: make the two screen presenters agree, and expose the compose options Sylpheed RE agent 2026-08-28 16:14:23 +02:00
  • 47e4e43310 viewer: stop the UI Screens browser loading forever Sylpheed RE agent 2026-08-28 15:59:00 +02:00
  • 1054d43676 docs/re: finish the INDEX merge I left unresolved Sylpheed RE agent 2026-08-28 15:55:18 +02:00
  • e1dcc689bc agent: move the loop prompt's memory into the corpus, and let it push Sylpheed RE agent 2026-08-28 15:46:59 +02:00
  • 03ece95c06 Merge branch 'auto/idxd-unnamed-keys' Sylpheed RE agent 2026-08-28 15:27:51 +02:00
  • 1fce3f9c71 Merge branch 'auto/slb-loader' Sylpheed RE agent 2026-08-28 15:27:46 +02:00
  • 8124b85fc7 Merge branch 'auto/regn-reader' Sylpheed RE agent 2026-08-28 15:26:35 +02:00
  • 245b73243b Merge branch 'auto/isl-builtins-26-28-29' Sylpheed RE agent 2026-08-28 15:24:55 +02:00
  • 35538e3b5b re: the Time/Points record is not on the debriefing path - and a ring drainer matches the message bus auto/re-isl-stream Sylpheed RE agent 2026-08-28 13:07:02 +00:00
  • f7a0cf47b1 re: progress word B's writer is sub_8219F2E8 - it sets bit (stage - 24) Sylpheed RE agent 2026-08-28 12:50:16 +00:00
  • a41a6b9783 re: progress word B - search space closed at 21 functions, the field itself still unwritten Sylpheed RE agent 2026-08-28 12:33:32 +00:00
  • 3b80779180 re: which challenge stage is which leaderboard mode - CLOSED from the record's own fields Sylpheed RE agent 2026-08-28 12:15:48 +00:00
  • 0ace5db7c7 re: the 95 BASE_INFO screens partitioned - BASE_INFO discriminates screen-config from table-read Sylpheed RE agent 2026-08-28 11:58:51 +00:00
  • 80406ce3e4 re: the RTTI route is dead - BASE_INFO enumerates 95 screens instead Sylpheed RE agent 2026-08-28 11:41:52 +00:00
  • 141a65cb4a re: the ind_call damage is bounded - no corpus claim was contaminated Sylpheed RE agent 2026-08-28 11:24:14 +00:00
  • 749567e835 re: the +184 writer is blocked - and xrefs.ind_call is a CROSS PRODUCT, not a call graph Sylpheed RE agent 2026-08-28 11:08:18 +00:00
  • 35a35f753f re: the EX_ selection is shown - a mode word at +184 tested against 3 Sylpheed RE agent 2026-08-28 10:51:16 +00:00
  • 33671c5086 re: wep_85 is the ONLY declared-but-unshipped asset; the package gaps are unused numbers Sylpheed RE agent 2026-08-28 10:33:41 +00:00
  • 7ba415fbae re: the last 9 effects are genuinely unshipped; wep_85 accounts for two Sylpheed RE agent 2026-08-28 10:17:20 +00:00
  • 23a6cfd979 re: the EF_IDX_ prefix - ptc_pack has 727 names, and the map reaches 128 of 137 Sylpheed RE agent 2026-08-28 10:01:53 +00:00
  • aa478d9444 re: the faction law generalises - 564 of 564, four fields, all six paks Sylpheed RE agent 2026-08-28 09:44:20 +00:00
  • 1265512880 re: _e/_f on an effect name is the binding unit's FACTION (94 of 94) Sylpheed RE agent 2026-08-28 09:28:39 +00:00
  • e72f0f14be re: the effect->package map, 103 of 137 - and eff_f0002 was a substring artefact Sylpheed RE agent 2026-08-28 09:12:15 +00:00
  • 7e9d1437c0 re: effects split into two families by digit-width; ptc_pack.xpr holds one Sylpheed RE agent 2026-08-28 08:55:41 +00:00
  • dd542c23a4 re: the unit family is the only schema on the disc; an .xpr search cannot prove absence Sylpheed RE agent 2026-08-28 08:38:26 +00:00
  • fa8a538c33 re: the disc ships the unit datasheet's own SCHEMA (and 文字列 was not a placeholder) Sylpheed RE agent 2026-08-28 08:22:36 +00:00
  • 44bdbad2d6 re: every bound effect vs every declared effect; a Shift-JIS dev placeholder Sylpheed RE agent 2026-08-28 08:05:28 +00:00
  • 25b5f60ea1 re: _all/_child is not a convention (1 of 166); eff_n0071 is a live explosion Sylpheed RE agent 2026-08-28 07:47:06 +00:00
  • da41f95db1 re: the challenge LOD extras are meshes in that stage's own .xpr - 11 of 11 Sylpheed RE agent 2026-08-28 07:30:37 +00:00
  • d08e464897 re: challenge LOD tables are _test + set dressing; orphan count corrected 8 -> 6 Sylpheed RE agent 2026-08-28 07:15:28 +00:00
  • 0536e287b5 re: EnumLODSet_test.tbl is the story campaign's live LOD table; S25 premise withdrawn Sylpheed RE agent 2026-08-28 07:00:34 +00:00
  • 9be52cb2e9 re: the archive.pak+entry dictionary is 20 keys and misses the 2D blocker entirely Sylpheed RE agent 2026-08-28 06:43:52 +00:00
  • af8292c940 re: the rest of StageResource - two more value kinds, one convention refuted Sylpheed RE agent 2026-08-28 06:28:14 +00:00
  • 3da617d04b re: BackGroundID is an identity, not a file name; its sibling names the asset Sylpheed RE agent 2026-08-28 06:11:41 +00:00
  • aa60d14ae7 re: value classes resolve by KIND; the 344-name residual drops from 31 to 4 Sylpheed RE agent 2026-08-28 05:55:52 +00:00
  • 5ec24b8ef9 re: S14's 13 are dangling deployments - the unit chain is absent for them Sylpheed RE agent 2026-08-28 05:39:44 +00:00
  • f0dfff4fcd re: EnumUnit_S<NN> is the stage's LOAD MANIFEST; all 9 never-deployed units named Sylpheed RE agent 2026-08-28 05:24:09 +00:00
  • 0ae295e9eb re: the weapon law does not generalise to units; the whole exception is S14 Sylpheed RE agent 2026-08-28 05:07:35 +00:00
  • 074c0296af re: every weapon placed (declared x mounted, 131); a fourth undeclared table Sylpheed RE agent 2026-08-28 04:50:35 +00:00
  • a304df1e50 re: _EXn is the n-th challenge stage; the Extra0n join is refuted Sylpheed RE agent 2026-08-28 04:34:11 +00:00
  • ad03991fa1 re: EnumWeapon_EX5.tbl adds exactly one weapon; a tutorial expectation refuted Sylpheed RE agent 2026-08-28 04:17:15 +00:00
  • 13ac9ccc29 re: every challenge mission is flown on a story mission's map Sylpheed RE agent 2026-08-28 04:00:52 +00:00
  • 168bebc700 re: S28 does have an asteroid definition - it borrows Stage 14's Sylpheed RE agent 2026-08-28 03:44:14 +00:00
  • 524e032542 re: the 2D/GP_READY_ROOM blocker - retry already done, two new structural facts Sylpheed RE agent 2026-08-28 03:29:37 +00:00
  • 9bf1973e27 re: every declared table name censused; NamePlate holds two vocabularies Sylpheed RE agent 2026-08-28 03:13:21 +00:00
  • e222016dfc re: the Enumeration self-index is not a naming route, and the residual is two _Test variants Sylpheed RE agent 2026-08-28 02:57:20 +00:00
  • 027e6bb7a7 re: Placement_*/RouteTest_* are Null_Test.tbl, and Enumeration is a self-index Sylpheed RE agent 2026-08-28 02:36:20 +00:00
  • eac6759f25 re: the eight-value frame censused disc-wide, and my novelty claim withdrawn Sylpheed RE agent 2026-08-28 02:20:15 +00:00
  • 1f0f90e304 re: the 8 values per asteroid are index, quaternion, position Sylpheed RE agent 2026-08-28 02:03:23 +00:00
  • 863a88dbf3 re: EnumAsteroid counts the rocks, and the hash join was mine to fix Sylpheed RE agent 2026-08-28 01:48:52 +00:00
  • c53da9ea2a re: the asteroid-field tables (AsteroidGroup_00N) decoded Sylpheed RE agent 2026-08-28 01:32:52 +00:00
  • 9480f0aa8a re: the roster's two vocabularies, and a prefix match I mistook for a hit Sylpheed RE agent 2026-08-28 01:15:38 +00:00
  • 692a8045f0 re: the 60 duplicated functions are static-object constructors Sylpheed RE agent 2026-08-28 00:59:34 +00:00
  • 105ccab038 re: the base-solver's confidence axis was inverted Sylpheed RE agent 2026-08-28 00:42:46 +00:00
  • bb6fb9024b re: r0 is not a base register - the last shortlisted row withdrawn Sylpheed RE agent 2026-08-28 00:21:26 +00:00
  • aeec0dab8f re: the leaderboard screen, and a Detail_* prefix trap Claude (auto) 2026-08-27 23:58:13 +00:00
  • 24c3168768 re: the S16 boss's frames and motions; attackC is a cut attack Claude (auto) 2026-08-27 23:45:28 +00:00
  • e548db693e re: the Stage 16 boss closed end to end; five disc fields the image never names Claude (auto) 2026-08-27 23:32:09 +00:00
  • ced73c5488 re: all 277 base-solver rows classified objectively; 53 are data-table schemas Claude (auto) 2026-08-27 23:09:57 +00:00
  • dd6b13c751 re: the last base-solver blocks -- two findings, and a correction to how I read the index Claude (auto) 2026-08-27 22:51:53 +00:00
  • e7c89fdcd1 re: the debriefing and pilot-record screens; the save-screen block was already owned Claude (auto) 2026-08-27 22:38:56 +00:00
  • 418fbf30ed re: the executable's own PG* HUD roster; the disc side was already owned Claude (auto) 2026-08-27 22:25:40 +00:00
  • 9e2524d028 re: every AIParams object mapped to its stage, zero residual Claude (auto) 2026-08-27 22:12:58 +00:00
  • 2456d28f1a re: AIParams disc-wide, and a correction to my own last entry Claude (auto) 2026-08-27 21:57:24 +00:00
  • 17b4a791eb re: mining the base-solver index -- a false-positive mode named, and the AI-table reader found Claude (auto) 2026-08-27 21:41:03 +00:00
  • ae37e15d7d re: the base-solver -- 277 name-block loaders indexed, and the analog block is SOLVED Claude (auto) 2026-08-27 21:22:50 +00:00
  • 38e0a63946 re: the unit loader was already in the corpus (sub_82341A20), and 0-xref does not mean no reader Claude (auto) 2026-08-27 21:02:58 +00:00
  • 6334f36dde re: the object is PlayerParams, and sub_822F9498 is ITS loader -- not the unit loader Claude (auto) 2026-08-27 20:48:56 +00:00
  • 92d1a39ce2 re: the player-tuning consumer -- found for half, BLOCKED for the other, two of my labels refuted Claude (auto) 2026-08-27 20:33:27 +00:00
  • c171a194d9 re: the GP_MAIN_GAME unnamed block -- 333 of 337 already owned, 4 genuinely new Claude (auto) 2026-08-27 20:17:10 +00:00
  • 53084a11ca re: the Enumerate declaration tables close DefTables (130 -> 1413 of 1425 IDXD) Claude (auto) 2026-08-27 19:59:20 +00:00
  • bcc23cba4a re: why each archive is low-coverage -- two different reasons, cleanly separated Claude (auto) 2026-08-27 19:41:29 +00:00
  • a543b8da96 re: correction -- the naming sweep already covered the 24; it just never said so Claude (auto) 2026-08-27 19:25:30 +00:00
  • 589d09f2b5 re: all 24 settings objects named -- stage\StageParameter_S<NN>.tbl Claude (auto) 2026-08-27 19:05:28 +00:00
  • 5f764458cd re: the Phase_1/2/3 block of the settings family -- mostly per stage, not per phase Claude (auto) 2026-08-27 18:50:27 +00:00
  • 26b7728ceb re: the rest of the stage-settings object -- cameras, player limits, difficulty Claude (auto) 2026-08-27 18:35:05 +00:00
  • 192d3bf67f re: mission scoring and the S/A/B/C/D rank thresholds Claude (auto) 2026-08-27 18:22:36 +00:00